Support WLR_INPUT_DEVICE_SWITCH in sway

This commit adds support for laptop lid and tablet
mode switches as provided by evdev/libinput and
handled by wlroots.

Adds a new bindswitch command with syntax:
bindswitch <switch>:<state> <command>

Where <switch> is one of:
tablet for WLR_SWITCH_TYPE_TABLET_MODE
lid for WLR_SWITCH_TYPE_LID

<state> is one of:
on for WLR_SWITCH_STATE_ON
off for WLR_SWITCH_STATE_OFF
toggle for WLR_SWITCH_STATE_TOGGLE

(Note that WLR_SWITCH_STATE_TOGGLE doesn't map to
libinput and will trigger at both on and off events)
This commit is contained in:
Ryan Walklin 2019-03-20 14:47:29 +11:00 committed by Brian Ashworth
parent bfa20e65d8
commit bdb402404c
14 changed files with 339 additions and 9 deletions

View file

@ -155,6 +155,47 @@ static void input_manager_libinput_reset_keyboard(
libinput_device, send_events));
}
static void input_manager_libinput_config_switch(
struct sway_input_device *input_device) {
struct wlr_input_device *wlr_device = input_device->wlr_device;
struct input_config *ic = input_device_get_config(input_device);
struct libinput_device *libinput_device;
if (!ic || !wlr_input_device_is_libinput(wlr_device)) {
return;
}
libinput_device = wlr_libinput_get_device_handle(wlr_device);
sway_log(SWAY_DEBUG, "input_manager_libinput_config_switch(%s)",
ic->identifier);
if (ic->send_events != INT_MIN) {
sway_log(SWAY_DEBUG, "libinput_config_switch(%s) send_events_set_mode(%d)",
ic->identifier, ic->send_events);
log_libinput_config_status(libinput_device_config_send_events_set_mode(
libinput_device, ic->send_events));
}
}
static void input_manager_libinput_reset_switch(
struct sway_input_device *input_device) {
struct wlr_input_device *wlr_device = input_device->wlr_device;
struct libinput_device *libinput_device;
if (!wlr_input_device_is_libinput(wlr_device)) {
return;
}
libinput_device = wlr_libinput_get_device_handle(wlr_device);
uint32_t send_events =
libinput_device_config_send_events_get_default_mode(libinput_device);
sway_log(SWAY_DEBUG, "libinput_reset_switch(%s) send_events_set_mode(%d)",
input_device->identifier, send_events);
log_libinput_config_status(libinput_device_config_send_events_set_mode(
libinput_device, send_events));
}
static void input_manager_libinput_config_touch(
struct sway_input_device *input_device) {
struct wlr_input_device *wlr_device = input_device->wlr_device;
@ -471,6 +512,8 @@ static void handle_new_input(struct wl_listener *listener, void *data) {
input_manager_libinput_config_pointer(input_device);
} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_KEYBOARD) {
input_manager_libinput_config_keyboard(input_device);
} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_SWITCH) {
input_manager_libinput_config_switch(input_device);
} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_TOUCH) {
input_manager_libinput_config_touch(input_device);
}
@ -624,6 +667,8 @@ void input_manager_apply_input_config(struct input_config *input_config) {
input_manager_libinput_config_pointer(input_device);
} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_KEYBOARD) {
input_manager_libinput_config_keyboard(input_device);
} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_SWITCH) {
input_manager_libinput_config_switch(input_device);
} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_TOUCH) {
input_manager_libinput_config_touch(input_device);
}
@ -642,6 +687,8 @@ void input_manager_reset_input(struct sway_input_device *input_device) {
input_manager_libinput_reset_pointer(input_device);
} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_KEYBOARD) {
input_manager_libinput_reset_keyboard(input_device);
} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_SWITCH) {
input_manager_libinput_reset_switch(input_device);
} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_TOUCH) {
input_manager_libinput_reset_touch(input_device);
}

View file

@ -15,6 +15,7 @@
#include "sway/input/input-manager.h"
#include "sway/input/keyboard.h"
#include "sway/input/seat.h"
#include "sway/input/switch.h"
#include "sway/ipc-server.h"
#include "sway/layers.h"
#include "sway/output.h"
@ -482,8 +483,8 @@ static void seat_update_capabilities(struct sway_seat *seat) {
case WLR_INPUT_DEVICE_TABLET_TOOL:
caps |= WL_SEAT_CAPABILITY_POINTER;
break;
case WLR_INPUT_DEVICE_TABLET_PAD:
case WLR_INPUT_DEVICE_SWITCH:
case WLR_INPUT_DEVICE_TABLET_PAD:
break;
}
}
@ -570,6 +571,15 @@ static void seat_configure_keyboard(struct sway_seat *seat,
}
}
static void seat_configure_switch(struct sway_seat *seat,
struct sway_seat_device *seat_device) {
if (!seat_device->switch_device) {
sway_switch_create(seat, seat_device);
}
seat_apply_input_config(seat, seat_device);
sway_switch_configure(seat_device->switch_device);
}
static void seat_configure_touch(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
wlr_cursor_attach_input_device(seat->cursor->cursor,
@ -611,6 +621,9 @@ void seat_configure_device(struct sway_seat *seat,
case WLR_INPUT_DEVICE_KEYBOARD:
seat_configure_keyboard(seat, seat_device);
break;
case WLR_INPUT_DEVICE_SWITCH:
seat_configure_switch(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TOUCH:
seat_configure_touch(seat, seat_device);
break;
@ -620,9 +633,6 @@ void seat_configure_device(struct sway_seat *seat,
case WLR_INPUT_DEVICE_TABLET_PAD:
sway_log(SWAY_DEBUG, "TODO: configure tablet pad");
break;
case WLR_INPUT_DEVICE_SWITCH:
sway_log(SWAY_DEBUG, "TODO: configure switch device");
break;
}
}

85
sway/input/switch.c Normal file
View file

@ -0,0 +1,85 @@
#include "sway/config.h"
#include "sway/desktop/transaction.h"
#include "sway/input/switch.h"
#include <wlr/types/wlr_idle.h>
#include "log.h"
struct sway_switch *sway_switch_create(struct sway_seat *seat,
struct sway_seat_device *device) {
struct sway_switch *switch_device =
calloc(1, sizeof(struct sway_switch));
if (!sway_assert(switch_device, "could not allocate switch")) {
return NULL;
}
device->switch_device = switch_device;
switch_device->seat_device = device;
wl_list_init(&switch_device->switch_toggle.link);
sway_log(SWAY_DEBUG, "Allocated switch for device");
return switch_device;
}
static void handle_switch_toggle(struct wl_listener *listener, void *data) {
struct sway_switch *sway_switch =
wl_container_of(listener, sway_switch, switch_toggle);
struct sway_seat* seat = sway_switch->seat_device->sway_seat;
struct wlr_seat *wlr_seat = seat->wlr_seat;
struct wlr_input_device *wlr_device =
sway_switch->seat_device->input_device->wlr_device;
wlr_idle_notify_activity(server.idle, wlr_seat);
bool input_inhibited = seat->exclusive_client != NULL;
char *device_identifier = input_device_get_identifier(wlr_device);
struct wlr_event_switch_toggle *event = data;
enum wlr_switch_type type = event->switch_type;
enum wlr_switch_state state = event->switch_state;
sway_log(SWAY_DEBUG, "%s: type %d state %d", device_identifier, type, state);
list_t *bindings = config->current_mode->switch_bindings;
for (int i = 0; i < bindings->length; ++i) {
struct sway_switch_binding *binding = bindings->items[i];
if (binding->type != type) {
continue;
}
if (binding->state != WLR_SWITCH_STATE_TOGGLE &&
binding->state != state) {
continue;
}
bool binding_locked = binding->flags & BINDING_LOCKED;
if (!binding_locked && input_inhibited) {
continue;
}
struct sway_binding *dummy_binding = calloc(1, sizeof(struct sway_binding));
dummy_binding->type = BINDING_SWITCH;
dummy_binding->flags = binding->flags;
dummy_binding->command = binding->command;
seat_execute_command(seat, dummy_binding);
free(dummy_binding);
}
transaction_commit_dirty();
free(device_identifier);
}
void sway_switch_configure(struct sway_switch *sway_switch) {
struct wlr_input_device *wlr_device =
sway_switch->seat_device->input_device->wlr_device;
wl_list_remove(&sway_switch->switch_toggle.link);
wl_signal_add(&wlr_device->switch_device->events.toggle,
&sway_switch->switch_toggle);
sway_switch->switch_toggle.notify = handle_switch_toggle;
sway_log(SWAY_DEBUG, "Configured switch for device");
}
void sway_switch_destroy(struct sway_switch *sway_switch) {
if (!sway_switch) {
return;
}
wl_list_remove(&sway_switch->switch_toggle.link);
free(sway_switch);
}