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Implement floating_modifier and mouse operations for floating views
This implements the following: * `floating_modifier` configuration directive * Drag a floating window by its title bar * Hold mod + drag a floating window from anywhere * Resize a floating view by dragging the border * Resize a floating view by holding mod and right clicking anywhere on the view * Resize a floating view and keep aspect ratio by holding shift while resizing using either method * Mouse cursor turns into resize when hovering floating border or corner
This commit is contained in:
parent
27f65b94ae
commit
9fbe13b9be
11 changed files with 395 additions and 17 deletions
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@ -5,15 +5,19 @@
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#elif __FreeBSD__
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#include <dev/evdev/input-event-codes.h>
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#endif
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#include <limits.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/types/wlr_idle.h>
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#include "list.h"
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#include "log.h"
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#include "sway/desktop.h"
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#include "sway/desktop/transaction.h"
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#include "sway/input/cursor.h"
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#include "sway/input/keyboard.h"
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#include "sway/layers.h"
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#include "sway/output.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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#include "wlr-layer-shell-unstable-v1-protocol.h"
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@ -127,7 +131,7 @@ static struct sway_container *container_at_coords(
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return ws;
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}
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c = seat_get_focus_inactive(seat, output->swayc);
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c = seat_get_active_child(seat, output->swayc);
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if (c) {
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return c;
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}
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@ -139,6 +143,173 @@ static struct sway_container *container_at_coords(
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return output->swayc;
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}
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static enum resize_edge find_resize_edge(struct sway_container *cont,
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struct sway_cursor *cursor) {
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if (cont->type != C_VIEW) {
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return RESIZE_EDGE_NONE;
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}
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struct sway_view *view = cont->sway_view;
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if (view->border == B_NONE || !view->border_thickness || view->using_csd) {
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return RESIZE_EDGE_NONE;
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}
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enum resize_edge edge = 0;
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if (cursor->cursor->x < cont->x + view->border_thickness) {
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edge |= RESIZE_EDGE_LEFT;
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}
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if (cursor->cursor->y < cont->y + view->border_thickness) {
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edge |= RESIZE_EDGE_TOP;
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}
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if (cursor->cursor->x >= cont->x + cont->width - view->border_thickness) {
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edge |= RESIZE_EDGE_RIGHT;
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}
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if (cursor->cursor->y >= cont->y + cont->height - view->border_thickness) {
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edge |= RESIZE_EDGE_BOTTOM;
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}
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return edge;
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}
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static void handle_drag_motion(struct sway_seat *seat,
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struct sway_cursor *cursor) {
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struct sway_container *con = seat->op_container;
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desktop_damage_whole_container(con);
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container_floating_translate(con,
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cursor->cursor->x - cursor->previous.x,
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cursor->cursor->y - cursor->previous.y);
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desktop_damage_whole_container(con);
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}
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static void calculate_floating_constraints(struct sway_container *con,
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int *min_width, int *max_width, int *min_height, int *max_height) {
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if (config->floating_minimum_width == -1) { // no minimum
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*min_width = 0;
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} else if (config->floating_minimum_width == 0) { // automatic
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*min_width = 75;
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} else {
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*min_width = config->floating_minimum_width;
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}
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if (config->floating_minimum_height == -1) { // no minimum
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*min_height = 0;
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} else if (config->floating_minimum_height == 0) { // automatic
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*min_height = 50;
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} else {
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*min_height = config->floating_minimum_height;
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}
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if (config->floating_maximum_width == -1) { // no maximum
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*max_width = INT_MAX;
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} else if (config->floating_maximum_width == 0) { // automatic
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struct sway_container *ws = container_parent(con, C_WORKSPACE);
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*max_width = ws->width;
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} else {
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*max_width = config->floating_maximum_width;
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}
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if (config->floating_maximum_height == -1) { // no maximum
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*max_height = INT_MAX;
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} else if (config->floating_maximum_height == 0) { // automatic
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struct sway_container *ws = container_parent(con, C_WORKSPACE);
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*max_height = ws->height;
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} else {
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*max_height = config->floating_maximum_height;
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}
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}
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static void handle_resize_motion(struct sway_seat *seat,
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struct sway_cursor *cursor) {
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struct sway_container *con = seat->op_container;
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double center_lx = con->x + con->width / 2;
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double center_ly = con->y + con->height / 2;
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enum resize_edge edge = seat->op_resize_edge;
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// The amount the mouse has moved since the start of the resize operation
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// Positive is down/right
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double mouse_move_x = cursor->cursor->x - seat->op_ref_lx;
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double mouse_move_y = cursor->cursor->y - seat->op_ref_ly;
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if (edge == RESIZE_EDGE_TOP || edge == RESIZE_EDGE_BOTTOM) {
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mouse_move_x = 0;
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}
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if (edge == RESIZE_EDGE_LEFT || edge == RESIZE_EDGE_RIGHT) {
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mouse_move_y = 0;
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}
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double grow_width = seat->op_ref_lx > center_lx ?
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mouse_move_x : -mouse_move_x;
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double grow_height = seat->op_ref_ly > center_ly ?
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mouse_move_y : -mouse_move_y;
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if (seat->op_resize_preserve_ratio) {
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double x_multiplier = grow_width / seat->op_ref_width;
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double y_multiplier = grow_height / seat->op_ref_height;
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double avg_multiplier = (x_multiplier + y_multiplier) / 2;
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grow_width = seat->op_ref_width * avg_multiplier;
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grow_height = seat->op_ref_height * avg_multiplier;
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}
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// If we're resizing from the center (mod + right click), we need to double
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// the amount we're growing because we're doing it in both directions.
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if (edge == RESIZE_EDGE_NONE) {
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grow_width *= 2;
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grow_height *= 2;
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}
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// Determine new width/height, and accommodate for min/max values
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double width = seat->op_ref_width + grow_width;
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double height = seat->op_ref_height + grow_height;
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int min_width, max_width, min_height, max_height;
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calculate_floating_constraints(con, &min_width, &max_width,
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&min_height, &max_height);
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width = fmax(min_width, fmin(width, max_width));
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height = fmax(min_height, fmin(height, max_height));
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// Recalculate these, in case we hit a min/max limit
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grow_width = width - seat->op_ref_width;
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grow_height = height - seat->op_ref_height;
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// Determine grow x/y values - these are relative to the container's x/y at
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// the start of the resize operation.
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double grow_x = 0, grow_y = 0;
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if (edge & RESIZE_EDGE_LEFT) {
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grow_x = -grow_width;
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} else if (edge & RESIZE_EDGE_RIGHT) {
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grow_x = 0;
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} else {
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grow_x = -grow_width / 2;
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}
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if (edge & RESIZE_EDGE_TOP) {
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grow_y = -grow_height;
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} else if (edge & RESIZE_EDGE_BOTTOM) {
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grow_y = 0;
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} else {
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grow_y = -grow_height / 2;
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}
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// Determine the amounts we need to bump everything relative to the current
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// size.
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int relative_grow_width = width - con->width;
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int relative_grow_height = height - con->height;
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int relative_grow_x = (seat->op_ref_con_lx + grow_x) - con->x;
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int relative_grow_y = (seat->op_ref_con_ly + grow_y) - con->y;
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// Actually resize stuff
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con->x += relative_grow_x;
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con->y += relative_grow_y;
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con->width += relative_grow_width;
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con->height += relative_grow_height;
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if (con->type == C_VIEW) {
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struct sway_view *view = con->sway_view;
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view->x += relative_grow_x;
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view->y += relative_grow_y;
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view->width += relative_grow_width;
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view->height += relative_grow_height;
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}
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arrange_windows(con);
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transaction_commit_dirty();
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}
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void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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bool allow_refocusing) {
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if (time_msec == 0) {
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@ -146,6 +317,18 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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}
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struct sway_seat *seat = cursor->seat;
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if (seat->operation != OP_NONE) {
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if (seat->operation == OP_DRAG) {
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handle_drag_motion(seat, cursor);
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} else {
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handle_resize_motion(seat, cursor);
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}
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cursor->previous.x = cursor->cursor->x;
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cursor->previous.y = cursor->cursor->y;
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return;
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}
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struct wlr_seat *wlr_seat = seat->wlr_seat;
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struct wlr_surface *surface = NULL;
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double sx, sy;
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@ -194,15 +377,54 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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}
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}
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// reset cursor if switching between clients
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struct wl_client *client = NULL;
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if (surface != NULL) {
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client = wl_resource_get_client(surface->resource);
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}
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if (client != cursor->image_client) {
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// Handle cursor image
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if (surface) {
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// Reset cursor if switching between clients
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struct wl_client *client = wl_resource_get_client(surface->resource);
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if (client != cursor->image_client) {
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wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager,
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"left_ptr", cursor->cursor);
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cursor->image_client = client;
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}
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} else if (c && container_is_floating(c)) {
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// Try a floating container's resize edge
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enum resize_edge edge = find_resize_edge(c, cursor);
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if (edge == RESIZE_EDGE_NONE) {
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wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager,
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"left_ptr", cursor->cursor);
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} else if (edge == RESIZE_EDGE_TOP) {
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wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager,
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"top_side", cursor->cursor);
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} else if (edge == RESIZE_EDGE_RIGHT) {
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wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager,
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"right_side", cursor->cursor);
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} else if (edge == RESIZE_EDGE_BOTTOM) {
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wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager,
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"bottom_side", cursor->cursor);
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} else if (edge == RESIZE_EDGE_LEFT) {
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wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager,
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"left_side", cursor->cursor);
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} else if (edge == (RESIZE_EDGE_TOP | RESIZE_EDGE_LEFT)) {
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wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager,
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"top_left_corner", cursor->cursor);
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} else if (edge == (RESIZE_EDGE_TOP | RESIZE_EDGE_RIGHT)) {
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wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager,
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"top_right_corner", cursor->cursor);
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} else if (edge == (RESIZE_EDGE_BOTTOM | RESIZE_EDGE_LEFT)) {
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wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager,
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"bottom_left_corner", cursor->cursor);
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} else if (edge == (RESIZE_EDGE_BOTTOM | RESIZE_EDGE_RIGHT)) {
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wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager,
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"bottom_right_corner", cursor->cursor);
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} else {
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wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager,
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"left_ptr", cursor->cursor);
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}
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cursor->image_client = NULL;
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} else {
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wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager,
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"left_ptr", cursor->cursor);
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cursor->image_client = client;
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"left_ptr", cursor->cursor);
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cursor->image_client = NULL;
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}
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// send pointer enter/leave
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@ -243,8 +465,79 @@ static void handle_cursor_motion_absolute(
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transaction_commit_dirty();
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}
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static void handle_end_operation(struct sway_seat *seat) {
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if (seat->operation == OP_DRAG) {
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// We "move" the container to its own location so it discovers its
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// output again.
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struct sway_container *con = seat->op_container;
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container_floating_move_to(con, con->x, con->y);
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seat->operation = OP_NONE;
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seat->op_container = NULL;
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} else {
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// OP_RESIZE
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seat->operation = OP_NONE;
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seat->op_container = NULL;
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}
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}
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static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
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uint32_t time_msec, uint32_t button, enum wlr_button_state state,
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struct wlr_surface *surface, double sx, double sy,
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struct sway_container *cont) {
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struct sway_seat *seat = cursor->seat;
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// Deny dragging or resizing a fullscreen view
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if (cont->type == C_VIEW && cont->sway_view->is_fullscreen) {
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wlr_seat_pointer_notify_button(seat->wlr_seat, time_msec, button, state);
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return;
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}
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
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bool mod_pressed = keyboard &&
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(keyboard->modifiers.depressed & config->floating_mod);
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enum resize_edge edge = find_resize_edge(cont, cursor);
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bool over_title = edge == RESIZE_EDGE_NONE && !surface;
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// Check for beginning drag
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if (button == BTN_LEFT && state == WLR_BUTTON_PRESSED &&
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(mod_pressed || over_title)) {
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seat->operation = OP_DRAG;
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seat->op_container = cont;
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seat->op_button = button;
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return;
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}
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// Check for beginning resize
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bool resizing_via_border = button == BTN_LEFT && edge;
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bool resizing_via_mod = button == BTN_RIGHT && mod_pressed;
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if ((resizing_via_border || resizing_via_mod) &&
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state == WLR_BUTTON_PRESSED) {
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seat->operation = OP_RESIZE;
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seat->op_container = cont;
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seat->op_resize_preserve_ratio = keyboard &&
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(keyboard->modifiers.depressed & 1); // Shift
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seat->op_resize_edge = edge;
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seat->op_button = button;
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seat->op_ref_lx = cursor->cursor->x;
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seat->op_ref_ly = cursor->cursor->y;
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seat->op_ref_con_lx = cont->x;
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seat->op_ref_con_ly = cont->y;
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seat->op_ref_width = cont->width;
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seat->op_ref_height = cont->height;
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return;
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}
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// Send event to surface
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wlr_seat_pointer_notify_button(seat->wlr_seat, time_msec, button, state);
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}
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void dispatch_cursor_button(struct sway_cursor *cursor,
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uint32_t time_msec, uint32_t button, enum wlr_button_state state) {
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if (cursor->seat->operation != OP_NONE &&
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button == cursor->seat->op_button && state == WLR_BUTTON_RELEASED) {
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handle_end_operation(cursor->seat);
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return;
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}
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if (time_msec == 0) {
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time_msec = get_current_time_msec();
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}
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@ -259,6 +552,11 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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if (layer->current.keyboard_interactive) {
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seat_set_focus_layer(cursor->seat, layer);
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}
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wlr_seat_pointer_notify_button(cursor->seat->wlr_seat,
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time_msec, button, state);
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} else if (cont && container_is_floating(cont)) {
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dispatch_cursor_button_floating(cursor, time_msec, button, state,
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surface, sx, sy, cont);
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} else if (surface && cont && cont->type != C_VIEW) {
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// Avoid moving keyboard focus from a surface that accepts it to one
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// that does not unless the change would move us to a new workspace.
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@ -275,12 +573,14 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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if (new_ws != old_ws) {
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seat_set_focus(cursor->seat, cont);
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}
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wlr_seat_pointer_notify_button(cursor->seat->wlr_seat,
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time_msec, button, state);
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} else if (cont) {
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seat_set_focus(cursor->seat, cont);
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wlr_seat_pointer_notify_button(cursor->seat->wlr_seat,
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time_msec, button, state);
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}
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wlr_seat_pointer_notify_button(cursor->seat->wlr_seat,
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time_msec, button, state);
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transaction_commit_dirty();
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}
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