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Introduce sway_text_node
This is a helper on top of a wlr_scene_buffer that will handle text rendering for us.
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@ -10,6 +10,7 @@ sway_sources = files(
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'realtime.c',
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'scene_descriptor.c',
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'server.c',
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'sway_text_node.c',
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'swaynag.c',
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'xdg_activation_v1.c',
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'xdg_decoration.c',
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