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	Merge pull request #1625 from emersion/matrix-redesign
Update rendering code for wlroots matrix redesign
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						9823a7c6c8
					
				
					 1 changed files with 10 additions and 10 deletions
				
			
		|  | @ -3,19 +3,19 @@ | |||
| #include <stdlib.h> | ||||
| #include <time.h> | ||||
| #include <wayland-server.h> | ||||
| #include <wlr/render.h> | ||||
| #include <wlr/types/wlr_matrix.h> | ||||
| #include <wlr/types/wlr_output.h> | ||||
| #include <wlr/types/wlr_surface.h> | ||||
| #include <wlr/types/wlr_wl_shell.h> | ||||
| #include <wlr/render.h> | ||||
| #include <wlr/render/matrix.h> | ||||
| #include "log.h" | ||||
| #include "sway/container.h" | ||||
| #include "sway/input/input-manager.h" | ||||
| #include "sway/input/seat.h" | ||||
| #include "sway/layout.h" | ||||
| #include "sway/output.h" | ||||
| #include "sway/server.h" | ||||
| #include "sway/view.h" | ||||
| #include "sway/input/input-manager.h" | ||||
| #include "sway/input/seat.h" | ||||
| 
 | ||||
| /**
 | ||||
|  * Rotate a child's position relative to a parent. The parent size is (pw, ph), | ||||
|  | @ -59,11 +59,11 @@ static void render_surface(struct wlr_surface *surface, | |||
| 			.x = lx, .y = ly, | ||||
| 			.width = render_width, .height = render_height | ||||
| 		}; | ||||
| 		float matrix[16]; | ||||
| 		wlr_matrix_project_box(&matrix, &render_box, | ||||
| 				surface->current->transform, 0, &wlr_output->transform_matrix); | ||||
| 		wlr_render_with_matrix(server.renderer, surface->texture, | ||||
| 			&matrix, 1.0f); // TODO: configurable alpha
 | ||||
| 		float matrix[9]; | ||||
| 		wlr_matrix_project_box(matrix, &render_box, surface->current->transform, | ||||
| 			0, wlr_output->transform_matrix); | ||||
| 		wlr_render_texture_with_matrix(server.renderer, surface->texture, | ||||
| 			matrix, 1.0f); // TODO: configurable alpha
 | ||||
| 
 | ||||
| 		wlr_surface_send_frame_done(surface, when); | ||||
| 	} | ||||
|  | @ -183,7 +183,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) { | |||
| 	struct sway_server *server = soutput->server; | ||||
| 	float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f}; | ||||
| 	struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend); | ||||
| 	wlr_renderer_clear(renderer, &clear_color); | ||||
| 	wlr_renderer_clear(renderer, clear_color); | ||||
| 
 | ||||
| 	int buffer_age = -1; | ||||
| 	wlr_output_make_current(wlr_output, &buffer_age); | ||||
|  |  | |||
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	 Drew DeVault
						Drew DeVault