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Add extended debugging flags
We currently have several ways of setting debug flags, including command line arguments, environment variables, and compile-time macros. This replaces the lot with command line flags.
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parent
dbeb03aa68
commit
b1afcc69fa
4 changed files with 33 additions and 11 deletions
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@ -15,6 +15,7 @@
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#include <wlr/util/region.h>
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#include "log.h"
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#include "sway/config.h"
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#include "sway/debug.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/layers.h"
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@ -786,6 +787,8 @@ static void render_floating(struct sway_output *soutput,
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}
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}
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const char *damage_debug = NULL;
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void output_render(struct sway_output *output, struct timespec *when,
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pixman_region32_t *damage) {
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struct wlr_output *wlr_output = output->wlr_output;
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@ -805,7 +808,6 @@ void output_render(struct sway_output *output, struct timespec *when,
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goto renderer_end;
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}
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const char *damage_debug = getenv("SWAY_DAMAGE_DEBUG");
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if (damage_debug != NULL) {
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if (strcmp(damage_debug, "highlight") == 0) {
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wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
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