Refactor destroy functions and save workspaces when there's no outputs

This changes the destroy functions to the following:

* output_begin_destroy
* output_destroy
* workspace_begin_destroy
* workspace_destroy
* container_begin_destroy
* container_destroy
* view_begin_destroy
* view_destroy

The terminology was `destroy` and `free`, and it has been changed to
`begin_destroy` and `destroy` respectively.

When the last output is disconnected, its workspaces will now be stashed
in the root. Upon connection of a new output they will be restored.

There is a new function `workspace_consider_destroy` which decides
whether the given workspace should be destroyed or not (ie. empty and
not visible).

Calling container_begin_destroy will no longer automatically reap the
parents. In some places we want to reap the parents and in some we
don't, so this is left to the caller.

container_reap_empty_recursive and container_reap_empty have been
combined into one function and it will recurse up the tree.
This commit is contained in:
Ryan Dwyer 2018-08-20 15:54:30 +10:00
parent f53c28d52a
commit b6058703fa
19 changed files with 267 additions and 308 deletions

View file

@ -694,13 +694,11 @@ void seat_set_focus_warp(struct sway_seat *seat,
// clean up unfocused empty workspace on new output
if (new_output_last_ws) {
if (!workspace_is_visible(new_output_last_ws)
&& workspace_is_empty(new_output_last_ws)) {
if (last_workspace == new_output_last_ws) {
last_focus = NULL;
last_workspace = NULL;
}
container_destroy(new_output_last_ws);
workspace_consider_destroy(new_output_last_ws);
if (new_output_last_ws->destroying &&
last_workspace == new_output_last_ws) {
last_focus = NULL;
last_workspace = NULL;
}
}
@ -716,12 +714,9 @@ void seat_set_focus_warp(struct sway_seat *seat,
if (notify && last_workspace != new_workspace) {
ipc_event_workspace(last_workspace, new_workspace, "focus");
}
if (!workspace_is_visible(last_workspace)
&& workspace_is_empty(last_workspace)) {
if (last_workspace == last_focus) {
last_focus = NULL;
}
container_destroy(last_workspace);
workspace_consider_destroy(last_workspace);
if (last_workspace->destroying && last_workspace == last_focus) {
last_focus = NULL;
}
}