seat: don't send button release when not pressed

All seat operations except "down" eat the button pressed event and don't send
it to clients. Thus, when ending such seat operations we shouldn't send the
button released event.

This commit moves the logic used to send pressed/released into the "down"
operation.
This commit is contained in:
emersion 2019-02-28 19:22:47 +01:00 committed by Drew DeVault
parent 7b5862d08c
commit acb23fe891
8 changed files with 18 additions and 18 deletions

View file

@ -10,7 +10,7 @@ struct sway_seat;
struct sway_seatop_impl {
void (*motion)(struct sway_seat *seat, uint32_t time_msec);
void (*finish)(struct sway_seat *seat);
void (*finish)(struct sway_seat *seat, uint32_t time_msec);
void (*abort)(struct sway_seat *seat);
void (*unref)(struct sway_seat *seat, struct sway_container *con);
void (*render)(struct sway_seat *seat, struct sway_output *output,
@ -185,8 +185,8 @@ bool seat_is_input_allowed(struct sway_seat *seat, struct wlr_surface *surface);
void drag_icon_update_position(struct sway_drag_icon *icon);
void seatop_begin_down(struct sway_seat *seat,
struct sway_container *con, uint32_t button, int sx, int sy);
void seatop_begin_down(struct sway_seat *seat, struct sway_container *con,
uint32_t time_msec, uint32_t button, int sx, int sy);
void seatop_begin_move_floating(struct sway_seat *seat,
struct sway_container *con, uint32_t button);
@ -218,7 +218,7 @@ void seatop_motion(struct sway_seat *seat, uint32_t time_msec);
/**
* End a seatop and apply the affects.
*/
void seatop_finish(struct sway_seat *seat);
void seatop_finish(struct sway_seat *seat, uint32_t time_msec);
/**
* End a seatop without applying the affects.
@ -239,5 +239,4 @@ void seatop_unref(struct sway_seat *seat, struct sway_container *con);
void seatop_render(struct sway_seat *seat, struct sway_output *output,
pixman_region32_t *damage);
#endif