Replace is_floating boolean with function

This commit is contained in:
Ryan Dwyer 2018-05-25 09:26:23 +10:00
parent 34f35f0bad
commit aaba7642b3
12 changed files with 44 additions and 36 deletions

View file

@ -924,7 +924,7 @@ static void configure_floating_view(struct sway_view *view) {
}
void container_set_floating(struct sway_container *container, bool enable) {
if (container->is_floating == enable) {
if (container_is_floating(container) == enable) {
return;
}
@ -935,7 +935,6 @@ void container_set_floating(struct sway_container *container, bool enable) {
if (enable) {
container_remove_child(container);
container_add_child(workspace->sway_workspace->floating, container);
container->is_floating = true;
if (container->type == C_VIEW) {
configure_floating_view(container->sway_view);
}
@ -950,7 +949,6 @@ void container_set_floating(struct sway_container *container, bool enable) {
if (container->type == C_VIEW) {
view_set_maximized(container->sway_view, true);
}
container->is_floating = false;
container->is_sticky = false;
container_reap_empty_recursive(workspace->sway_workspace->floating);
}
@ -962,7 +960,8 @@ void container_set_geometry_from_view(struct sway_container *container) {
if (!sway_assert(container->type == C_VIEW, "Expected a view")) {
return;
}
if (!sway_assert(container->is_floating, "Expected a floating view")) {
if (!sway_assert(container_is_floating(container),
"Expected a floating view")) {
return;
}
struct sway_view *view = container->sway_view;
@ -977,9 +976,18 @@ void container_set_geometry_from_view(struct sway_container *container) {
}
bool container_self_or_parent_floating(struct sway_container *container) {
while (container->parent->type != C_WORKSPACE
&& container->parent->parent->type != C_WORKSPACE) {
container = container->parent;
struct sway_container *workspace = container_parent(container, C_WORKSPACE);
if (!workspace) {
return false;
}
return container->is_floating;
return container_has_anscestor(container,
workspace->sway_workspace->floating);
}
bool container_is_floating(struct sway_container *container) {
struct sway_container *workspace = container_parent(container, C_WORKSPACE);
if (!workspace) {
return false;
}
return container->parent == workspace->sway_workspace->floating;
}

View file

@ -154,7 +154,7 @@ void container_move_to(struct sway_container *container,
|| container_has_ancestor(container, destination)) {
return;
}
if (container->is_floating) {
if (container_is_floating(container)) {
// TODO
return;
}
@ -718,7 +718,7 @@ struct sway_container *container_get_in_direction(
enum movement_direction dir) {
struct sway_container *parent = container->parent;
if (container->is_floating) {
if (container_is_floating(container)) {
return NULL;
}

View file

@ -458,7 +458,7 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) {
}
// If we're about to launch the view into the floating container, then
// launch it as a tiled view in the root of the workspace instead.
if (focus->is_floating) {
if (container_is_floating(focus)) {
focus = focus->parent->parent;
}
free(criterias);
@ -531,7 +531,7 @@ void view_unmap(struct sway_view *view) {
}
void view_update_position(struct sway_view *view, double lx, double ly) {
if (!view->swayc->is_floating) {
if (!container_is_floating(view->swayc)) {
return;
}
container_damage_whole(view->swayc);
@ -548,7 +548,7 @@ void view_update_size(struct sway_view *view, int width, int height) {
container_damage_whole(view->swayc);
view->width = width;
view->height = height;
if (view->swayc->is_floating) {
if (container_is_floating(view->swayc)) {
container_set_geometry_from_view(view->swayc);
}
container_damage_whole(view->swayc);
@ -904,15 +904,15 @@ bool view_is_visible(struct sway_view *view) {
container_parent(view->swayc, C_WORKSPACE);
// Determine if view is nested inside a floating container which is sticky.
// A simple floating view will have this ancestry:
// C_VIEW (is_floating=true) -> floating -> workspace
// C_VIEW -> floating -> workspace
// A more complex ancestry could be:
// C_VIEW -> C_CONTAINER (tabbed and is_floating) -> floating -> workspace
// C_VIEW -> C_CONTAINER (tabbed) -> floating -> workspace
struct sway_container *floater = view->swayc;
while (floater->parent->type != C_WORKSPACE
&& floater->parent->parent->type != C_WORKSPACE) {
floater = floater->parent;
}
bool is_sticky = floater->is_floating && floater->is_sticky;
bool is_sticky = container_is_floating(floater) && floater->is_sticky;
// Check view isn't in a tabbed or stacked container on an inactive tab
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *container = view->swayc;