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Move modifier name table to common/util.c
Lookup of modifier names is required in several places, thus it makes sense to move it to a general place.
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parent
c20c63b677
commit
95e0f44c73
4 changed files with 69 additions and 66 deletions
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@ -13,3 +13,41 @@ int numlen(int n) {
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if (n >= 10) return 2;
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return 1;
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}
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static struct modifier_key {
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char *name;
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uint32_t mod;
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} modifiers[] = {
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{ XKB_MOD_NAME_SHIFT, WLC_BIT_MOD_SHIFT },
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{ XKB_MOD_NAME_CAPS, WLC_BIT_MOD_CAPS },
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{ XKB_MOD_NAME_CTRL, WLC_BIT_MOD_CTRL },
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{ "Ctrl", WLC_BIT_MOD_CTRL },
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{ XKB_MOD_NAME_ALT, WLC_BIT_MOD_ALT },
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{ "Alt", WLC_BIT_MOD_ALT },
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{ XKB_MOD_NAME_NUM, WLC_BIT_MOD_MOD2 },
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{ "Mod3", WLC_BIT_MOD_MOD3 },
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{ XKB_MOD_NAME_LOGO, WLC_BIT_MOD_LOGO },
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{ "Mod5", WLC_BIT_MOD_MOD5 },
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};
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uint32_t get_modifier_mask_by_name(const char *name) {
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int i;
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for (i = 0; i < (int)(sizeof(modifiers) / sizeof(struct modifier_key)); ++i) {
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if (strcasecmp(modifiers[i].name, name) == 0) {
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return modifiers[i].mod;
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}
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}
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return 0;
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}
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const char *get_modifier_name_by_mask(uint32_t modifier) {
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int i;
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for (i = 0; i < (int)(sizeof(modifiers) / sizeof(struct modifier_key)); ++i) {
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if (modifiers[i].mod == modifier) {
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return modifiers[i].name;
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}
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}
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return NULL;
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}
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