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Refactor destroy functions and save workspaces when there's no outputs
This changes the destroy functions to the following: * output_begin_destroy * output_destroy * workspace_begin_destroy * workspace_destroy * container_begin_destroy * container_destroy * view_begin_destroy * view_destroy The terminology was `destroy` and `free`, and it has been changed to `begin_destroy` and `destroy` respectively. When the last output is disconnected, its workspaces will now be stashed in the root. Upon connection of a new output they will be restored. There is a new function `workspace_consider_destroy` which decides whether the given workspace should be destroyed or not (ie. empty and not visible). Calling container_begin_destroy will no longer automatically reap the parents. In some places we want to reap the parents and in some we don't, so this is left to the caller. container_reap_empty_recursive and container_reap_empty have been combined into one function and it will recurse up the tree.
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19 changed files with 267 additions and 308 deletions
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@ -39,6 +39,7 @@ void root_create(void) {
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wl_list_init(&root_container.sway_root->drag_icons);
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wl_signal_init(&root_container.sway_root->events.new_container);
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root_container.sway_root->scratchpad = create_list();
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root_container.sway_root->saved_workspaces = create_list();
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root_container.sway_root->output_layout_change.notify =
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output_layout_handle_change;
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@ -50,6 +51,7 @@ void root_destroy(void) {
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// sway_root
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wl_list_remove(&root_container.sway_root->output_layout_change.link);
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list_free(root_container.sway_root->scratchpad);
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list_free(root_container.sway_root->saved_workspaces);
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wlr_output_layout_destroy(root_container.sway_root->output_layout);
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free(root_container.sway_root);
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