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	Replace is_floating boolean with function
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					 12 changed files with 44 additions and 36 deletions
				
			
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			@ -76,8 +76,6 @@ struct sway_container {
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	enum sway_container_layout layout;
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	enum sway_container_layout prev_layout;
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	// Saves us from searching the list of children/floating in the parent
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	bool is_floating;
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	bool is_sticky;
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	// For C_ROOT, this has no meaning
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			@ -243,8 +241,14 @@ void container_set_floating(struct sway_container *container, bool enable);
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void container_set_geometry_from_view(struct sway_container *container);
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/**
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 * Determine if the given container is itself floating or has a floating
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 * ancestor.
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 * Determine if the given container is itself floating.
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 * This will return false for any descendants of a floating container.
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 */
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bool container_is_floating(struct sway_container *container);
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/**
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 * Determine if the given container is itself floating or is a child of a
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 * floating container.
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 */
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bool container_self_or_parent_floating(struct sway_container *container);
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			@ -28,7 +28,7 @@ struct cmd_results *cmd_floating(int argc, char **argv) {
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	} else if (strcasecmp(argv[0], "disable") == 0) {
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		wants_floating = false;
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	} else if (strcasecmp(argv[0], "toggle") == 0) {
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		wants_floating = !container->is_floating;
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		wants_floating = !container_is_floating(container);
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	} else {
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		return cmd_results_new(CMD_FAILURE, "floating",
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			"Expected 'floating <enable|disable|toggle>'");
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			@ -12,19 +12,15 @@ struct cmd_results *cmd_layout(int argc, char **argv) {
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	}
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	struct sway_container *parent = config->handler_context.current_container;
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	// TODO: floating
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	/*
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	if (parent->is_floating) {
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		return cmd_results_new(CMD_FAILURE, "layout", "Unable to change layout of floating windows");
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	if (container_is_floating(parent)) {
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		return cmd_results_new(CMD_FAILURE, "layout",
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				"Unable to change layout of floating windows");
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	}
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	*/
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	while (parent->type == C_VIEW) {
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		parent = parent->parent;
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	}
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	// TODO: stacks and tabs
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	if (strcasecmp(argv[0], "default") == 0) {
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		parent->layout = parent->prev_layout;
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		if (parent->layout == L_NONE) {
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			@ -17,7 +17,7 @@ struct cmd_results *cmd_sticky(int argc, char **argv) {
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	}
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	struct sway_container *container =
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		config->handler_context.current_container;
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	if (!container->is_floating) {
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	if (!container_is_floating(container)) {
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		return cmd_results_new(CMD_FAILURE, "sticky",
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			"Can't set sticky on a tiled container");
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	}
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			@ -121,13 +121,13 @@ static bool criteria_matches_view(struct criteria *criteria,
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	}
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	if (criteria->floating) {
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		if (!view->swayc->is_floating) {
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		if (!container_is_floating(view->swayc)) {
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			return false;
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		}
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	}
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	if (criteria->tiling) {
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		if (view->swayc->is_floating) {
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		if (container_is_floating(view->swayc)) {
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			return false;
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		}
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	}
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			@ -1147,7 +1147,7 @@ void output_damage_whole_container(struct sway_output *output,
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		.width = con->width,
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		.height = con->height,
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	};
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	if (con->is_floating) {
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	if (container_is_floating(con)) {
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		box.x -= output->wlr_output->lx;
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		box.y -= output->wlr_output->ly;
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	}
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			@ -185,7 +185,7 @@ static void handle_commit(struct wl_listener *listener, void *data) {
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		view->natural_width = geometry->width;
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		view->natural_height = geometry->height;
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	}
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	if (view->swayc && view->swayc->is_floating) {
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	if (view->swayc && container_is_floating(view->swayc)) {
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		view_update_size(view, geometry->width, geometry->height);
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	} else {
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		view_update_size(view, xdg_shell_view->pending_width,
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			@ -184,7 +184,7 @@ static void handle_commit(struct wl_listener *listener, void *data) {
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		view->natural_width = geometry->width;
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		view->natural_height = geometry->height;
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	}
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	if (view->swayc && view->swayc->is_floating) {
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	if (view->swayc && container_is_floating(view->swayc)) {
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		view_update_size(view, geometry->width, geometry->height);
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	} else {
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		view_update_size(view, xdg_shell_v6_view->pending_width,
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			@ -163,7 +163,7 @@ static void configure(struct sway_view *view, double x, double y, int width,
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	struct wlr_xwayland_surface *xsurface = view->wlr_xwayland_surface;
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	double lx, ly;
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	if (view->swayc->is_floating) {
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	if (container_is_floating(view->swayc)) {
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		lx = x;
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		ly = y;
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	} else {
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			@ -288,7 +288,7 @@ static void handle_commit(struct wl_listener *listener, void *data) {
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		view->natural_width = xsurface->width;
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		view->natural_height = xsurface->height;
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	}
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	if (view->swayc && view->swayc->is_floating) {
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	if (view->swayc && container_is_floating(view->swayc)) {
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		view_update_size(view, xsurface->width, xsurface->height);
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		view_update_position(view, xsurface->x, xsurface->y);
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	} else {
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			@ -924,7 +924,7 @@ static void configure_floating_view(struct sway_view *view) {
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}
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void container_set_floating(struct sway_container *container, bool enable) {
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	if (container->is_floating == enable) {
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	if (container_is_floating(container) == enable) {
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		return;
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	}
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			@ -935,7 +935,6 @@ void container_set_floating(struct sway_container *container, bool enable) {
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	if (enable) {
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		container_remove_child(container);
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		container_add_child(workspace->sway_workspace->floating, container);
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		container->is_floating = true;
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		if (container->type == C_VIEW) {
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			configure_floating_view(container->sway_view);
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		}
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			@ -950,7 +949,6 @@ void container_set_floating(struct sway_container *container, bool enable) {
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		if (container->type == C_VIEW) {
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			view_set_maximized(container->sway_view, true);
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		}
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		container->is_floating = false;
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		container->is_sticky = false;
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		container_reap_empty_recursive(workspace->sway_workspace->floating);
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	}
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			@ -962,7 +960,8 @@ void container_set_geometry_from_view(struct sway_container *container) {
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	if (!sway_assert(container->type == C_VIEW, "Expected a view")) {
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		return;
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	}
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	if (!sway_assert(container->is_floating, "Expected a floating view")) {
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	if (!sway_assert(container_is_floating(container),
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				"Expected a floating view")) {
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		return;
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	}
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	struct sway_view *view = container->sway_view;
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			@ -977,9 +976,18 @@ void container_set_geometry_from_view(struct sway_container *container) {
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}
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bool container_self_or_parent_floating(struct sway_container *container) {
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	while (container->parent->type != C_WORKSPACE
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			&& container->parent->parent->type != C_WORKSPACE) {
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		container = container->parent;
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	struct sway_container *workspace = container_parent(container, C_WORKSPACE);
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	if (!workspace) {
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		return false;
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	}
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	return container->is_floating;
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	return container_has_anscestor(container,
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			workspace->sway_workspace->floating);
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}
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bool container_is_floating(struct sway_container *container) {
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	struct sway_container *workspace = container_parent(container, C_WORKSPACE);
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	if (!workspace) {
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		return false;
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	}
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	return container->parent == workspace->sway_workspace->floating;
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}
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			@ -154,7 +154,7 @@ void container_move_to(struct sway_container *container,
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			|| container_has_ancestor(container, destination)) {
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		return;
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	}
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	if (container->is_floating) {
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	if (container_is_floating(container)) {
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		// TODO
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		return;
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	}
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			@ -718,7 +718,7 @@ struct sway_container *container_get_in_direction(
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		enum movement_direction dir) {
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	struct sway_container *parent = container->parent;
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	if (container->is_floating) {
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	if (container_is_floating(container)) {
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		return NULL;
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	}
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			@ -458,7 +458,7 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) {
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	}
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	// If we're about to launch the view into the floating container, then
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	// launch it as a tiled view in the root of the workspace instead.
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	if (focus->is_floating) {
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	if (container_is_floating(focus)) {
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		focus = focus->parent->parent;
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	}
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	free(criterias);
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			@ -531,7 +531,7 @@ void view_unmap(struct sway_view *view) {
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}
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void view_update_position(struct sway_view *view, double lx, double ly) {
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	if (!view->swayc->is_floating) {
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	if (!container_is_floating(view->swayc)) {
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		return;
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	}
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	container_damage_whole(view->swayc);
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			@ -548,7 +548,7 @@ void view_update_size(struct sway_view *view, int width, int height) {
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	container_damage_whole(view->swayc);
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	view->width = width;
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	view->height = height;
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	if (view->swayc->is_floating) {
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	if (container_is_floating(view->swayc)) {
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		container_set_geometry_from_view(view->swayc);
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	}
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	container_damage_whole(view->swayc);
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			@ -904,15 +904,15 @@ bool view_is_visible(struct sway_view *view) {
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		container_parent(view->swayc, C_WORKSPACE);
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	// Determine if view is nested inside a floating container which is sticky.
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	// A simple floating view will have this ancestry:
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	// C_VIEW (is_floating=true) -> floating -> workspace
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	// C_VIEW -> floating -> workspace
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	// A more complex ancestry could be:
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	// C_VIEW -> C_CONTAINER (tabbed and is_floating) -> floating -> workspace
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	// C_VIEW -> C_CONTAINER (tabbed) -> floating -> workspace
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	struct sway_container *floater = view->swayc;
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	while (floater->parent->type != C_WORKSPACE
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			&& floater->parent->parent->type != C_WORKSPACE) {
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		floater = floater->parent;
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	}
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	bool is_sticky = floater->is_floating && floater->is_sticky;
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	bool is_sticky = container_is_floating(floater) && floater->is_sticky;
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	// Check view isn't in a tabbed or stacked container on an inactive tab
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	struct sway_seat *seat = input_manager_current_seat(input_manager);
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	struct sway_container *container = view->swayc;
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