Implement resizing tiled containers via cursor

* The OP_RESIZE seat operation has been renamed to OP_RESIZE_FLOATING,
and OP_RESIZE_TILING has been introduced.
* Similar to the above, seat_begin_resize and handle_resize_motion have
been renamed and tiling variants introduced.
* resize.c's resize_tiled has to be used, so container_resize_tiled has
been introduced in resize.c to allow external code to call it.
This commit is contained in:
Ryan Dwyer 2018-08-10 14:10:09 +10:00
parent 146cc0a441
commit b4a0363d17
10 changed files with 173 additions and 34 deletions

View file

@ -12,6 +12,7 @@
#include "list.h"
#include "log.h"
#include "config.h"
#include "sway/commands.h"
#include "sway/desktop.h"
#include "sway/desktop/transaction.h"
#include "sway/input/cursor.h"
@ -136,6 +137,44 @@ static struct sway_container *container_at_coords(
return output->swayc;
}
/**
* Determine if the edge of the given container is on the edge of the
* workspace/output.
*/
static bool edge_is_external(struct sway_container *cont, enum wlr_edges edge) {
enum sway_container_layout layout = L_NONE;
switch (edge) {
case WLR_EDGE_TOP:
case WLR_EDGE_BOTTOM:
layout = L_VERT;
break;
case WLR_EDGE_LEFT:
case WLR_EDGE_RIGHT:
layout = L_HORIZ;
break;
case WLR_EDGE_NONE:
sway_assert(false, "Never reached");
return false;
}
// Iterate the parents until we find one with the layout we want,
// then check if the child has siblings between it and the edge.
while (cont->type != C_OUTPUT) {
if (cont->parent->layout == layout) {
int index = list_find(cont->parent->children, cont);
if (index > 0 && (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_TOP)) {
return false;
}
if (index < cont->parent->children->length - 1 &&
(edge == WLR_EDGE_RIGHT || edge == WLR_EDGE_BOTTOM)) {
return false;
}
}
cont = cont->parent;
}
return true;
}
static enum wlr_edges find_resize_edge(struct sway_container *cont,
struct sway_cursor *cursor) {
if (cont->type != C_VIEW) {
@ -159,6 +198,11 @@ static enum wlr_edges find_resize_edge(struct sway_container *cont,
if (cursor->cursor->y >= cont->y + cont->height - view->border_thickness) {
edge |= WLR_EDGE_BOTTOM;
}
if (edge && !container_is_floating(cont) && edge_is_external(cont, edge)) {
return WLR_EDGE_NONE;
}
return edge;
}
@ -209,7 +253,7 @@ static void calculate_floating_constraints(struct sway_container *con,
}
}
static void handle_resize_motion(struct sway_seat *seat,
static void handle_resize_floating_motion(struct sway_seat *seat,
struct sway_cursor *cursor) {
struct sway_container *con = seat->op_container;
enum wlr_edges edge = seat->op_resize_edge;
@ -301,6 +345,31 @@ static void handle_resize_motion(struct sway_seat *seat,
arrange_windows(con);
}
static void handle_resize_tiling_motion(struct sway_seat *seat,
struct sway_cursor *cursor) {
int amount = 0;
int moved_x = cursor->cursor->x - seat->op_ref_lx;
int moved_y = cursor->cursor->y - seat->op_ref_ly;
struct sway_container *con = seat->op_container;
switch (seat->op_resize_edge) {
case WLR_EDGE_TOP:
amount = (seat->op_ref_height - moved_y) - con->height;
break;
case WLR_EDGE_BOTTOM:
amount = (seat->op_ref_height + moved_y) - con->height;
break;
case WLR_EDGE_LEFT:
amount = (seat->op_ref_width - moved_x) - con->width;
break;
case WLR_EDGE_RIGHT:
amount = (seat->op_ref_width + moved_x) - con->width;
break;
case WLR_EDGE_NONE:
break;
}
container_resize_tiled(seat->op_container, seat->op_resize_edge, amount);
}
void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
bool allow_refocusing) {
if (time_msec == 0) {
@ -310,10 +379,18 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
struct sway_seat *seat = cursor->seat;
if (seat->operation != OP_NONE) {
if (seat->operation == OP_MOVE) {
switch (seat->operation) {
case OP_MOVE:
handle_move_motion(seat, cursor);
} else {
handle_resize_motion(seat, cursor);
break;
case OP_RESIZE_FLOATING:
handle_resize_floating_motion(seat, cursor);
break;
case OP_RESIZE_TILING:
handle_resize_tiling_motion(seat, cursor);
break;
case OP_NONE:
break;
}
cursor->previous.x = cursor->cursor->x;
cursor->previous.y = cursor->cursor->y;
@ -375,8 +452,8 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
if (client != cursor->image_client) {
cursor_set_image(cursor, "left_ptr", client);
}
} else if (c && container_is_floating(c)) {
// Try a floating container's resize edge
} else if (c) {
// Try a container's resize edge
enum wlr_edges edge = find_resize_edge(c, cursor);
const char *image = edge == WLR_EDGE_NONE ?
"left_ptr" : wlr_xcursor_get_resize_name(edge);
@ -467,7 +544,7 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
edge |= cursor->cursor->y > floater->y + floater->height / 2 ?
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
}
seat_begin_resize(seat, floater, button, edge);
seat_begin_resize_floating(seat, floater, button, edge);
return;
}
@ -592,6 +669,8 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
// TODO: do we want to pass on the event?
}
enum wlr_edges edge = cont ? find_resize_edge(cont, cursor) : WLR_EDGE_NONE;
if (surface && wlr_surface_is_layer_surface(surface)) {
struct wlr_layer_surface *layer =
wlr_layer_surface_from_wlr_surface(surface);
@ -599,6 +678,10 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
seat_set_focus_layer(cursor->seat, layer);
}
seat_pointer_notify_button(cursor->seat, time_msec, button, state);
} else if (edge && button == BTN_LEFT &&
!container_is_floating(cont)) {
seat_set_focus(cursor->seat, cont);
seat_begin_resize_tiling(cursor->seat, cont, BTN_LEFT, edge);
} else if (cont && container_is_floating_or_child(cont)) {
dispatch_cursor_button_floating(cursor, time_msec, button, state,
surface, sx, sy, cont);