container: Move pending state to state struct

Pending state is currently inlined directly in the container struct,
while the current state is in a state struct. A side-effect of this is
that it is not immediately obvious that pending double-buffered state is
accessed, nor is it obvious what state is double-buffered.

Instead, use the state struct for both current and pending.
This commit is contained in:
Kenny Levinsen 2021-02-12 23:22:51 +01:00 committed by Tudor Brindus
parent 28cadf5580
commit a047b5ee4a
33 changed files with 723 additions and 757 deletions

View file

@ -113,8 +113,8 @@ static void container_move_to_container_from_direction(
struct sway_container *container, struct sway_container *destination,
enum wlr_direction move_dir) {
if (destination->view) {
if (destination->parent == container->parent &&
destination->workspace == container->workspace) {
if (destination->pending.parent == container->pending.parent &&
destination->pending.workspace == container->pending.workspace) {
sway_log(SWAY_DEBUG, "Swapping siblings");
list_t *siblings = container_get_siblings(container);
int container_index = list_find(siblings, container);
@ -126,28 +126,28 @@ static void container_move_to_container_from_direction(
int offset =
move_dir == WLR_DIRECTION_LEFT || move_dir == WLR_DIRECTION_UP;
int index = container_sibling_index(destination) + offset;
if (destination->parent) {
container_insert_child(destination->parent, container, index);
if (destination->pending.parent) {
container_insert_child(destination->pending.parent, container, index);
} else {
workspace_insert_tiling(destination->workspace,
workspace_insert_tiling(destination->pending.workspace,
container, index);
}
container->width = container->height = 0;
container->pending.width = container->pending.height = 0;
container->width_fraction = container->height_fraction = 0;
workspace_squash(destination->workspace);
workspace_squash(destination->pending.workspace);
}
return;
}
if (is_parallel(destination->layout, move_dir)) {
if (is_parallel(destination->pending.layout, move_dir)) {
sway_log(SWAY_DEBUG, "Reparenting container (parallel)");
int index =
move_dir == WLR_DIRECTION_RIGHT || move_dir == WLR_DIRECTION_DOWN ?
0 : destination->children->length;
0 : destination->pending.children->length;
container_insert_child(destination, container, index);
container->width = container->height = 0;
container->pending.width = container->pending.height = 0;
container->width_fraction = container->height_fraction = 0;
workspace_squash(destination->workspace);
workspace_squash(destination->pending.workspace);
return;
}
@ -168,7 +168,7 @@ static void container_move_to_container_from_direction(
static void container_move_to_workspace_from_direction(
struct sway_container *container, struct sway_workspace *workspace,
enum wlr_direction move_dir) {
container->width = container->height = 0;
container->pending.width = container->pending.height = 0;
container->width_fraction = container->height_fraction = 0;
if (is_parallel(workspace->layout, move_dir)) {
@ -188,8 +188,8 @@ static void container_move_to_workspace_from_direction(
workspace_add_tiling(workspace, container);
return;
}
while (focus_inactive->parent) {
focus_inactive = focus_inactive->parent;
while (focus_inactive->pending.parent) {
focus_inactive = focus_inactive->pending.parent;
}
container_move_to_container_from_direction(container, focus_inactive,
move_dir);
@ -197,25 +197,25 @@ static void container_move_to_workspace_from_direction(
static void container_move_to_workspace(struct sway_container *container,
struct sway_workspace *workspace) {
if (container->workspace == workspace) {
if (container->pending.workspace == workspace) {
return;
}
struct sway_workspace *old_workspace = container->workspace;
struct sway_workspace *old_workspace = container->pending.workspace;
if (container_is_floating(container)) {
struct sway_output *old_output = container->workspace->output;
struct sway_output *old_output = container->pending.workspace->output;
container_detach(container);
workspace_add_floating(workspace, container);
container_handle_fullscreen_reparent(container);
// If changing output, center it within the workspace
if (old_output != workspace->output && !container->fullscreen_mode) {
if (old_output != workspace->output && !container->pending.fullscreen_mode) {
container_floating_move_to_center(container);
}
} else {
container_detach(container);
if (workspace_is_empty(workspace) && container->children) {
if (workspace_is_empty(workspace) && container->pending.children) {
workspace_unwrap_children(workspace, container);
} else {
container->width = container->height = 0;
container->pending.width = container->pending.height = 0;
container->width_fraction = container->height_fraction = 0;
workspace_add_tiling(workspace, container);
}
@ -237,13 +237,13 @@ static void container_move_to_container(struct sway_container *container,
return;
}
if (container_is_floating(container)) {
container_move_to_workspace(container, destination->workspace);
container_move_to_workspace(container, destination->pending.workspace);
return;
}
struct sway_workspace *old_workspace = container->workspace;
struct sway_workspace *old_workspace = container->pending.workspace;
container_detach(container);
container->width = container->height = 0;
container->pending.width = container->pending.height = 0;
container->width_fraction = container->height_fraction = 0;
if (destination->view) {
@ -256,12 +256,12 @@ static void container_move_to_container(struct sway_container *container,
ipc_event_window(container, "move");
}
if (destination->workspace) {
workspace_focus_fullscreen(destination->workspace);
workspace_detect_urgent(destination->workspace);
if (destination->pending.workspace) {
workspace_focus_fullscreen(destination->pending.workspace);
workspace_detect_urgent(destination->pending.workspace);
}
if (old_workspace && old_workspace != destination->workspace) {
if (old_workspace && old_workspace != destination->pending.workspace) {
workspace_detect_urgent(old_workspace);
}
}
@ -275,7 +275,7 @@ static bool container_move_to_next_output(struct sway_container *container,
if (!sway_assert(ws, "Expected output to have a workspace")) {
return false;
}
switch (container->fullscreen_mode) {
switch (container->pending.fullscreen_mode) {
case FULLSCREEN_NONE:
container_move_to_workspace_from_direction(container, ws, move_dir);
return true;
@ -293,12 +293,12 @@ static bool container_move_to_next_output(struct sway_container *container,
static bool container_move_in_direction(struct sway_container *container,
enum wlr_direction move_dir) {
// If moving a fullscreen view, only consider outputs
switch (container->fullscreen_mode) {
switch (container->pending.fullscreen_mode) {
case FULLSCREEN_NONE:
break;
case FULLSCREEN_WORKSPACE:
return container_move_to_next_output(container,
container->workspace->output, move_dir);
container->pending.workspace->output, move_dir);
case FULLSCREEN_GLOBAL:
return false;
}
@ -317,26 +317,26 @@ static bool container_move_in_direction(struct sway_container *container,
while (!ancestor) {
// Don't allow containers to move out of their
// fullscreen or floating parent
if (current->fullscreen_mode || container_is_floating(current)) {
if (current->pending.fullscreen_mode || container_is_floating(current)) {
return false;
}
enum sway_container_layout parent_layout = container_parent_layout(current);
if (!is_parallel(parent_layout, move_dir)) {
if (!current->parent) {
if (!current->pending.parent) {
// No parallel parent, so we reorient the workspace
current = workspace_wrap_children(current->workspace);
current->workspace->layout =
current = workspace_wrap_children(current->pending.workspace);
current->pending.workspace->layout =
move_dir == WLR_DIRECTION_LEFT ||
move_dir == WLR_DIRECTION_RIGHT ?
L_HORIZ : L_VERT;
container->height = container->width = 0;
container->pending.height = container->pending.width = 0;
container->height_fraction = container->width_fraction = 0;
workspace_update_representation(current->workspace);
workspace_update_representation(current->pending.workspace);
wrapped = true;
} else {
// Keep looking for a parallel parent
current = current->parent;
current = current->pending.parent;
}
continue;
}
@ -356,14 +356,14 @@ static bool container_move_in_direction(struct sway_container *container,
container_move_to_container_from_direction(container,
target, move_dir);
return true;
} else if (!container->parent) {
} else if (!container->pending.parent) {
// Container is at workspace level so we move it to the
// next workspace if possible
return container_move_to_next_output(container,
current->workspace->output, move_dir);
current->pending.workspace->output, move_dir);
} else {
// Container has escaped its immediate parallel parent
current = current->parent;
current = current->pending.parent;
continue;
}
}
@ -377,31 +377,31 @@ static bool container_move_in_direction(struct sway_container *container,
container_move_to_container_from_direction(container,
target, move_dir);
return true;
} else if (!wrapped && !container->parent->parent &&
container->parent->children->length == 1) {
} else if (!wrapped && !container->pending.parent->pending.parent &&
container->pending.parent->pending.children->length == 1) {
// Treat singleton children as if they are at workspace level like i3
// https://github.com/i3/i3/blob/1d9160f2d247dbaa83fb62f02fd7041dec767fc2/src/move.c#L367
return container_move_to_next_output(container,
ancestor->workspace->output, move_dir);
ancestor->pending.workspace->output, move_dir);
} else {
// Container will be promoted
struct sway_container *old_parent = container->parent;
if (ancestor->parent) {
struct sway_container *old_parent = container->pending.parent;
if (ancestor->pending.parent) {
// Container will move in with its parent
container_insert_child(ancestor->parent, container,
container_insert_child(ancestor->pending.parent, container,
index + (offs < 0 ? 0 : 1));
} else {
// Container will move to workspace level,
// may be re-split by workspace_layout
workspace_insert_tiling(ancestor->workspace, container,
workspace_insert_tiling(ancestor->pending.workspace, container,
index + (offs < 0 ? 0 : 1));
}
ancestor->height = ancestor->width = 0;
ancestor->pending.height = ancestor->pending.width = 0;
ancestor->height_fraction = ancestor->width_fraction = 0;
if (old_parent) {
container_reap_empty(old_parent);
}
workspace_squash(container->workspace);
workspace_squash(container->pending.workspace);
return true;
}
}
@ -427,14 +427,14 @@ static struct cmd_results *cmd_move_container(bool no_auto_back_and_forth,
container = workspace_wrap_children(workspace);
}
if (container->fullscreen_mode == FULLSCREEN_GLOBAL) {
if (container->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
return cmd_results_new(CMD_FAILURE,
"Can't move fullscreen global container");
}
struct sway_seat *seat = config->handler_context.seat;
struct sway_container *old_parent = container->parent;
struct sway_workspace *old_ws = container->workspace;
struct sway_container *old_parent = container->pending.parent;
struct sway_workspace *old_ws = container->pending.workspace;
struct sway_output *old_output = old_ws ? old_ws->output : NULL;
struct sway_node *destination = NULL;
@ -508,7 +508,7 @@ static struct cmd_results *cmd_move_container(bool no_auto_back_and_forth,
destination = dst ? &dst->node : &ws->node;
} else if (strcasecmp(argv[0], "output") == 0) {
struct sway_output *new_output = output_in_direction(argv[1],
old_output, container->x, container->y);
old_output, container->pending.x, container->pending.y);
if (!new_output) {
return cmd_results_new(CMD_FAILURE,
"Can't find output with name/direction '%s'", argv[1]);
@ -706,12 +706,12 @@ static struct cmd_results *cmd_move_in_direction(
"Cannot move workspaces in a direction");
}
if (container_is_floating(container)) {
if (container->fullscreen_mode) {
if (container->pending.fullscreen_mode) {
return cmd_results_new(CMD_FAILURE,
"Cannot move fullscreen floating container");
}
double lx = container->x;
double ly = container->y;
double lx = container->pending.x;
double ly = container->pending.y;
switch (direction) {
case WLR_DIRECTION_LEFT:
lx -= move_amt;
@ -729,8 +729,8 @@ static struct cmd_results *cmd_move_in_direction(
container_floating_move_to(container, lx, ly);
return cmd_results_new(CMD_SUCCESS, NULL);
}
struct sway_workspace *old_ws = container->workspace;
struct sway_container *old_parent = container->parent;
struct sway_workspace *old_ws = container->pending.workspace;
struct sway_container *old_parent = container->pending.parent;
if (!container_move_in_direction(container, direction)) {
// Container didn't move
@ -744,7 +744,7 @@ static struct cmd_results *cmd_move_in_direction(
workspace_consider_destroy(old_ws);
}
struct sway_workspace *new_ws = container->workspace;
struct sway_workspace *new_ws = container->pending.workspace;
if (root->fullscreen_global) {
arrange_root();
@ -781,8 +781,8 @@ static struct cmd_results *cmd_move_to_position_pointer(
}
struct wlr_cursor *cursor = seat->cursor->cursor;
/* Determine where to put the window. */
double lx = cursor->x - container->width / 2;
double ly = cursor->y - container->height / 2;
double lx = cursor->x - container->pending.width / 2;
double ly = cursor->y - container->pending.height / 2;
/* Correct target coordinates to be in bounds (on screen). */
struct wlr_output *output = wlr_output_layout_output_at(
@ -792,11 +792,11 @@ static struct cmd_results *cmd_move_to_position_pointer(
wlr_output_layout_get_box(root->output_layout, output);
lx = fmax(lx, box->x);
ly = fmax(ly, box->y);
if (lx + container->width > box->x + box->width) {
lx = box->x + box->width - container->width;
if (lx + container->pending.width > box->x + box->width) {
lx = box->x + box->width - container->pending.width;
}
if (ly + container->height > box->y + box->height) {
ly = box->y + box->height - container->height;
if (ly + container->pending.height > box->y + box->height) {
ly = box->y + box->height - container->pending.height;
}
}
@ -846,16 +846,16 @@ static struct cmd_results *cmd_move_to_position(int argc, char **argv) {
} else if (strcmp(argv[0], "center") == 0) {
double lx, ly;
if (absolute) {
lx = root->x + (root->width - container->width) / 2;
ly = root->y + (root->height - container->height) / 2;
lx = root->x + (root->width - container->pending.width) / 2;
ly = root->y + (root->height - container->pending.height) / 2;
} else {
struct sway_workspace *ws = container->workspace;
struct sway_workspace *ws = container->pending.workspace;
if (!ws) {
struct sway_seat *seat = config->handler_context.seat;
ws = seat_get_focused_workspace(seat);
}
lx = ws->x + (ws->width - container->width) / 2;
ly = ws->y + (ws->height - container->height) / 2;
lx = ws->x + (ws->width - container->pending.width) / 2;
ly = ws->y + (ws->height - container->pending.height) / 2;
}
container_floating_move_to(container, lx, ly);
return cmd_results_new(CMD_SUCCESS, NULL);
@ -886,7 +886,7 @@ static struct cmd_results *cmd_move_to_position(int argc, char **argv) {
return cmd_results_new(CMD_INVALID, "Invalid y position specified");
}
struct sway_workspace *ws = container->workspace;
struct sway_workspace *ws = container->pending.workspace;
if (!ws) {
struct sway_seat *seat = config->handler_context.seat;
ws = seat_get_focused_workspace(seat);
@ -960,14 +960,14 @@ static struct cmd_results *cmd_move_to_scratchpad(void) {
// If the container is in a floating split container,
// operate on the split container instead of the child.
if (container_is_floating_or_child(con)) {
while (con->parent) {
con = con->parent;
while (con->pending.parent) {
con = con->pending.parent;
}
}
if (!con->scratchpad) {
root_scratchpad_add_container(con, NULL);
} else if (con->workspace) {
} else if (con->pending.workspace) {
root_scratchpad_hide(con);
}
return cmd_results_new(CMD_SUCCESS, NULL);