mirror of
https://github.com/swaywm/sway.git
synced 2026-03-20 05:34:28 -04:00
container: Move pending state to state struct
Pending state is currently inlined directly in the container struct, while the current state is in a state struct. A side-effect of this is that it is not immediately obvious that pending double-buffered state is accessed, nor is it obvious what state is double-buffered. Instead, use the state struct for both current and pending.
This commit is contained in:
parent
28cadf5580
commit
a047b5ee4a
33 changed files with 723 additions and 757 deletions
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@ -113,8 +113,8 @@ static void container_move_to_container_from_direction(
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struct sway_container *container, struct sway_container *destination,
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enum wlr_direction move_dir) {
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if (destination->view) {
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if (destination->parent == container->parent &&
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destination->workspace == container->workspace) {
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if (destination->pending.parent == container->pending.parent &&
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destination->pending.workspace == container->pending.workspace) {
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sway_log(SWAY_DEBUG, "Swapping siblings");
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list_t *siblings = container_get_siblings(container);
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int container_index = list_find(siblings, container);
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@ -126,28 +126,28 @@ static void container_move_to_container_from_direction(
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int offset =
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move_dir == WLR_DIRECTION_LEFT || move_dir == WLR_DIRECTION_UP;
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int index = container_sibling_index(destination) + offset;
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if (destination->parent) {
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container_insert_child(destination->parent, container, index);
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if (destination->pending.parent) {
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container_insert_child(destination->pending.parent, container, index);
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} else {
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workspace_insert_tiling(destination->workspace,
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workspace_insert_tiling(destination->pending.workspace,
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container, index);
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}
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container->width = container->height = 0;
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container->pending.width = container->pending.height = 0;
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container->width_fraction = container->height_fraction = 0;
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workspace_squash(destination->workspace);
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workspace_squash(destination->pending.workspace);
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}
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return;
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}
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if (is_parallel(destination->layout, move_dir)) {
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if (is_parallel(destination->pending.layout, move_dir)) {
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sway_log(SWAY_DEBUG, "Reparenting container (parallel)");
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int index =
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move_dir == WLR_DIRECTION_RIGHT || move_dir == WLR_DIRECTION_DOWN ?
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0 : destination->children->length;
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0 : destination->pending.children->length;
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container_insert_child(destination, container, index);
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container->width = container->height = 0;
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container->pending.width = container->pending.height = 0;
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container->width_fraction = container->height_fraction = 0;
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workspace_squash(destination->workspace);
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workspace_squash(destination->pending.workspace);
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return;
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}
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@ -168,7 +168,7 @@ static void container_move_to_container_from_direction(
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static void container_move_to_workspace_from_direction(
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struct sway_container *container, struct sway_workspace *workspace,
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enum wlr_direction move_dir) {
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container->width = container->height = 0;
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container->pending.width = container->pending.height = 0;
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container->width_fraction = container->height_fraction = 0;
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if (is_parallel(workspace->layout, move_dir)) {
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@ -188,8 +188,8 @@ static void container_move_to_workspace_from_direction(
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workspace_add_tiling(workspace, container);
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return;
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}
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while (focus_inactive->parent) {
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focus_inactive = focus_inactive->parent;
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while (focus_inactive->pending.parent) {
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focus_inactive = focus_inactive->pending.parent;
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}
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container_move_to_container_from_direction(container, focus_inactive,
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move_dir);
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@ -197,25 +197,25 @@ static void container_move_to_workspace_from_direction(
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static void container_move_to_workspace(struct sway_container *container,
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struct sway_workspace *workspace) {
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if (container->workspace == workspace) {
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if (container->pending.workspace == workspace) {
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return;
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}
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struct sway_workspace *old_workspace = container->workspace;
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struct sway_workspace *old_workspace = container->pending.workspace;
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if (container_is_floating(container)) {
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struct sway_output *old_output = container->workspace->output;
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struct sway_output *old_output = container->pending.workspace->output;
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container_detach(container);
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workspace_add_floating(workspace, container);
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container_handle_fullscreen_reparent(container);
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// If changing output, center it within the workspace
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if (old_output != workspace->output && !container->fullscreen_mode) {
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if (old_output != workspace->output && !container->pending.fullscreen_mode) {
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container_floating_move_to_center(container);
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}
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} else {
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container_detach(container);
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if (workspace_is_empty(workspace) && container->children) {
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if (workspace_is_empty(workspace) && container->pending.children) {
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workspace_unwrap_children(workspace, container);
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} else {
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container->width = container->height = 0;
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container->pending.width = container->pending.height = 0;
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container->width_fraction = container->height_fraction = 0;
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workspace_add_tiling(workspace, container);
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}
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@ -237,13 +237,13 @@ static void container_move_to_container(struct sway_container *container,
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return;
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}
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if (container_is_floating(container)) {
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container_move_to_workspace(container, destination->workspace);
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container_move_to_workspace(container, destination->pending.workspace);
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return;
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}
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struct sway_workspace *old_workspace = container->workspace;
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struct sway_workspace *old_workspace = container->pending.workspace;
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container_detach(container);
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container->width = container->height = 0;
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container->pending.width = container->pending.height = 0;
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container->width_fraction = container->height_fraction = 0;
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if (destination->view) {
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@ -256,12 +256,12 @@ static void container_move_to_container(struct sway_container *container,
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ipc_event_window(container, "move");
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}
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if (destination->workspace) {
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workspace_focus_fullscreen(destination->workspace);
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workspace_detect_urgent(destination->workspace);
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if (destination->pending.workspace) {
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workspace_focus_fullscreen(destination->pending.workspace);
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workspace_detect_urgent(destination->pending.workspace);
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}
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if (old_workspace && old_workspace != destination->workspace) {
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if (old_workspace && old_workspace != destination->pending.workspace) {
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workspace_detect_urgent(old_workspace);
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}
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}
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@ -275,7 +275,7 @@ static bool container_move_to_next_output(struct sway_container *container,
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if (!sway_assert(ws, "Expected output to have a workspace")) {
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return false;
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}
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switch (container->fullscreen_mode) {
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switch (container->pending.fullscreen_mode) {
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case FULLSCREEN_NONE:
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container_move_to_workspace_from_direction(container, ws, move_dir);
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return true;
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@ -293,12 +293,12 @@ static bool container_move_to_next_output(struct sway_container *container,
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static bool container_move_in_direction(struct sway_container *container,
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enum wlr_direction move_dir) {
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// If moving a fullscreen view, only consider outputs
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switch (container->fullscreen_mode) {
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switch (container->pending.fullscreen_mode) {
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case FULLSCREEN_NONE:
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break;
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case FULLSCREEN_WORKSPACE:
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return container_move_to_next_output(container,
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container->workspace->output, move_dir);
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container->pending.workspace->output, move_dir);
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case FULLSCREEN_GLOBAL:
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return false;
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}
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@ -317,26 +317,26 @@ static bool container_move_in_direction(struct sway_container *container,
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while (!ancestor) {
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// Don't allow containers to move out of their
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// fullscreen or floating parent
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if (current->fullscreen_mode || container_is_floating(current)) {
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if (current->pending.fullscreen_mode || container_is_floating(current)) {
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return false;
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}
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enum sway_container_layout parent_layout = container_parent_layout(current);
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if (!is_parallel(parent_layout, move_dir)) {
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if (!current->parent) {
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if (!current->pending.parent) {
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// No parallel parent, so we reorient the workspace
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current = workspace_wrap_children(current->workspace);
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current->workspace->layout =
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current = workspace_wrap_children(current->pending.workspace);
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current->pending.workspace->layout =
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move_dir == WLR_DIRECTION_LEFT ||
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move_dir == WLR_DIRECTION_RIGHT ?
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L_HORIZ : L_VERT;
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container->height = container->width = 0;
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container->pending.height = container->pending.width = 0;
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container->height_fraction = container->width_fraction = 0;
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workspace_update_representation(current->workspace);
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workspace_update_representation(current->pending.workspace);
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wrapped = true;
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} else {
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// Keep looking for a parallel parent
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current = current->parent;
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current = current->pending.parent;
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}
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continue;
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}
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@ -356,14 +356,14 @@ static bool container_move_in_direction(struct sway_container *container,
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container_move_to_container_from_direction(container,
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target, move_dir);
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return true;
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} else if (!container->parent) {
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} else if (!container->pending.parent) {
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// Container is at workspace level so we move it to the
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// next workspace if possible
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return container_move_to_next_output(container,
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current->workspace->output, move_dir);
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current->pending.workspace->output, move_dir);
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} else {
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// Container has escaped its immediate parallel parent
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current = current->parent;
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current = current->pending.parent;
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continue;
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}
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}
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@ -377,31 +377,31 @@ static bool container_move_in_direction(struct sway_container *container,
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container_move_to_container_from_direction(container,
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target, move_dir);
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return true;
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} else if (!wrapped && !container->parent->parent &&
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container->parent->children->length == 1) {
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} else if (!wrapped && !container->pending.parent->pending.parent &&
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container->pending.parent->pending.children->length == 1) {
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// Treat singleton children as if they are at workspace level like i3
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// https://github.com/i3/i3/blob/1d9160f2d247dbaa83fb62f02fd7041dec767fc2/src/move.c#L367
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return container_move_to_next_output(container,
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ancestor->workspace->output, move_dir);
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ancestor->pending.workspace->output, move_dir);
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} else {
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// Container will be promoted
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struct sway_container *old_parent = container->parent;
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if (ancestor->parent) {
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struct sway_container *old_parent = container->pending.parent;
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if (ancestor->pending.parent) {
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// Container will move in with its parent
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container_insert_child(ancestor->parent, container,
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container_insert_child(ancestor->pending.parent, container,
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index + (offs < 0 ? 0 : 1));
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} else {
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// Container will move to workspace level,
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// may be re-split by workspace_layout
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workspace_insert_tiling(ancestor->workspace, container,
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workspace_insert_tiling(ancestor->pending.workspace, container,
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index + (offs < 0 ? 0 : 1));
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}
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ancestor->height = ancestor->width = 0;
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ancestor->pending.height = ancestor->pending.width = 0;
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ancestor->height_fraction = ancestor->width_fraction = 0;
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if (old_parent) {
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container_reap_empty(old_parent);
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}
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workspace_squash(container->workspace);
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workspace_squash(container->pending.workspace);
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return true;
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}
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}
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@ -427,14 +427,14 @@ static struct cmd_results *cmd_move_container(bool no_auto_back_and_forth,
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container = workspace_wrap_children(workspace);
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}
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if (container->fullscreen_mode == FULLSCREEN_GLOBAL) {
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if (container->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
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return cmd_results_new(CMD_FAILURE,
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"Can't move fullscreen global container");
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}
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struct sway_seat *seat = config->handler_context.seat;
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struct sway_container *old_parent = container->parent;
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struct sway_workspace *old_ws = container->workspace;
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struct sway_container *old_parent = container->pending.parent;
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struct sway_workspace *old_ws = container->pending.workspace;
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struct sway_output *old_output = old_ws ? old_ws->output : NULL;
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struct sway_node *destination = NULL;
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@ -508,7 +508,7 @@ static struct cmd_results *cmd_move_container(bool no_auto_back_and_forth,
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destination = dst ? &dst->node : &ws->node;
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} else if (strcasecmp(argv[0], "output") == 0) {
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struct sway_output *new_output = output_in_direction(argv[1],
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old_output, container->x, container->y);
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old_output, container->pending.x, container->pending.y);
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if (!new_output) {
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return cmd_results_new(CMD_FAILURE,
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"Can't find output with name/direction '%s'", argv[1]);
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@ -706,12 +706,12 @@ static struct cmd_results *cmd_move_in_direction(
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"Cannot move workspaces in a direction");
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}
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if (container_is_floating(container)) {
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if (container->fullscreen_mode) {
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if (container->pending.fullscreen_mode) {
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return cmd_results_new(CMD_FAILURE,
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"Cannot move fullscreen floating container");
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}
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double lx = container->x;
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double ly = container->y;
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double lx = container->pending.x;
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double ly = container->pending.y;
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switch (direction) {
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case WLR_DIRECTION_LEFT:
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lx -= move_amt;
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@ -729,8 +729,8 @@ static struct cmd_results *cmd_move_in_direction(
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container_floating_move_to(container, lx, ly);
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return cmd_results_new(CMD_SUCCESS, NULL);
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}
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struct sway_workspace *old_ws = container->workspace;
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struct sway_container *old_parent = container->parent;
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struct sway_workspace *old_ws = container->pending.workspace;
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struct sway_container *old_parent = container->pending.parent;
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if (!container_move_in_direction(container, direction)) {
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// Container didn't move
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@ -744,7 +744,7 @@ static struct cmd_results *cmd_move_in_direction(
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workspace_consider_destroy(old_ws);
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}
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struct sway_workspace *new_ws = container->workspace;
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struct sway_workspace *new_ws = container->pending.workspace;
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if (root->fullscreen_global) {
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arrange_root();
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@ -781,8 +781,8 @@ static struct cmd_results *cmd_move_to_position_pointer(
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}
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struct wlr_cursor *cursor = seat->cursor->cursor;
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/* Determine where to put the window. */
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double lx = cursor->x - container->width / 2;
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double ly = cursor->y - container->height / 2;
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double lx = cursor->x - container->pending.width / 2;
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double ly = cursor->y - container->pending.height / 2;
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/* Correct target coordinates to be in bounds (on screen). */
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struct wlr_output *output = wlr_output_layout_output_at(
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@ -792,11 +792,11 @@ static struct cmd_results *cmd_move_to_position_pointer(
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wlr_output_layout_get_box(root->output_layout, output);
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lx = fmax(lx, box->x);
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ly = fmax(ly, box->y);
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if (lx + container->width > box->x + box->width) {
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lx = box->x + box->width - container->width;
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if (lx + container->pending.width > box->x + box->width) {
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lx = box->x + box->width - container->pending.width;
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}
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if (ly + container->height > box->y + box->height) {
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ly = box->y + box->height - container->height;
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if (ly + container->pending.height > box->y + box->height) {
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ly = box->y + box->height - container->pending.height;
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}
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}
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@ -846,16 +846,16 @@ static struct cmd_results *cmd_move_to_position(int argc, char **argv) {
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} else if (strcmp(argv[0], "center") == 0) {
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double lx, ly;
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if (absolute) {
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lx = root->x + (root->width - container->width) / 2;
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ly = root->y + (root->height - container->height) / 2;
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lx = root->x + (root->width - container->pending.width) / 2;
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ly = root->y + (root->height - container->pending.height) / 2;
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} else {
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struct sway_workspace *ws = container->workspace;
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struct sway_workspace *ws = container->pending.workspace;
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if (!ws) {
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struct sway_seat *seat = config->handler_context.seat;
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ws = seat_get_focused_workspace(seat);
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}
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lx = ws->x + (ws->width - container->width) / 2;
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ly = ws->y + (ws->height - container->height) / 2;
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lx = ws->x + (ws->width - container->pending.width) / 2;
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ly = ws->y + (ws->height - container->pending.height) / 2;
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}
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container_floating_move_to(container, lx, ly);
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return cmd_results_new(CMD_SUCCESS, NULL);
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@ -886,7 +886,7 @@ static struct cmd_results *cmd_move_to_position(int argc, char **argv) {
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return cmd_results_new(CMD_INVALID, "Invalid y position specified");
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}
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struct sway_workspace *ws = container->workspace;
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struct sway_workspace *ws = container->pending.workspace;
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if (!ws) {
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struct sway_seat *seat = config->handler_context.seat;
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ws = seat_get_focused_workspace(seat);
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@ -960,14 +960,14 @@ static struct cmd_results *cmd_move_to_scratchpad(void) {
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// If the container is in a floating split container,
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// operate on the split container instead of the child.
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if (container_is_floating_or_child(con)) {
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while (con->parent) {
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con = con->parent;
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while (con->pending.parent) {
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con = con->pending.parent;
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}
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}
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if (!con->scratchpad) {
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root_scratchpad_add_container(con, NULL);
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} else if (con->workspace) {
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} else if (con->pending.workspace) {
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root_scratchpad_hide(con);
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}
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return cmd_results_new(CMD_SUCCESS, NULL);
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