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Remove transaction_add_damage
Instead, damage each container when applying the transaction.
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parent
61c1187685
commit
be86d3aba6
7 changed files with 24 additions and 55 deletions
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@ -304,15 +304,6 @@ void arrange_windows(struct sway_container *container,
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case C_TYPES:
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break;
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}
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// Add damage for whatever container arrange_windows() was called with,
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// unless it was called with the special floating container, in which case
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// we'll damage the entire output.
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if (container->type == C_CONTAINER && container->layout == L_FLOATING) {
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struct sway_container *output = container_parent(container, C_OUTPUT);
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transaction_add_damage(transaction, container_get_box(output));
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} else {
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transaction_add_damage(transaction, container_get_box(container));
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}
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add_deleted_containers(transaction);
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}
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@ -550,11 +550,7 @@ void view_unmap(struct sway_view *view) {
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ws->sway_workspace->fullscreen = NULL;
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container_destroy(view->swayc);
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struct sway_container *output = ws->parent;
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struct sway_transaction *transaction = transaction_create();
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arrange_windows(output, transaction);
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transaction_add_damage(transaction, container_get_box(output));
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transaction_commit(transaction);
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arrange_and_commit(ws->parent);
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} else {
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struct sway_container *parent = container_destroy(view->swayc);
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arrange_and_commit(parent);
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