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Refactor the crap out of wayland clients
And create a background surface on every output when invoking swaybg.
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parent
4a1584be53
commit
b4e5e1381f
8 changed files with 331 additions and 268 deletions
123
wayland/window.c
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123
wayland/window.c
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#include <wayland-client.h>
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#include <wayland-cursor.h>
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#include "wayland-xdg-shell-client-protocol.h"
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#include "wayland-desktop-shell-client-protocol.h"
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#include <cairo/cairo.h>
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#include <pango/pangocairo.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <errno.h>
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#include <sys/mman.h>
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#include "client/window.h"
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#include "client/buffer.h"
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#include "list.h"
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#include "log.h"
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static void pointer_handle_enter(void *data, struct wl_pointer *pointer,
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uint32_t serial, struct wl_surface *surface, wl_fixed_t sx_w, wl_fixed_t sy_w) {
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sway_log(L_INFO, "Set cursor");
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struct window *window = data;
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struct wl_cursor_image *image = window->cursor.cursor->images[0];
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wl_pointer_set_cursor(pointer, serial, window->cursor.surface, image->hotspot_x, image->hotspot_y);
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}
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static void pointer_handle_leave(void *data, struct wl_pointer *pointer,
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uint32_t serial, struct wl_surface *surface) {
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}
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static void pointer_handle_motion(void *data, struct wl_pointer *pointer,
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uint32_t time, wl_fixed_t sx_w, wl_fixed_t sy_w) {
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}
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static void pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,
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uint32_t time, uint32_t button, uint32_t state_w) {
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}
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static void pointer_handle_axis(void *data, struct wl_pointer *pointer,
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uint32_t time, uint32_t axis, wl_fixed_t value) {
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}
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static const struct wl_pointer_listener pointer_listener = {
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.enter = pointer_handle_enter,
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.leave = pointer_handle_leave,
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.motion = pointer_handle_motion,
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.button = pointer_handle_button,
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.axis = pointer_handle_axis
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};
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void shell_surface_configure(void *data, struct wl_shell_surface *wl_shell_surface,
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uint32_t edges, int32_t width, int32_t height) {
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struct window *window = data;
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window->width = width;
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window->height = height;
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}
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static const struct wl_shell_surface_listener surface_listener = {
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.configure = shell_surface_configure
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};
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struct window *window_setup(struct registry *registry, uint32_t width, uint32_t height, bool shell_surface) {
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struct window *window = malloc(sizeof(struct window));
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memset(window, 0, sizeof(struct window));
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window->width = width;
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window->height = height;
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window->registry = registry;
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window->surface = wl_compositor_create_surface(registry->compositor);
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if (shell_surface) {
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window->shell_surface = wl_shell_get_shell_surface(registry->shell, window->surface);
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wl_shell_surface_add_listener(window->shell_surface, &surface_listener, window);
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wl_shell_surface_set_toplevel(window->shell_surface);
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}
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if (registry->pointer) {
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sway_log(L_INFO, "Register pointer");
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wl_pointer_add_listener(registry->pointer, &pointer_listener, window);
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}
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window->cursor.cursor_theme = wl_cursor_theme_load("default", 32, registry->shm); // TODO: let you customize this
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window->cursor.cursor = wl_cursor_theme_get_cursor(window->cursor.cursor_theme, "left_ptr");
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window->cursor.surface = wl_compositor_create_surface(registry->compositor);
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struct wl_cursor_image *image = window->cursor.cursor->images[0];
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struct wl_buffer *cursor_buf = wl_cursor_image_get_buffer(image);
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wl_surface_attach(window->cursor.surface, cursor_buf, 0, 0);
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wl_surface_damage(window->cursor.surface, 0, 0, image->width, image->height);
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wl_surface_commit(window->cursor.surface);
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return window;
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}
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static void frame_callback(void *data, struct wl_callback *callback, uint32_t time) {
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struct window *window = data;
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wl_callback_destroy(callback);
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window->frame_cb = NULL;
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}
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static const struct wl_callback_listener listener = {
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frame_callback
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};
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int window_prerender(struct window *window) {
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if (window->frame_cb) {
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return 0;
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}
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get_next_buffer(window);
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return 1;
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}
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int window_render(struct window *window) {
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window->frame_cb = wl_surface_frame(window->surface);
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wl_callback_add_listener(window->frame_cb, &listener, window);
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wl_surface_damage(window->surface, 0, 0, window->buffer->width, window->buffer->height);
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wl_surface_attach(window->surface, window->buffer->buffer, 0, 0);
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wl_surface_commit(window->surface);
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return 1;
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}
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void window_teardown(struct window *window) {
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}
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