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i3 feature support: Moving flotaing containers
This commit lets the 'move' command apply to floating containers as well as tiled ones. The command may be appended with a number of pixels and then optionally the string `px` (like '10 px') in order to move the container more or fewer than the standard ten pixels.
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21ad45b622
commit
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4 changed files with 50 additions and 16 deletions
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@ -9,30 +9,40 @@
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struct cmd_results *cmd_move(int argc, char **argv) {
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struct cmd_results *error = NULL;
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int move_amt = 10;
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if (config->reading) return cmd_results_new(CMD_FAILURE, "move", "Can't be used in config file.");
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if ((error = checkarg(argc, "move", EXPECTED_AT_LEAST, 1))) {
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return error;
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}
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const char* expected_syntax = "Expected 'move <left|right|up|down|next|prev|first>' or "
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const char* expected_syntax = "Expected 'move <left|right|up|down|next|prev|first> <[px] px>' or "
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"'move <container|window> to workspace <name>' or "
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"'move <container|window|workspace> to output <name|direction>' or "
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"'move position mouse'";
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swayc_t *view = get_focused_container(&root_container);
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if (argc == 2 || (argc == 3 && strcasecmp(argv[2], "px") == 0 )) {
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char *inv;
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move_amt = (int)strtol(argv[1], &inv, 10);
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if (*inv != '\0' && strcasecmp(inv, "px") != 0) {
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move_amt = 10;
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}
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}
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if (strcasecmp(argv[0], "left") == 0) {
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move_container(view, MOVE_LEFT);
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move_container(view, MOVE_LEFT, move_amt);
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} else if (strcasecmp(argv[0], "right") == 0) {
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move_container(view, MOVE_RIGHT);
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move_container(view, MOVE_RIGHT, move_amt);
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} else if (strcasecmp(argv[0], "up") == 0) {
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move_container(view, MOVE_UP);
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move_container(view, MOVE_UP, move_amt);
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} else if (strcasecmp(argv[0], "down") == 0) {
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move_container(view, MOVE_DOWN);
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move_container(view, MOVE_DOWN, move_amt);
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} else if (strcasecmp(argv[0], "next") == 0) {
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move_container(view, MOVE_NEXT);
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move_container(view, MOVE_NEXT, move_amt);
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} else if (strcasecmp(argv[0], "prev") == 0) {
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move_container(view, MOVE_PREV);
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move_container(view, MOVE_PREV, move_amt);
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} else if (strcasecmp(argv[0], "first") == 0) {
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move_container(view, MOVE_FIRST);
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move_container(view, MOVE_FIRST, move_amt);
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} else if (strcasecmp(argv[0], "container") == 0 || strcasecmp(argv[0], "window") == 0) {
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// "move container ...
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if ((error = checkarg(argc, "move container/window", EXPECTED_AT_LEAST, 4))) {
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