Highlight all child borders when using focus parent

This commit is contained in:
Ryan Dwyer 2018-05-11 09:13:40 +10:00
parent fbddd34b47
commit 83e314bf51
2 changed files with 73 additions and 45 deletions

View file

@ -453,7 +453,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
}
static void render_container(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con);
pixman_region32_t *damage, struct sway_container *con, bool parent_focused);
/**
* Render a container's children using a L_HORIZ or L_VERT layout.
@ -462,7 +462,8 @@ static void render_container(struct sway_output *output,
* they'll apply their own borders to their children.
*/
static void render_container_simple(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con) {
pixman_region32_t *damage, struct sway_container *con,
bool parent_focused) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
@ -473,7 +474,7 @@ static void render_container_simple(struct sway_output *output,
if (child->sway_view->border != B_NONE) {
struct border_colors *colors;
struct wlr_texture *title_texture;
if (focus == child) {
if (focus == child || parent_focused) {
colors = &config->border_colors.focused;
title_texture = child->title_focused;
} else if (seat_get_focus_inactive(seat, con) == child) {
@ -494,7 +495,8 @@ static void render_container_simple(struct sway_output *output,
}
render_view(child->sway_view, output, damage);
} else {
render_container(output, damage, child);
render_container(output, damage, child,
parent_focused || focus == child);
}
}
}
@ -516,12 +518,13 @@ static void render_container_stacked(struct sway_output *output,
}
static void render_container(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con) {
pixman_region32_t *damage, struct sway_container *con,
bool parent_focused) {
switch (con->layout) {
case L_NONE:
case L_HORIZ:
case L_VERT:
render_container_simple(output, damage, con);
render_container_simple(output, damage, con, parent_focused);
break;
case L_STACKED:
render_container_stacked(output, damage, con);
@ -605,7 +608,9 @@ static void render_output(struct sway_output *output, struct timespec *when,
render_layer(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
render_container(output, damage, workspace);
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
render_container(output, damage, workspace, focus == workspace);
render_unmanaged(output, damage,
&root_container.sway_root->xwayland_unmanaged);