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add tap-and-drag setting to sway-input
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8 changed files with 44 additions and 0 deletions
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@ -9,6 +9,7 @@
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static struct cmd_handler input_handlers[] = {
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{ "accel_profile", input_cmd_accel_profile },
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{ "click_method", input_cmd_click_method },
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{ "drag", input_cmd_drag },
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{ "drag_lock", input_cmd_drag_lock },
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{ "dwt", input_cmd_dwt },
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{ "events", input_cmd_events },
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26
sway/commands/input/drag.c
Normal file
26
sway/commands/input/drag.c
Normal file
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@ -0,0 +1,26 @@
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#include <string.h>
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#include <strings.h>
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#include "sway/config.h"
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#include "sway/commands.h"
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#include "sway/input/input-manager.h"
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#include "util.h"
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struct cmd_results *input_cmd_drag(int argc, char **argv) {
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "drag", EXPECTED_AT_LEAST, 1))) {
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return error;
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}
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struct input_config *ic = config->handler_context.input_config;
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if (!ic) {
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return cmd_results_new(CMD_FAILURE,
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"drag", "No input device defined.");
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}
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if (parse_boolean(argv[0], true)) {
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ic->drag = LIBINPUT_CONFIG_DRAG_ENABLED;
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} else {
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ic->drag = LIBINPUT_CONFIG_DRAG_DISABLED;
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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