input: remove motion deltas from seatop callbacks

Straightforward cleanup, they haven't been used for a while.
This commit is contained in:
Tudor Brindus 2020-10-31 17:56:21 -04:00 committed by Simon Ser
parent 96578aa91e
commit 8c12e71a66
9 changed files with 19 additions and 31 deletions

View file

@ -359,7 +359,7 @@ static void pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
wlr_cursor_move(cursor->cursor, device, dx, dy);
seatop_pointer_motion(cursor->seat, time_msec, dx, dy);
seatop_pointer_motion(cursor->seat, time_msec);
}
static void handle_pointer_motion_relative(
@ -621,7 +621,7 @@ static void handle_tablet_tool_position(struct sway_cursor *cursor,
if (!cursor->simulating_pointer_from_tool_tip &&
((surface && wlr_surface_accepts_tablet_v2(tablet->tablet_v2, surface)) ||
wlr_tablet_tool_v2_has_implicit_grab(tool->tablet_v2_tool))) {
seatop_tablet_tool_motion(seat, tool, time_msec, dx, dy);
seatop_tablet_tool_motion(seat, tool, time_msec);
} else {
wlr_tablet_v2_tablet_tool_notify_proximity_out(tool->tablet_v2_tool);
pointer_motion(cursor, time_msec, input_device->wlr_device, dx, dy, dx, dy);