mirror of
				https://github.com/swaywm/sway.git
				synced 2025-11-03 09:01:43 -05:00 
			
		
		
		
	
						commit
						8686142351
					
				
					 1 changed files with 77 additions and 51 deletions
				
			
		
							
								
								
									
										128
									
								
								sway/handlers.c
									
										
									
									
									
								
							
							
						
						
									
										128
									
								
								sway/handlers.c
									
										
									
									
									
								
							| 
						 | 
					@ -25,6 +25,7 @@ static bool m1_held = false;
 | 
				
			||||||
static bool dragging = false;
 | 
					static bool dragging = false;
 | 
				
			||||||
static bool m2_held = false;
 | 
					static bool m2_held = false;
 | 
				
			||||||
static bool resizing = false;
 | 
					static bool resizing = false;
 | 
				
			||||||
 | 
					static bool lock_left, lock_right, lock_top, lock_bottom = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static bool floating_mod_pressed(void) {
 | 
					static bool floating_mod_pressed(void) {
 | 
				
			||||||
	return key_modifiers & config->floating_mod;
 | 
						return key_modifiers & config->floating_mod;
 | 
				
			||||||
| 
						 | 
					@ -368,61 +369,78 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
 | 
				
			||||||
	// Do checks to determine if proper keys are being held
 | 
						// Do checks to determine if proper keys are being held
 | 
				
			||||||
	swayc_t *view = get_focused_view(active_workspace);
 | 
						swayc_t *view = get_focused_view(active_workspace);
 | 
				
			||||||
	uint32_t edge = 0;
 | 
						uint32_t edge = 0;
 | 
				
			||||||
	if (dragging && view && view->is_floating) {
 | 
						if (dragging && view) {
 | 
				
			||||||
		int dx = mouse_origin.x - prev_pos.x;
 | 
							if (view->is_floating) {
 | 
				
			||||||
		int dy = mouse_origin.y - prev_pos.y;
 | 
								int dx = mouse_origin.x - prev_pos.x;
 | 
				
			||||||
		view->x += dx;
 | 
								int dy = mouse_origin.y - prev_pos.y;
 | 
				
			||||||
		view->y += dy;
 | 
								view->x += dx;
 | 
				
			||||||
		changed_floating = true;
 | 
								view->y += dy;
 | 
				
			||||||
	} else if (resizing && view && view->is_floating) {
 | 
					 | 
				
			||||||
		int dx = mouse_origin.x - prev_pos.x;
 | 
					 | 
				
			||||||
		int dy = mouse_origin.y - prev_pos.y;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		// Move and resize the view based on the dx/dy and mouse position
 | 
					 | 
				
			||||||
		int midway_x = view->x + view->width/2;
 | 
					 | 
				
			||||||
		int midway_y = view->y + view->height/2;
 | 
					 | 
				
			||||||
		if (dx < 0) {
 | 
					 | 
				
			||||||
			changed_floating = true;
 | 
								changed_floating = true;
 | 
				
			||||||
			if (mouse_origin.x > midway_x) {
 | 
					 | 
				
			||||||
				view->width += dx;
 | 
					 | 
				
			||||||
				edge += WLC_RESIZE_EDGE_RIGHT;
 | 
					 | 
				
			||||||
			} else {
 | 
					 | 
				
			||||||
				view->x += dx;
 | 
					 | 
				
			||||||
				view->width -= dx;
 | 
					 | 
				
			||||||
				edge += WLC_RESIZE_EDGE_LEFT;
 | 
					 | 
				
			||||||
			}
 | 
					 | 
				
			||||||
		} else if (dx > 0){
 | 
					 | 
				
			||||||
			changed_floating = true;
 | 
					 | 
				
			||||||
			if (mouse_origin.x > midway_x) {
 | 
					 | 
				
			||||||
				view->width += dx;
 | 
					 | 
				
			||||||
				edge += WLC_RESIZE_EDGE_RIGHT;
 | 
					 | 
				
			||||||
			} else {
 | 
					 | 
				
			||||||
				view->x += dx;
 | 
					 | 
				
			||||||
				view->width -= dx;
 | 
					 | 
				
			||||||
				edge += WLC_RESIZE_EDGE_LEFT;
 | 
					 | 
				
			||||||
			}
 | 
					 | 
				
			||||||
		}
 | 
							}
 | 
				
			||||||
 | 
						} else if (resizing && view) {
 | 
				
			||||||
 | 
							if (view->is_floating) {
 | 
				
			||||||
 | 
								int dx = mouse_origin.x - prev_pos.x;
 | 
				
			||||||
 | 
								int dy = mouse_origin.y - prev_pos.y;
 | 
				
			||||||
 | 
								int min_sane_w = 100;
 | 
				
			||||||
 | 
								int min_sane_h = 60;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		if (dy < 0) {
 | 
								// Move and resize the view based on the dx/dy and mouse position
 | 
				
			||||||
			changed_floating = true;
 | 
								int midway_x = view->x + view->width/2;
 | 
				
			||||||
			if (mouse_origin.y > midway_y) {
 | 
								int midway_y = view->y + view->height/2;
 | 
				
			||||||
				view->height += dy;
 | 
								if (dx < 0) {
 | 
				
			||||||
				edge += WLC_RESIZE_EDGE_BOTTOM;
 | 
									if (!lock_right) {
 | 
				
			||||||
			} else {
 | 
										if (view->width > min_sane_w) {
 | 
				
			||||||
				view->y += dy;
 | 
											changed_floating = true;
 | 
				
			||||||
				view->height -= dy;
 | 
											view->width += dx;
 | 
				
			||||||
				edge += WLC_RESIZE_EDGE_TOP;
 | 
											edge += WLC_RESIZE_EDGE_RIGHT;
 | 
				
			||||||
 | 
										}
 | 
				
			||||||
 | 
									} else if (mouse_origin.x < midway_x && !lock_left) {
 | 
				
			||||||
 | 
										changed_floating = true;
 | 
				
			||||||
 | 
										view->x += dx;
 | 
				
			||||||
 | 
										view->width -= dx;
 | 
				
			||||||
 | 
										edge += WLC_RESIZE_EDGE_LEFT;
 | 
				
			||||||
 | 
									}
 | 
				
			||||||
 | 
								} else if (dx > 0){
 | 
				
			||||||
 | 
									if (mouse_origin.x > midway_x && !lock_right) {
 | 
				
			||||||
 | 
										changed_floating = true;
 | 
				
			||||||
 | 
										view->width += dx;
 | 
				
			||||||
 | 
										edge += WLC_RESIZE_EDGE_RIGHT;
 | 
				
			||||||
 | 
									} else if (!lock_left) {
 | 
				
			||||||
 | 
										if (view->width > min_sane_w) {
 | 
				
			||||||
 | 
											changed_floating = true;
 | 
				
			||||||
 | 
											view->x += dx;
 | 
				
			||||||
 | 
											view->width -= dx;
 | 
				
			||||||
 | 
											edge += WLC_RESIZE_EDGE_LEFT;
 | 
				
			||||||
 | 
										}
 | 
				
			||||||
 | 
									}
 | 
				
			||||||
			}
 | 
								}
 | 
				
			||||||
		} else if (dy > 0) {
 | 
					
 | 
				
			||||||
			changed_floating = true;
 | 
								if (dy < 0) {
 | 
				
			||||||
			if (mouse_origin.y > midway_y) {
 | 
									if (!lock_bottom) {
 | 
				
			||||||
				view->height += dy;
 | 
										if (view->height > min_sane_h) {
 | 
				
			||||||
				edge += WLC_RESIZE_EDGE_BOTTOM;
 | 
											changed_floating = true;
 | 
				
			||||||
			} else {
 | 
											view->height += dy;
 | 
				
			||||||
				edge = WLC_RESIZE_EDGE_BOTTOM;
 | 
											edge += WLC_RESIZE_EDGE_BOTTOM;
 | 
				
			||||||
				view->y += dy;
 | 
										}
 | 
				
			||||||
				view->height -= dy;
 | 
									} else if (mouse_origin.y < midway_y && !lock_top) {
 | 
				
			||||||
				edge += WLC_RESIZE_EDGE_TOP;
 | 
										changed_floating = true;
 | 
				
			||||||
 | 
										view->y += dy;
 | 
				
			||||||
 | 
										view->height -= dy;
 | 
				
			||||||
 | 
										edge += WLC_RESIZE_EDGE_TOP;
 | 
				
			||||||
 | 
									}
 | 
				
			||||||
 | 
								} else if (dy > 0) {
 | 
				
			||||||
 | 
									if (mouse_origin.y > midway_y && !lock_bottom) {
 | 
				
			||||||
 | 
										changed_floating = true;
 | 
				
			||||||
 | 
										view->height += dy;
 | 
				
			||||||
 | 
										edge += WLC_RESIZE_EDGE_BOTTOM;
 | 
				
			||||||
 | 
									} else if (!lock_top) {
 | 
				
			||||||
 | 
										if (view->height > min_sane_h) {
 | 
				
			||||||
 | 
											changed_floating = true;
 | 
				
			||||||
 | 
											view->y += dy;
 | 
				
			||||||
 | 
											view->height -= dy;
 | 
				
			||||||
 | 
											edge += WLC_RESIZE_EDGE_TOP;
 | 
				
			||||||
 | 
										}
 | 
				
			||||||
 | 
									}
 | 
				
			||||||
			}
 | 
								}
 | 
				
			||||||
		}
 | 
							}
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
| 
						 | 
					@ -482,6 +500,12 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
 | 
				
			||||||
			if (floating_mod_pressed()) {
 | 
								if (floating_mod_pressed()) {
 | 
				
			||||||
				dragging = m1_held;
 | 
									dragging = m1_held;
 | 
				
			||||||
				resizing = m2_held;
 | 
									resizing = m2_held;
 | 
				
			||||||
 | 
									int midway_x = pointer->x + pointer->width/2;
 | 
				
			||||||
 | 
									int midway_y = pointer->y + pointer->height/2;
 | 
				
			||||||
 | 
									lock_bottom = origin->y < midway_y;
 | 
				
			||||||
 | 
									lock_top = !lock_bottom;
 | 
				
			||||||
 | 
									lock_right = origin->x < midway_x;
 | 
				
			||||||
 | 
									lock_left = !lock_right;
 | 
				
			||||||
			}
 | 
								}
 | 
				
			||||||
			//Dont want pointer sent to window while dragging or resizing
 | 
								//Dont want pointer sent to window while dragging or resizing
 | 
				
			||||||
			return (dragging || resizing);
 | 
								return (dragging || resizing);
 | 
				
			||||||
| 
						 | 
					@ -492,10 +516,12 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
 | 
				
			||||||
		if (button == 272) {
 | 
							if (button == 272) {
 | 
				
			||||||
			m1_held = false;
 | 
								m1_held = false;
 | 
				
			||||||
			dragging = false;
 | 
								dragging = false;
 | 
				
			||||||
 | 
								lock_top = lock_bottom = lock_left = lock_right = false;
 | 
				
			||||||
		}
 | 
							}
 | 
				
			||||||
		if (button == 273) {
 | 
							if (button == 273) {
 | 
				
			||||||
			m2_held = false;
 | 
								m2_held = false;
 | 
				
			||||||
			resizing = false;
 | 
								resizing = false;
 | 
				
			||||||
 | 
								lock_top = lock_bottom = lock_left = lock_right = false;
 | 
				
			||||||
		}
 | 
							}
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
	return false;
 | 
						return false;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue