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Implement popup_during_fullscreen
This introduces a new view_impl function: is_transient_for. Similar to container_has_ancestor but works using the surface parents rather than the tree. This patch modifies view_is_visible, container_at and so on to allow transient views to function normally when they're in front of a fullscreen view.
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832ebc8966
16 changed files with 192 additions and 2 deletions
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@ -98,6 +98,22 @@ static struct sway_node *node_at_coords(
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return NULL;
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}
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if (ws->fullscreen) {
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// Try transient containers
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if (config->popup_during_fullscreen == POPUP_SMART &&
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ws->fullscreen->view) {
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for (int i = 0; i < ws->floating->length; ++i) {
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struct sway_container *floater = ws->floating->items[i];
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if (floater->view && view_is_transient_for(
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floater->view, ws->fullscreen->view)) {
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struct sway_container *con = tiling_container_at(
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&floater->node, lx, ly, surface, sx, sy);
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if (con) {
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return &con->node;
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}
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}
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}
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}
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// Try fullscreen container
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struct sway_container *con =
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tiling_container_at(&ws->fullscreen->node, lx, ly, surface, sx, sy);
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if (con) {
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@ -655,7 +655,14 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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// Deny setting focus to a view which is hidden by a fullscreen container
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if (new_workspace && new_workspace->fullscreen && container &&
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!container_is_fullscreen_or_child(container)) {
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return;
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// Unless it's a transient container
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bool is_transient = new_workspace->fullscreen->view &&
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config->popup_during_fullscreen == POPUP_SMART &&
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container->view && view_is_transient_for(
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container->view, new_workspace->fullscreen->view);
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if (!is_transient) {
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return;
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}
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}
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struct sway_output *last_output = last_workspace ?
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