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Align titles to baseline
This does the following: * Adds a baseline argument to get_text_size (the baseline is the distance from the top of the texture to the baseline). * Stores the baseline in the container when calculating the title height. * Takes the baseline into account when calculating the config's max font height. * When rendering, pads the textures according to the baseline so they line up.
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11 changed files with 49 additions and 32 deletions
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@ -117,6 +117,7 @@ struct sway_container {
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struct wlr_texture *title_unfocused;
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struct wlr_texture *title_urgent;
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size_t title_height;
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size_t title_baseline;
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struct {
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struct wl_signal destroy;
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