Store geometry in the view and handle any floating view resizing

This commit is contained in:
Ryan Dwyer 2018-08-18 15:10:06 +10:00
parent 4e755c4b12
commit b0a5f3a25f
11 changed files with 144 additions and 112 deletions

View file

@ -22,3 +22,21 @@ void desktop_damage_whole_container(struct sway_container *con) {
}
}
}
void desktop_damage_box(struct wlr_box *box) {
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *cont = root_container.children->items[i];
output_damage_box(cont->sway_output, box);
}
}
void desktop_damage_view(struct sway_view *view) {
desktop_damage_whole_container(view->swayc);
struct wlr_box box = {
.x = view->swayc->current.view_x - view->geometry.x,
.y = view->swayc->current.view_y - view->geometry.y,
.width = view->surface->current.width,
.height = view->surface->current.height,
};
desktop_damage_box(&box);
}