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Align titles to baseline
This does the following: * Adds a baseline argument to get_text_size (the baseline is the distance from the top of the texture to the baseline). * Stores the baseline in the container when calculating the title height. * Takes the baseline into account when calculating the config's max font height. * When rendering, pads the textures according to the baseline so they line up.
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11 changed files with 49 additions and 32 deletions
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@ -935,7 +935,8 @@ static void update_marks_texture(struct sway_view *view,
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int height = view->container->title_height * scale;
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cairo_t *c = cairo_create(NULL);
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get_text_size(c, config->font, &width, NULL, scale, false, "%s", buffer);
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get_text_size(c, config->font, &width, NULL, NULL, scale, false,
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"%s", buffer);
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cairo_destroy(c);
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cairo_surface_t *surface = cairo_image_surface_create(
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