container: Move pending state to state struct

Pending state is currently inlined directly in the container struct,
while the current state is in a state struct. A side-effect of this is
that it is not immediately obvious that pending double-buffered state is
accessed, nor is it obvious what state is double-buffered.

Instead, use the state struct for both current and pending.
This commit is contained in:
Kenny Levinsen 2021-02-12 23:22:51 +01:00 committed by Tudor Brindus
parent 28cadf5580
commit a047b5ee4a
33 changed files with 723 additions and 757 deletions

View file

@ -30,12 +30,12 @@ struct sway_container *container_create(struct sway_view *view) {
return NULL;
}
node_init(&c->node, N_CONTAINER, c);
c->layout = L_NONE;
c->pending.layout = L_NONE;
c->view = view;
c->alpha = 1.0f;
if (!view) {
c->children = create_list();
c->pending.children = create_list();
c->current.children = create_list();
}
c->marks = create_list();
@ -62,7 +62,7 @@ void container_destroy(struct sway_container *con) {
wlr_texture_destroy(con->title_focused_inactive);
wlr_texture_destroy(con->title_unfocused);
wlr_texture_destroy(con->title_urgent);
list_free(con->children);
list_free(con->pending.children);
list_free(con->current.children);
list_free(con->outputs);
@ -90,10 +90,10 @@ void container_begin_destroy(struct sway_container *con) {
}
// The workspace must have the fullscreen pointer cleared so that the
// seat code can find an appropriate new focus.
if (con->fullscreen_mode == FULLSCREEN_WORKSPACE && con->workspace) {
con->workspace->fullscreen = NULL;
if (con->pending.fullscreen_mode == FULLSCREEN_WORKSPACE && con->pending.workspace) {
con->pending.workspace->fullscreen = NULL;
}
if (con->scratchpad && con->fullscreen_mode == FULLSCREEN_GLOBAL) {
if (con->scratchpad && con->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
container_fullscreen_disable(con);
}
@ -108,11 +108,11 @@ void container_begin_destroy(struct sway_container *con) {
root_scratchpad_remove_container(con);
}
if (con->fullscreen_mode == FULLSCREEN_GLOBAL) {
if (con->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
container_fullscreen_disable(con);
}
if (con->parent || con->workspace) {
if (con->pending.parent || con->pending.workspace) {
container_detach(con);
}
}
@ -121,12 +121,12 @@ void container_reap_empty(struct sway_container *con) {
if (con->view) {
return;
}
struct sway_workspace *ws = con->workspace;
struct sway_workspace *ws = con->pending.workspace;
while (con) {
if (con->children->length) {
if (con->pending.children->length) {
return;
}
struct sway_container *parent = con->parent;
struct sway_container *parent = con->pending.parent;
container_begin_destroy(con);
con = parent;
}
@ -139,9 +139,9 @@ struct sway_container *container_flatten(struct sway_container *container) {
if (container->view) {
return NULL;
}
while (container && container->children->length == 1) {
struct sway_container *child = container->children->items[0];
struct sway_container *parent = container->parent;
while (container && container->pending.children->length == 1) {
struct sway_container *child = container->pending.children->items[0];
struct sway_container *parent = container->pending.parent;
container_replace(container, child);
container_begin_destroy(container);
container = parent;
@ -151,11 +151,11 @@ struct sway_container *container_flatten(struct sway_container *container) {
struct sway_container *container_find_child(struct sway_container *container,
bool (*test)(struct sway_container *con, void *data), void *data) {
if (!container->children) {
if (!container->pending.children) {
return NULL;
}
for (int i = 0; i < container->children->length; ++i) {
struct sway_container *child = container->children->items[i];
for (int i = 0; i < container->pending.children->length; ++i) {
struct sway_container *child = container->pending.children->items[i];
if (test(child, data)) {
return child;
}
@ -319,10 +319,10 @@ struct sway_container *view_container_at(struct sway_node *parent,
struct sway_container *container = parent->sway_container;
struct wlr_box box = {
.x = container->x,
.y = container->y,
.width = container->width,
.height = container->height,
.x = container->pending.x,
.y = container->pending.y,
.width = container->pending.width,
.height = container->pending.height,
};
if (wlr_box_contains_point(&box, lx, ly)) {
@ -408,9 +408,9 @@ struct sway_container *container_at(struct sway_workspace *workspace,
void container_for_each_child(struct sway_container *container,
void (*f)(struct sway_container *container, void *data),
void *data) {
if (container->children) {
for (int i = 0; i < container->children->length; ++i) {
struct sway_container *child = container->children->items[i];
if (container->pending.children) {
for (int i = 0; i < container->pending.children->length; ++i) {
struct sway_container *child = container->pending.children->items[i];
f(child, data);
container_for_each_child(child, f, data);
}
@ -420,7 +420,7 @@ void container_for_each_child(struct sway_container *container,
bool container_has_ancestor(struct sway_container *descendant,
struct sway_container *ancestor) {
while (descendant) {
descendant = descendant->parent;
descendant = descendant->pending.parent;
if (descendant == ancestor) {
return true;
}
@ -596,23 +596,23 @@ size_t container_build_representation(enum sway_container_layout layout,
void container_update_representation(struct sway_container *con) {
if (!con->view) {
size_t len = container_build_representation(con->layout,
con->children, NULL);
size_t len = container_build_representation(con->pending.layout,
con->pending.children, NULL);
free(con->formatted_title);
con->formatted_title = calloc(len + 1, sizeof(char));
if (!sway_assert(con->formatted_title,
"Unable to allocate title string")) {
return;
}
container_build_representation(con->layout, con->children,
container_build_representation(con->pending.layout, con->pending.children,
con->formatted_title);
container_calculate_title_height(con);
container_update_title_textures(con);
}
if (con->parent) {
container_update_representation(con->parent);
} else if (con->workspace) {
workspace_update_representation(con->workspace);
if (con->pending.parent) {
container_update_representation(con->pending.parent);
} else if (con->pending.workspace) {
workspace_update_representation(con->pending.workspace);
}
}
@ -663,20 +663,20 @@ static void floating_natural_resize(struct sway_container *con) {
floating_calculate_constraints(&min_width, &max_width,
&min_height, &max_height);
if (!con->view) {
con->width = fmax(min_width, fmin(con->width, max_width));
con->height = fmax(min_height, fmin(con->height, max_height));
con->pending.width = fmax(min_width, fmin(con->pending.width, max_width));
con->pending.height = fmax(min_height, fmin(con->pending.height, max_height));
} else {
struct sway_view *view = con->view;
con->content_width =
con->pending.content_width =
fmax(min_width, fmin(view->natural_width, max_width));
con->content_height =
con->pending.content_height =
fmax(min_height, fmin(view->natural_height, max_height));
container_set_geometry_from_content(con);
}
}
void container_floating_resize_and_center(struct sway_container *con) {
struct sway_workspace *ws = con->workspace;
struct sway_workspace *ws = con->pending.workspace;
if (!ws) {
// On scratchpad, just resize
floating_natural_resize(con);
@ -687,42 +687,42 @@ void container_floating_resize_and_center(struct sway_container *con) {
ws->output->wlr_output);
if (!ob) {
// On NOOP output. Will be called again when moved to an output
con->x = 0;
con->y = 0;
con->width = 0;
con->height = 0;
con->pending.x = 0;
con->pending.y = 0;
con->pending.width = 0;
con->pending.height = 0;
return;
}
floating_natural_resize(con);
if (!con->view) {
if (con->width > ws->width || con->height > ws->height) {
con->x = ob->x + (ob->width - con->width) / 2;
con->y = ob->y + (ob->height - con->height) / 2;
if (con->pending.width > ws->width || con->pending.height > ws->height) {
con->pending.x = ob->x + (ob->width - con->pending.width) / 2;
con->pending.y = ob->y + (ob->height - con->pending.height) / 2;
} else {
con->x = ws->x + (ws->width - con->width) / 2;
con->y = ws->y + (ws->height - con->height) / 2;
con->pending.x = ws->x + (ws->width - con->pending.width) / 2;
con->pending.y = ws->y + (ws->height - con->pending.height) / 2;
}
} else {
if (con->content_width > ws->width
|| con->content_height > ws->height) {
con->content_x = ob->x + (ob->width - con->content_width) / 2;
con->content_y = ob->y + (ob->height - con->content_height) / 2;
if (con->pending.content_width > ws->width
|| con->pending.content_height > ws->height) {
con->pending.content_x = ob->x + (ob->width - con->pending.content_width) / 2;
con->pending.content_y = ob->y + (ob->height - con->pending.content_height) / 2;
} else {
con->content_x = ws->x + (ws->width - con->content_width) / 2;
con->content_y = ws->y + (ws->height - con->content_height) / 2;
con->pending.content_x = ws->x + (ws->width - con->pending.content_width) / 2;
con->pending.content_y = ws->y + (ws->height - con->pending.content_height) / 2;
}
// If the view's border is B_NONE then these properties are ignored.
con->border_top = con->border_bottom = true;
con->border_left = con->border_right = true;
con->pending.border_top = con->pending.border_bottom = true;
con->pending.border_left = con->pending.border_right = true;
container_set_geometry_from_content(con);
}
}
void container_floating_set_default_size(struct sway_container *con) {
if (!sway_assert(con->workspace, "Expected a container on a workspace")) {
if (!sway_assert(con->pending.workspace, "Expected a container on a workspace")) {
return;
}
@ -730,16 +730,16 @@ void container_floating_set_default_size(struct sway_container *con) {
floating_calculate_constraints(&min_width, &max_width,
&min_height, &max_height);
struct wlr_box *box = calloc(1, sizeof(struct wlr_box));
workspace_get_box(con->workspace, box);
workspace_get_box(con->pending.workspace, box);
double width = fmax(min_width, fmin(box->width * 0.5, max_width));
double height = fmax(min_height, fmin(box->height * 0.75, max_height));
if (!con->view) {
con->width = width;
con->height = height;
con->pending.width = width;
con->pending.height = height;
} else {
con->content_width = width;
con->content_height = height;
con->pending.content_width = width;
con->pending.content_height = height;
container_set_geometry_from_content(con);
}
@ -761,8 +761,8 @@ void container_set_resizing(struct sway_container *con, bool resizing) {
con->view->impl->set_resizing(con->view, resizing);
}
} else {
for (int i = 0; i < con->children->length; ++i ) {
struct sway_container *child = con->children->items[i];
for (int i = 0; i < con->pending.children->length; ++i ) {
struct sway_container *child = con->pending.children->items[i];
container_set_resizing(child, resizing);
}
}
@ -774,16 +774,16 @@ void container_set_floating(struct sway_container *container, bool enable) {
}
struct sway_seat *seat = input_manager_current_seat();
struct sway_workspace *workspace = container->workspace;
struct sway_workspace *workspace = container->pending.workspace;
if (enable) {
struct sway_container *old_parent = container->parent;
struct sway_container *old_parent = container->pending.parent;
container_detach(container);
workspace_add_floating(workspace, container);
if (container->view) {
view_set_tiled(container->view, false);
if (container->view->using_csd) {
container->border = B_CSD;
container->pending.border = B_CSD;
}
}
container_floating_set_default_size(container);
@ -801,18 +801,18 @@ void container_set_floating(struct sway_container *container, bool enable) {
seat_get_focus_inactive_tiling(seat, workspace);
if (reference) {
container_add_sibling(reference, container, 1);
container->width = reference->width;
container->height = reference->height;
container->pending.width = reference->pending.width;
container->pending.height = reference->pending.height;
} else {
struct sway_container *other =
workspace_add_tiling(workspace, container);
other->width = workspace->width;
other->height = workspace->height;
other->pending.width = workspace->width;
other->pending.height = workspace->height;
}
if (container->view) {
view_set_tiled(container->view, true);
if (container->view->using_csd) {
container->border = container->saved_border;
container->pending.border = container->saved_border;
}
}
container->width_fraction = 0;
@ -834,22 +834,22 @@ void container_set_geometry_from_content(struct sway_container *con) {
size_t border_width = 0;
size_t top = 0;
if (con->border != B_CSD) {
border_width = con->border_thickness * (con->border != B_NONE);
top = con->border == B_NORMAL ?
if (con->pending.border != B_CSD) {
border_width = con->pending.border_thickness * (con->pending.border != B_NONE);
top = con->pending.border == B_NORMAL ?
container_titlebar_height() : border_width;
}
con->x = con->content_x - border_width;
con->y = con->content_y - top;
con->width = con->content_width + border_width * 2;
con->height = top + con->content_height + border_width;
con->pending.x = con->pending.content_x - border_width;
con->pending.y = con->pending.content_y - top;
con->pending.width = con->pending.content_width + border_width * 2;
con->pending.height = top + con->pending.content_height + border_width;
node_set_dirty(&con->node);
}
bool container_is_floating(struct sway_container *container) {
if (!container->parent && container->workspace &&
list_find(container->workspace->floating, container) != -1) {
if (!container->pending.parent && container->pending.workspace &&
list_find(container->pending.workspace->floating, container) != -1) {
return true;
}
if (container->scratchpad) {
@ -859,10 +859,10 @@ bool container_is_floating(struct sway_container *container) {
}
void container_get_box(struct sway_container *container, struct wlr_box *box) {
box->x = container->x;
box->y = container->y;
box->width = container->width;
box->height = container->height;
box->x = container->pending.x;
box->y = container->pending.y;
box->width = container->pending.width;
box->height = container->pending.height;
}
/**
@ -870,14 +870,14 @@ void container_get_box(struct sway_container *container, struct wlr_box *box) {
*/
void container_floating_translate(struct sway_container *con,
double x_amount, double y_amount) {
con->x += x_amount;
con->y += y_amount;
con->content_x += x_amount;
con->content_y += y_amount;
con->pending.x += x_amount;
con->pending.y += y_amount;
con->pending.content_x += x_amount;
con->pending.content_y += y_amount;
if (con->children) {
for (int i = 0; i < con->children->length; ++i) {
struct sway_container *child = con->children->items[i];
if (con->pending.children) {
for (int i = 0; i < con->pending.children->length; ++i) {
struct sway_container *child = con->pending.children->items[i];
container_floating_translate(child, x_amount, y_amount);
}
}
@ -893,8 +893,8 @@ void container_floating_translate(struct sway_container *con,
* center.
*/
struct sway_output *container_floating_find_output(struct sway_container *con) {
double center_x = con->x + con->width / 2;
double center_y = con->y + con->height / 2;
double center_x = con->pending.x + con->pending.width / 2;
double center_y = con->pending.y + con->pending.height / 2;
struct sway_output *closest_output = NULL;
double closest_distance = DBL_MAX;
for (int i = 0; i < root->outputs->length; ++i) {
@ -925,11 +925,11 @@ void container_floating_move_to(struct sway_container *con,
"Expected a floating container")) {
return;
}
container_floating_translate(con, lx - con->x, ly - con->y);
container_floating_translate(con, lx - con->pending.x, ly - con->pending.y);
if (container_is_scratchpad_hidden(con)) {
return;
}
struct sway_workspace *old_workspace = con->workspace;
struct sway_workspace *old_workspace = con->pending.workspace;
struct sway_output *new_output = container_floating_find_output(con);
if (!sway_assert(new_output, "Unable to find any output")) {
return;
@ -951,10 +951,10 @@ void container_floating_move_to_center(struct sway_container *con) {
"Expected a floating container")) {
return;
}
struct sway_workspace *ws = con->workspace;
double new_lx = ws->x + (ws->width - con->width) / 2;
double new_ly = ws->y + (ws->height - con->height) / 2;
container_floating_translate(con, new_lx - con->x, new_ly - con->y);
struct sway_workspace *ws = con->pending.workspace;
double new_lx = ws->x + (ws->width - con->pending.width) / 2;
double new_ly = ws->y + (ws->height - con->pending.height) / 2;
container_floating_translate(con, new_lx - con->pending.x, new_ly - con->pending.y);
}
static bool find_urgent_iterator(struct sway_container *con, void *data) {
@ -987,27 +987,27 @@ static void set_fullscreen_iterator(struct sway_container *con, void *data) {
}
static void container_fullscreen_workspace(struct sway_container *con) {
if (!sway_assert(con->fullscreen_mode == FULLSCREEN_NONE,
if (!sway_assert(con->pending.fullscreen_mode == FULLSCREEN_NONE,
"Expected a non-fullscreen container")) {
return;
}
bool enable = true;
set_fullscreen_iterator(con, &enable);
container_for_each_child(con, set_fullscreen_iterator, &enable);
con->fullscreen_mode = FULLSCREEN_WORKSPACE;
con->pending.fullscreen_mode = FULLSCREEN_WORKSPACE;
con->saved_x = con->x;
con->saved_y = con->y;
con->saved_width = con->width;
con->saved_height = con->height;
con->saved_x = con->pending.x;
con->saved_y = con->pending.y;
con->saved_width = con->pending.width;
con->saved_height = con->pending.height;
if (con->workspace) {
con->workspace->fullscreen = con;
if (con->pending.workspace) {
con->pending.workspace->fullscreen = con;
struct sway_seat *seat;
struct sway_workspace *focus_ws;
wl_list_for_each(seat, &server.input->seats, link) {
focus_ws = seat_get_focused_workspace(seat);
if (focus_ws == con->workspace) {
if (focus_ws == con->pending.workspace) {
seat_set_focus_container(seat, con);
} else {
struct sway_node *focus =
@ -1023,7 +1023,7 @@ static void container_fullscreen_workspace(struct sway_container *con) {
}
static void container_fullscreen_global(struct sway_container *con) {
if (!sway_assert(con->fullscreen_mode == FULLSCREEN_NONE,
if (!sway_assert(con->pending.fullscreen_mode == FULLSCREEN_NONE,
"Expected a non-fullscreen container")) {
return;
}
@ -1032,10 +1032,10 @@ static void container_fullscreen_global(struct sway_container *con) {
container_for_each_child(con, set_fullscreen_iterator, &enable);
root->fullscreen_global = con;
con->saved_x = con->x;
con->saved_y = con->y;
con->saved_width = con->width;
con->saved_height = con->height;
con->saved_x = con->pending.x;
con->saved_y = con->pending.y;
con->saved_width = con->pending.width;
con->saved_height = con->pending.height;
struct sway_seat *seat;
wl_list_for_each(seat, &server.input->seats, link) {
@ -1045,13 +1045,13 @@ static void container_fullscreen_global(struct sway_container *con) {
}
}
con->fullscreen_mode = FULLSCREEN_GLOBAL;
con->pending.fullscreen_mode = FULLSCREEN_GLOBAL;
container_end_mouse_operation(con);
ipc_event_window(con, "fullscreen_mode");
}
void container_fullscreen_disable(struct sway_container *con) {
if (!sway_assert(con->fullscreen_mode != FULLSCREEN_NONE,
if (!sway_assert(con->pending.fullscreen_mode != FULLSCREEN_NONE,
"Expected a fullscreen container")) {
return;
}
@ -1060,19 +1060,19 @@ void container_fullscreen_disable(struct sway_container *con) {
container_for_each_child(con, set_fullscreen_iterator, &enable);
if (container_is_floating(con)) {
con->x = con->saved_x;
con->y = con->saved_y;
con->width = con->saved_width;
con->height = con->saved_height;
con->pending.x = con->saved_x;
con->pending.y = con->saved_y;
con->pending.width = con->saved_width;
con->pending.height = con->saved_height;
}
if (con->fullscreen_mode == FULLSCREEN_WORKSPACE) {
if (con->workspace) {
con->workspace->fullscreen = NULL;
if (con->pending.fullscreen_mode == FULLSCREEN_WORKSPACE) {
if (con->pending.workspace) {
con->pending.workspace->fullscreen = NULL;
if (container_is_floating(con)) {
struct sway_output *output =
container_floating_find_output(con);
if (con->workspace->output != output) {
if (con->pending.workspace->output != output) {
container_floating_move_to_center(con);
}
}
@ -1084,11 +1084,11 @@ void container_fullscreen_disable(struct sway_container *con) {
// If the container was mapped as fullscreen and set as floating by
// criteria, it needs to be reinitialized as floating to get the proper
// size and location
if (container_is_floating(con) && (con->width == 0 || con->height == 0)) {
if (container_is_floating(con) && (con->pending.width == 0 || con->pending.height == 0)) {
container_floating_resize_and_center(con);
}
con->fullscreen_mode = FULLSCREEN_NONE;
con->pending.fullscreen_mode = FULLSCREEN_NONE;
container_end_mouse_operation(con);
ipc_event_window(con, "fullscreen_mode");
@ -1106,7 +1106,7 @@ void container_fullscreen_disable(struct sway_container *con) {
void container_set_fullscreen(struct sway_container *con,
enum sway_fullscreen_mode mode) {
if (con->fullscreen_mode == mode) {
if (con->pending.fullscreen_mode == mode) {
return;
}
@ -1118,8 +1118,8 @@ void container_set_fullscreen(struct sway_container *con,
if (root->fullscreen_global) {
container_fullscreen_disable(root->fullscreen_global);
}
if (con->workspace && con->workspace->fullscreen) {
container_fullscreen_disable(con->workspace->fullscreen);
if (con->pending.workspace && con->pending.workspace->fullscreen) {
container_fullscreen_disable(con->pending.workspace->fullscreen);
}
container_fullscreen_workspace(con);
break;
@ -1127,7 +1127,7 @@ void container_set_fullscreen(struct sway_container *con,
if (root->fullscreen_global) {
container_fullscreen_disable(root->fullscreen_global);
}
if (con->fullscreen_mode == FULLSCREEN_WORKSPACE) {
if (con->pending.fullscreen_mode == FULLSCREEN_WORKSPACE) {
container_fullscreen_disable(con);
}
container_fullscreen_global(con);
@ -1137,8 +1137,8 @@ void container_set_fullscreen(struct sway_container *con,
struct sway_container *container_toplevel_ancestor(
struct sway_container *container) {
while (container->parent) {
container = container->parent;
while (container->pending.parent) {
container = container->pending.parent;
}
return container;
@ -1150,10 +1150,10 @@ bool container_is_floating_or_child(struct sway_container *container) {
bool container_is_fullscreen_or_child(struct sway_container *container) {
do {
if (container->fullscreen_mode) {
if (container->pending.fullscreen_mode) {
return true;
}
container = container->parent;
container = container->pending.parent;
} while (container);
return false;
@ -1226,11 +1226,11 @@ void container_discover_outputs(struct sway_container *con) {
}
enum sway_container_layout container_parent_layout(struct sway_container *con) {
if (con->parent) {
return con->parent->layout;
if (con->pending.parent) {
return con->pending.parent->pending.layout;
}
if (con->workspace) {
return con->workspace->layout;
if (con->pending.workspace) {
return con->pending.workspace->layout;
}
return L_NONE;
}
@ -1244,16 +1244,16 @@ enum sway_container_layout container_current_parent_layout(
}
list_t *container_get_siblings(struct sway_container *container) {
if (container->parent) {
return container->parent->children;
if (container->pending.parent) {
return container->pending.parent->pending.children;
}
if (container_is_scratchpad_hidden(container)) {
return NULL;
}
if (list_find(container->workspace->tiling, container) != -1) {
return container->workspace->tiling;
if (list_find(container->pending.workspace->tiling, container) != -1) {
return container->pending.workspace->tiling;
}
return container->workspace->floating;
return container->pending.workspace->floating;
}
int container_sibling_index(struct sway_container *child) {
@ -1268,30 +1268,30 @@ list_t *container_get_current_siblings(struct sway_container *container) {
}
void container_handle_fullscreen_reparent(struct sway_container *con) {
if (con->fullscreen_mode != FULLSCREEN_WORKSPACE || !con->workspace ||
con->workspace->fullscreen == con) {
if (con->pending.fullscreen_mode != FULLSCREEN_WORKSPACE || !con->pending.workspace ||
con->pending.workspace->fullscreen == con) {
return;
}
if (con->workspace->fullscreen) {
container_fullscreen_disable(con->workspace->fullscreen);
if (con->pending.workspace->fullscreen) {
container_fullscreen_disable(con->pending.workspace->fullscreen);
}
con->workspace->fullscreen = con;
con->pending.workspace->fullscreen = con;
arrange_workspace(con->workspace);
arrange_workspace(con->pending.workspace);
}
static void set_workspace(struct sway_container *container, void *data) {
container->workspace = container->parent->workspace;
container->pending.workspace = container->pending.parent->pending.workspace;
}
void container_insert_child(struct sway_container *parent,
struct sway_container *child, int i) {
if (child->workspace) {
if (child->pending.workspace) {
container_detach(child);
}
list_insert(parent->children, i, child);
child->parent = parent;
child->workspace = parent->workspace;
list_insert(parent->pending.children, i, child);
child->pending.parent = parent;
child->pending.workspace = parent->pending.workspace;
container_for_each_child(child, set_workspace, NULL);
container_handle_fullscreen_reparent(child);
container_update_representation(parent);
@ -1299,14 +1299,14 @@ void container_insert_child(struct sway_container *parent,
void container_add_sibling(struct sway_container *fixed,
struct sway_container *active, bool after) {
if (active->workspace) {
if (active->pending.workspace) {
container_detach(active);
}
list_t *siblings = container_get_siblings(fixed);
int index = list_find(siblings, fixed);
list_insert(siblings, index + after, active);
active->parent = fixed->parent;
active->workspace = fixed->workspace;
active->pending.parent = fixed->pending.parent;
active->pending.workspace = fixed->pending.workspace;
container_for_each_child(active, set_workspace, NULL);
container_handle_fullscreen_reparent(active);
container_update_representation(active);
@ -1314,15 +1314,15 @@ void container_add_sibling(struct sway_container *fixed,
void container_add_child(struct sway_container *parent,
struct sway_container *child) {
if (child->workspace) {
if (child->pending.workspace) {
container_detach(child);
}
list_add(parent->children, child);
child->parent = parent;
child->workspace = parent->workspace;
list_add(parent->pending.children, child);
child->pending.parent = parent;
child->pending.workspace = parent->pending.workspace;
container_for_each_child(child, set_workspace, NULL);
bool fullscreen = child->fullscreen_mode != FULLSCREEN_NONE ||
parent->fullscreen_mode != FULLSCREEN_NONE;
bool fullscreen = child->pending.fullscreen_mode != FULLSCREEN_NONE ||
parent->pending.fullscreen_mode != FULLSCREEN_NONE;
set_fullscreen_iterator(child, &fullscreen);
container_for_each_child(child, set_fullscreen_iterator, &fullscreen);
container_handle_fullscreen_reparent(child);
@ -1332,15 +1332,15 @@ void container_add_child(struct sway_container *parent,
}
void container_detach(struct sway_container *child) {
if (child->fullscreen_mode == FULLSCREEN_WORKSPACE) {
child->workspace->fullscreen = NULL;
if (child->pending.fullscreen_mode == FULLSCREEN_WORKSPACE) {
child->pending.workspace->fullscreen = NULL;
}
if (child->fullscreen_mode == FULLSCREEN_GLOBAL) {
if (child->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
root->fullscreen_global = NULL;
}
struct sway_container *old_parent = child->parent;
struct sway_workspace *old_workspace = child->workspace;
struct sway_container *old_parent = child->pending.parent;
struct sway_workspace *old_workspace = child->pending.workspace;
list_t *siblings = container_get_siblings(child);
if (siblings) {
int index = list_find(siblings, child);
@ -1348,8 +1348,8 @@ void container_detach(struct sway_container *child) {
list_del(siblings, index);
}
}
child->parent = NULL;
child->workspace = NULL;
child->pending.parent = NULL;
child->pending.workspace = NULL;
container_for_each_child(child, set_workspace, NULL);
if (old_parent) {
@ -1364,18 +1364,18 @@ void container_detach(struct sway_container *child) {
void container_replace(struct sway_container *container,
struct sway_container *replacement) {
enum sway_fullscreen_mode fullscreen = container->fullscreen_mode;
enum sway_fullscreen_mode fullscreen = container->pending.fullscreen_mode;
bool scratchpad = container->scratchpad;
struct sway_workspace *ws = NULL;
if (fullscreen != FULLSCREEN_NONE) {
container_fullscreen_disable(container);
}
if (scratchpad) {
ws = container->workspace;
ws = container->pending.workspace;
root_scratchpad_show(container);
root_scratchpad_remove_container(container);
}
if (container->parent || container->workspace) {
if (container->pending.parent || container->pending.workspace) {
float width_fraction = container->width_fraction;
float height_fraction = container->height_fraction;
container_add_sibling(container, replacement, 1);
@ -1403,7 +1403,7 @@ struct sway_container *container_split(struct sway_container *child,
enum sway_container_layout layout) {
// i3 doesn't split singleton H/V containers
// https://github.com/i3/i3/blob/3cd1c45eba6de073bc4300eebb4e1cc1a0c4479a/src/tree.c#L354
if (child->parent || child->workspace) {
if (child->pending.parent || child->pending.workspace) {
list_t *siblings = container_get_siblings(child);
if (siblings->length == 1) {
enum sway_container_layout current = container_parent_layout(child);
@ -1411,12 +1411,12 @@ struct sway_container *container_split(struct sway_container *child,
current = L_NONE;
}
if (current == L_HORIZ || current == L_VERT) {
if (child->parent) {
child->parent->layout = layout;
container_update_representation(child->parent);
if (child->pending.parent) {
child->pending.parent->pending.layout = layout;
container_update_representation(child->pending.parent);
} else {
child->workspace->layout = layout;
workspace_update_representation(child->workspace);
child->pending.workspace->layout = layout;
workspace_update_representation(child->pending.workspace);
}
return child;
}
@ -1429,25 +1429,25 @@ struct sway_container *container_split(struct sway_container *child,
if (container_is_floating(child) && child->view) {
view_set_tiled(child->view, true);
if (child->view->using_csd) {
child->border = child->saved_border;
child->pending.border = child->saved_border;
}
}
struct sway_container *cont = container_create(NULL);
cont->width = child->width;
cont->height = child->height;
cont->pending.width = child->pending.width;
cont->pending.height = child->pending.height;
cont->width_fraction = child->width_fraction;
cont->height_fraction = child->height_fraction;
cont->x = child->x;
cont->y = child->y;
cont->layout = layout;
cont->pending.x = child->pending.x;
cont->pending.y = child->pending.y;
cont->pending.layout = layout;
container_replace(child, cont);
container_add_child(cont, child);
if (set_focus) {
seat_set_raw_focus(seat, &cont->node);
if (cont->fullscreen_mode == FULLSCREEN_GLOBAL) {
if (cont->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
seat_set_focus(seat, &child->node);
} else {
seat_set_raw_focus(seat, &child->node);
@ -1608,19 +1608,19 @@ void container_update_marks_textures(struct sway_container *con) {
void container_raise_floating(struct sway_container *con) {
// Bring container to front by putting it at the end of the floating list.
struct sway_container *floater = container_toplevel_ancestor(con);
if (container_is_floating(floater) && floater->workspace) {
list_move_to_end(floater->workspace->floating, floater);
node_set_dirty(&floater->workspace->node);
if (container_is_floating(floater) && floater->pending.workspace) {
list_move_to_end(floater->pending.workspace->floating, floater);
node_set_dirty(&floater->pending.workspace->node);
}
}
bool container_is_scratchpad_hidden(struct sway_container *con) {
return con->scratchpad && !con->workspace;
return con->scratchpad && !con->pending.workspace;
}
bool container_is_scratchpad_hidden_or_child(struct sway_container *con) {
con = container_toplevel_ancestor(con);
return con->scratchpad && !con->workspace;
return con->scratchpad && !con->pending.workspace;
}
bool container_is_sticky(struct sway_container *con) {
@ -1648,39 +1648,39 @@ static bool is_parallel(enum sway_container_layout first,
static bool container_is_squashable(struct sway_container *con,
struct sway_container *child) {
enum sway_container_layout gp_layout = container_parent_layout(con);
return (con->layout == L_HORIZ || con->layout == L_VERT) &&
(child->layout == L_HORIZ || child->layout == L_VERT) &&
!is_parallel(con->layout, child->layout) &&
is_parallel(gp_layout, child->layout);
return (con->pending.layout == L_HORIZ || con->pending.layout == L_VERT) &&
(child->pending.layout == L_HORIZ || child->pending.layout == L_VERT) &&
!is_parallel(con->pending.layout, child->pending.layout) &&
is_parallel(gp_layout, child->pending.layout);
}
static void container_squash_children(struct sway_container *con) {
for (int i = 0; i < con->children->length; i++) {
struct sway_container *child = con->children->items[i];
for (int i = 0; i < con->pending.children->length; i++) {
struct sway_container *child = con->pending.children->items[i];
i += container_squash(child);
}
}
int container_squash(struct sway_container *con) {
if (!con->children) {
if (!con->pending.children) {
return 0;
}
if (con->children->length != 1) {
if (con->pending.children->length != 1) {
container_squash_children(con);
return 0;
}
struct sway_container *child = con->children->items[0];
struct sway_container *child = con->pending.children->items[0];
int idx = container_sibling_index(con);
int change = 0;
if (container_is_squashable(con, child)) {
// con and child are a redundant H/V pair. Destroy them.
while (child->children->length) {
struct sway_container *current = child->children->items[0];
while (child->pending.children->length) {
struct sway_container *current = child->pending.children->items[0];
container_detach(current);
if (con->parent) {
container_insert_child(con->parent, current, idx);
if (con->pending.parent) {
container_insert_child(con->pending.parent, current, idx);
} else {
workspace_insert_tiling_direct(con->workspace, current, idx);
workspace_insert_tiling_direct(con->pending.workspace, current, idx);
}
change++;
}