Implement mouse warping

This commit is contained in:
Drew DeVault 2018-03-31 10:49:52 -04:00
parent eb5a8e03ff
commit ae6d459000
5 changed files with 39 additions and 4 deletions

View file

@ -333,15 +333,29 @@ void sway_seat_set_focus(struct sway_seat *seat,
if (last_focus) {
struct sway_container *last_ws = last_focus;
if (last_ws && last_ws->type != C_WORKSPACE) {
last_ws = container_parent(last_focus, C_WORKSPACE);
last_ws = container_parent(last_ws, C_WORKSPACE);
}
if (last_ws) {
wlr_log(L_DEBUG, "sending workspace event");
ipc_event_workspace(last_ws, container, "focus");
if (last_ws->children->length == 0) {
container_workspace_destroy(last_ws);
}
}
struct sway_container *last_output = last_focus;
if (last_output && last_output->type != C_OUTPUT) {
last_output = container_parent(last_output, C_OUTPUT);
}
struct sway_container *new_output = container;
if (new_output && new_output->type != C_OUTPUT) {
new_output = container_parent(new_output, C_OUTPUT);
}
if (new_output != last_output && config->mouse_warping) {
struct wlr_output *output = new_output->sway_output->wlr_output;
// TODO: Change container coords to layout coords
double x = container->x + output->lx + container->width / 2.0;
double y = container->y + output->ly + container->height / 2.0;
wlr_cursor_warp(seat->cursor->cursor, NULL, x, y);
}
}
if (last_focus && last_focus->type == C_VIEW &&