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Implement floating_modifier and mouse operations for floating views
This implements the following: * `floating_modifier` configuration directive * Drag a floating window by its title bar * Hold mod + drag a floating window from anywhere * Resize a floating view by dragging the border * Resize a floating view by holding mod and right clicking anywhere on the view * Resize a floating view and keep aspect ratio by holding shift while resizing using either method * Mouse cursor turns into resize when hovering floating border or corner
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11 changed files with 395 additions and 17 deletions
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@ -34,6 +34,8 @@ struct sway_drag_icon {
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struct wl_listener destroy;
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};
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enum resize_edge;
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struct sway_seat {
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struct wlr_seat *wlr_seat;
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struct sway_cursor *cursor;
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@ -52,6 +54,20 @@ struct sway_seat {
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int32_t touch_id;
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double touch_x, touch_y;
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// Operations (drag and resize)
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enum {
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OP_NONE,
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OP_DRAG,
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OP_RESIZE,
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} operation;
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struct sway_container *op_container;
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enum resize_edge op_resize_edge;
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uint32_t op_button;
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bool op_resize_preserve_ratio;
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double op_ref_lx, op_ref_ly; // cursor's x/y at start of op
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double op_ref_width, op_ref_height; // container's size at start of op
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double op_ref_con_lx, op_ref_con_ly; // container's x/y at start of op
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struct wl_listener focus_destroy;
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struct wl_listener new_container;
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struct wl_listener new_drag_icon;
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