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	Implement some floating move commands
This implements the following for floating containers: * move <direction> <amount> * move [absolute] position <x> <y> * move [absolute] position mouse
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					 6 changed files with 208 additions and 17 deletions
				
			
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					@ -1,4 +1,8 @@
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#include <wlr/types/wlr_surface.h>
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					#include <wlr/types/wlr_surface.h>
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					struct sway_container;
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void desktop_damage_surface(struct wlr_surface *surface, double lx, double ly,
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					void desktop_damage_surface(struct wlr_surface *surface, double lx, double ly,
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	bool whole);
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						bool whole);
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					void desktop_damage_whole_container(struct sway_container *con);
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					@ -97,4 +97,6 @@ void output_drag_icons_for_each_surface(struct wl_list *drag_icons,
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	struct sway_output *output, struct root_geometry *geo,
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						struct sway_output *output, struct root_geometry *geo,
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	wlr_surface_iterator_func_t iterator, void *user_data);
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						wlr_surface_iterator_func_t iterator, void *user_data);
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					struct sway_container *output_get_active_workspace(struct sway_output *output);
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#endif
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					#endif
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					@ -297,4 +297,10 @@ bool container_is_floating(struct sway_container *container);
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 */
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					 */
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void container_get_box(struct sway_container *container, struct wlr_box *box);
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					void container_get_box(struct sway_container *container, struct wlr_box *box);
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					/**
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					 * Move a floating container to a new layout-local position.
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					 */
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					void container_floating_move_to(struct sway_container *con,
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							double lx, double ly);
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#endif
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					#endif
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					@ -1,11 +1,13 @@
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#define _XOPEN_SOURCE 500
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					#define _XOPEN_SOURCE 500
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#include <string.h>
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					#include <string.h>
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#include <strings.h>
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					#include <strings.h>
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					#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_output.h>
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					#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output_layout.h>
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					#include <wlr/types/wlr_output_layout.h>
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#include <wlr/util/log.h>
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					#include <wlr/util/log.h>
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#include "sway/commands.h"
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					#include "sway/commands.h"
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#include "sway/desktop/transaction.h"
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					#include "sway/desktop/transaction.h"
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					#include "sway/input/cursor.h"
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#include "sway/input/seat.h"
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					#include "sway/input/seat.h"
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#include "sway/output.h"
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					#include "sway/output.h"
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#include "sway/tree/arrange.h"
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					#include "sway/tree/arrange.h"
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					@ -184,11 +186,49 @@ static struct cmd_results *cmd_move_workspace(struct sway_container *current,
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}
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					}
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static struct cmd_results *move_in_direction(struct sway_container *container,
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					static struct cmd_results *move_in_direction(struct sway_container *container,
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		enum movement_direction direction, int move_amt) {
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							enum movement_direction direction, int argc, char **argv) {
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						int move_amt = 10;
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						if (argc > 1) {
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							char *inv;
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							move_amt = (int)strtol(argv[1], &inv, 10);
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							if (*inv != '\0' && strcasecmp(inv, "px") != 0) {
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								return cmd_results_new(CMD_FAILURE, "move",
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										"Invalid distance specified");
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							}
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						}
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	if (container->type == C_WORKSPACE) {
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						if (container->type == C_WORKSPACE) {
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		return cmd_results_new(CMD_FAILURE, "move",
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							return cmd_results_new(CMD_FAILURE, "move",
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				"Cannot move workspaces in a direction");
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									"Cannot move workspaces in a direction");
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	}
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						}
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						if (container_is_floating(container)) {
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							if (container->type == C_VIEW && container->sway_view->is_fullscreen) {
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								return cmd_results_new(CMD_FAILURE, "move",
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										"Cannot move fullscreen floating container");
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							}
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							double lx = container->x;
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							double ly = container->y;
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							switch (direction) {
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							case MOVE_LEFT:
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								lx -= move_amt;
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								break;
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							case MOVE_RIGHT:
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								lx += move_amt;
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								break;
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							case MOVE_UP:
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								ly -= move_amt;
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								break;
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							case MOVE_DOWN:
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								ly += move_amt;
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								break;
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							case MOVE_PARENT:
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							case MOVE_CHILD:
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								return cmd_results_new(CMD_FAILURE, "move",
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										"Cannot move floating container to parent or child");
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							}
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							container_floating_move_to(container, lx, ly);
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							return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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						}
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	// For simplicity, we'll arrange the entire workspace. The reason for this
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						// For simplicity, we'll arrange the entire workspace. The reason for this
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	// is moving the container might reap the old parent, and container_move
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						// is moving the container might reap the old parent, and container_move
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	// does not return a surviving parent.
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						// does not return a surviving parent.
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					@ -208,31 +248,78 @@ static struct cmd_results *move_in_direction(struct sway_container *container,
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	return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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						return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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					}
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					static const char* expected_position_syntax =
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						"Expected 'move [absolute] position <x> <y>' or "
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						"'move [absolute] position mouse'";
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					static struct cmd_results *move_to_position(struct sway_container *container,
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							int argc, char **argv) {
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						if (!container_is_floating(container)) {
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							return cmd_results_new(CMD_FAILURE, "move",
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									"Only floating containers "
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									"can be moved to an absolute position");
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						}
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						if (!argc) {
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							return cmd_results_new(CMD_FAILURE, "move", expected_position_syntax);
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						}
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						if (strcmp(argv[0], "absolute") == 0) {
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							--argc;
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							++argv;
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						}
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						if (!argc) {
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							return cmd_results_new(CMD_FAILURE, "move", expected_position_syntax);
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						}
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						if (strcmp(argv[0], "position") == 0) {
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							--argc;
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							++argv;
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						}
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						if (!argc) {
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							return cmd_results_new(CMD_FAILURE, "move", expected_position_syntax);
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						}
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						if (strcmp(argv[0], "mouse") == 0) {
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							struct sway_seat *seat = config->handler_context.seat;
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							if (!seat->cursor) {
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								return cmd_results_new(CMD_FAILURE, "move", "No cursor device");
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							}
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							double lx = seat->cursor->cursor->x - container->width / 2;
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							double ly = seat->cursor->cursor->y - container->height / 2;
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							container_floating_move_to(container, lx, ly);
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							return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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						}
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						if (argc != 2) {
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							return cmd_results_new(CMD_FAILURE, "move", expected_position_syntax);
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						}
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						double lx, ly;
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						char *inv;
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						lx = (double)strtol(argv[0], &inv, 10);
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						if (*inv != '\0' && strcasecmp(inv, "px") != 0) {
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							return cmd_results_new(CMD_FAILURE, "move",
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									"Invalid position specified");
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						}
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						ly = (double)strtol(argv[1], &inv, 10);
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						if (*inv != '\0' && strcasecmp(inv, "px") != 0) {
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							return cmd_results_new(CMD_FAILURE, "move",
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									"Invalid position specified");
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						}
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						container_floating_move_to(container, lx, ly);
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						return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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					}
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struct cmd_results *cmd_move(int argc, char **argv) {
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					struct cmd_results *cmd_move(int argc, char **argv) {
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	struct cmd_results *error = NULL;
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						struct cmd_results *error = NULL;
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	int move_amt = 10;
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	if ((error = checkarg(argc, "move", EXPECTED_AT_LEAST, 1))) {
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						if ((error = checkarg(argc, "move", EXPECTED_AT_LEAST, 1))) {
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		return error;
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							return error;
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	}
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						}
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	struct sway_container *current = config->handler_context.current_container;
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						struct sway_container *current = config->handler_context.current_container;
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	if (argc == 2 || (argc == 3 && strcasecmp(argv[2], "px") == 0)) {
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		char *inv;
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		move_amt = (int)strtol(argv[1], &inv, 10);
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		if (*inv != '\0' && strcasecmp(inv, "px") != 0) {
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			return cmd_results_new(CMD_FAILURE, "move",
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					"Invalid distance specified");
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		}
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	}
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	if (strcasecmp(argv[0], "left") == 0) {
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						if (strcasecmp(argv[0], "left") == 0) {
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		return move_in_direction(current, MOVE_LEFT, move_amt);
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							return move_in_direction(current, MOVE_LEFT, argc, argv);
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	} else if (strcasecmp(argv[0], "right") == 0) {
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						} else if (strcasecmp(argv[0], "right") == 0) {
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		return move_in_direction(current, MOVE_RIGHT, move_amt);
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							return move_in_direction(current, MOVE_RIGHT, argc, argv);
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	} else if (strcasecmp(argv[0], "up") == 0) {
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						} else if (strcasecmp(argv[0], "up") == 0) {
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		return move_in_direction(current, MOVE_UP, move_amt);
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							return move_in_direction(current, MOVE_UP, argc, argv);
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	} else if (strcasecmp(argv[0], "down") == 0) {
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						} else if (strcasecmp(argv[0], "down") == 0) {
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		return move_in_direction(current, MOVE_DOWN, move_amt);
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							return move_in_direction(current, MOVE_DOWN, argc, argv);
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	} else if (strcasecmp(argv[0], "container") == 0
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						} else if (strcasecmp(argv[0], "container") == 0
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			|| strcasecmp(argv[0], "window") == 0) {
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								|| strcasecmp(argv[0], "window") == 0) {
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		return cmd_move_container(current, argc, argv);
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							return cmd_move_container(current, argc, argv);
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					@ -244,8 +331,9 @@ struct cmd_results *cmd_move(int argc, char **argv) {
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		// TODO: scratchpad
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							// TODO: scratchpad
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		return cmd_results_new(CMD_FAILURE, "move", "Unimplemented");
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							return cmd_results_new(CMD_FAILURE, "move", "Unimplemented");
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	} else if (strcasecmp(argv[0], "position") == 0) {
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						} else if (strcasecmp(argv[0], "position") == 0) {
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		// TODO: floating
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							return move_to_position(current, argc, argv);
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		return cmd_results_new(CMD_FAILURE, "move", "Unimplemented");
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						} else if (strcasecmp(argv[0], "absolute") == 0) {
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							return move_to_position(current, argc, argv);
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	} else {
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						} else {
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		return cmd_results_new(CMD_INVALID, "move", expected_syntax);
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							return cmd_results_new(CMD_INVALID, "move", expected_syntax);
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	}
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						}
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					@ -13,3 +13,12 @@ void desktop_damage_surface(struct wlr_surface *surface, double lx, double ly,
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		}
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							}
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	}
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						}
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}
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					}
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					void desktop_damage_whole_container(struct sway_container *con) {
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						for (int i = 0; i < root_container.children->length; ++i) {
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							struct sway_container *cont = root_container.children->items[i];
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							if (cont->type == C_OUTPUT) {
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								output_damage_whole_container(cont->sway_output, con);
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							}
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						}
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					}
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					@ -11,11 +11,14 @@
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#include "cairo.h"
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					#include "cairo.h"
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#include "pango.h"
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					#include "pango.h"
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#include "sway/config.h"
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					#include "sway/config.h"
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					#include "sway/desktop.h"
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					#include "sway/desktop/transaction.h"
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#include "sway/input/input-manager.h"
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					#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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					#include "sway/input/seat.h"
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#include "sway/ipc-server.h"
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					#include "sway/ipc-server.h"
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#include "sway/output.h"
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					#include "sway/output.h"
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#include "sway/server.h"
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					#include "sway/server.h"
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					#include "sway/tree/arrange.h"
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#include "sway/tree/layout.h"
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					#include "sway/tree/layout.h"
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#include "sway/tree/view.h"
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					#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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					#include "sway/tree/workspace.h"
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						 | 
					@ -989,3 +992,82 @@ void container_get_box(struct sway_container *container, struct wlr_box *box) {
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	box->width = container->width;
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						box->width = container->width;
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	box->height = container->height;
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						box->height = container->height;
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}
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					}
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					/**
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					 * Translate the container's position as well as all children.
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					 */
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					static void container_floating_translate(struct sway_container *con,
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							double x_amount, double y_amount) {
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						con->x += x_amount;
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						con->y += y_amount;
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						con->current.swayc_x += x_amount;
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						con->current.swayc_y += y_amount;
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						if (con->type == C_VIEW) {
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							con->sway_view->x += x_amount;
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 | 
							con->sway_view->y += y_amount;
 | 
				
			||||||
 | 
							con->current.view_x += x_amount;
 | 
				
			||||||
 | 
							con->current.view_y += y_amount;
 | 
				
			||||||
 | 
						} else {
 | 
				
			||||||
 | 
							for (int i = 0; i < con->children->length; ++i) {
 | 
				
			||||||
 | 
								struct sway_container *child = con->children->items[i];
 | 
				
			||||||
 | 
								container_floating_translate(child, x_amount, y_amount);
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/**
 | 
				
			||||||
 | 
					 * Choose an output for the floating container's new position.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * If the center of the container intersects an output then we'll choose that
 | 
				
			||||||
 | 
					 * one, otherwise we'll choose whichever output is closest to the container's
 | 
				
			||||||
 | 
					 * center.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					static struct sway_container *container_floating_find_output(
 | 
				
			||||||
 | 
							struct sway_container *con) {
 | 
				
			||||||
 | 
						double center_x = con->x + con->width / 2;
 | 
				
			||||||
 | 
						double center_y = con->y + con->height / 2;
 | 
				
			||||||
 | 
						struct sway_container *closest_output = NULL;
 | 
				
			||||||
 | 
						double closest_distance = DBL_MAX;
 | 
				
			||||||
 | 
						for (int i = 0; i < root_container.children->length; ++i) {
 | 
				
			||||||
 | 
							struct sway_container *output = root_container.children->items[i];
 | 
				
			||||||
 | 
							struct wlr_box output_box;
 | 
				
			||||||
 | 
							double closest_x, closest_y;
 | 
				
			||||||
 | 
							container_get_box(output, &output_box);
 | 
				
			||||||
 | 
							wlr_box_closest_point(&output_box, center_x, center_y,
 | 
				
			||||||
 | 
									&closest_x, &closest_y);
 | 
				
			||||||
 | 
							if (center_x == closest_x && center_y == closest_y) {
 | 
				
			||||||
 | 
								// The center of the floating container is on this output
 | 
				
			||||||
 | 
								return output;
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
							double x_dist = closest_x - center_x;
 | 
				
			||||||
 | 
							double y_dist = closest_y - center_y;
 | 
				
			||||||
 | 
							double distance = x_dist * x_dist + y_dist * y_dist;
 | 
				
			||||||
 | 
							if (distance < closest_distance) {
 | 
				
			||||||
 | 
								closest_output = output;
 | 
				
			||||||
 | 
								closest_distance = distance;
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						return closest_output;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void container_floating_move_to(struct sway_container *con,
 | 
				
			||||||
 | 
							double lx, double ly) {
 | 
				
			||||||
 | 
						desktop_damage_whole_container(con);
 | 
				
			||||||
 | 
						container_floating_translate(con, lx - con->x, ly - con->y);
 | 
				
			||||||
 | 
						desktop_damage_whole_container(con);
 | 
				
			||||||
 | 
						struct sway_container *old_workspace = container_parent(con, C_WORKSPACE);
 | 
				
			||||||
 | 
						struct sway_container *new_output = container_floating_find_output(con);
 | 
				
			||||||
 | 
						if (!sway_assert(new_output, "Unable to find any output")) {
 | 
				
			||||||
 | 
							return;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						struct sway_container *new_workspace =
 | 
				
			||||||
 | 
							output_get_active_workspace(new_output->sway_output);
 | 
				
			||||||
 | 
						if (old_workspace != new_workspace) {
 | 
				
			||||||
 | 
							container_remove_child(con);
 | 
				
			||||||
 | 
							container_add_child(new_workspace->sway_workspace->floating, con);
 | 
				
			||||||
 | 
							struct sway_transaction *transaction = transaction_create();
 | 
				
			||||||
 | 
							arrange_windows(old_workspace, transaction);
 | 
				
			||||||
 | 
							arrange_windows(new_workspace, transaction);
 | 
				
			||||||
 | 
							transaction_commit(transaction);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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