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Add lite damage tracking
This skips the renderer if nothing has changed, and renders everything otherwise.
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11 changed files with 171 additions and 66 deletions
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@ -113,4 +113,8 @@ void view_close(struct sway_view *view);
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void view_update_outputs(struct sway_view *view, const struct wlr_box *before);
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void view_damage_whole(struct sway_view *view);
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void view_damage_from(struct sway_view *view);
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#endif
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