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Introduce seat_set_focus_container and seat_set_focus_workspace
These are the same as seat_set_focus, but accept a specific type rather than using nodes. Doing this adds more typesafety and lets us avoid using &con->node which looks a little ugly. This fixes a crash that pretty much nobody would ever come across. If you have a bindsym for "focus" with no arguments and run it from an empty workspace, sway would crash because it assumes `container` is not NULL.
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12 changed files with 42 additions and 25 deletions
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@ -675,7 +675,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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// Handle tiling resize via border
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if (resize_edge && button == BTN_LEFT && state == WLR_BUTTON_PRESSED &&
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!is_floating) {
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seat_set_focus(seat, &cont->node);
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seat_set_focus_container(seat, cont);
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seat_begin_resize_tiling(seat, cont, button, edge);
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return;
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}
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@ -704,7 +704,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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image = "sw-resize";
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}
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cursor_set_image(seat->cursor, image, NULL);
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seat_set_focus(seat, &cont->node);
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seat_set_focus_container(seat, cont);
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seat_begin_resize_tiling(seat, cont, button, edge);
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return;
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}
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@ -753,7 +753,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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// Handle mousedown on a container surface
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if (surface && cont && state == WLR_BUTTON_PRESSED) {
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seat_set_focus(seat, &cont->node);
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seat_set_focus_container(seat, cont);
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seat_pointer_notify_button(seat, time_msec, button, state);
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seat_begin_down(seat, cont, button, sx, sy);
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return;
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@ -761,7 +761,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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// Handle clicking a container surface
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if (cont) {
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seat_set_focus(seat, &cont->node);
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seat_set_focus_container(seat, cont);
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seat_pointer_notify_button(seat, time_msec, button, state);
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return;
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}
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