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Implement popup_during_fullscreen
This introduces a new view_impl function: is_transient_for. Similar to container_has_ancestor but works using the surface parents rather than the tree. This patch modifies view_is_visible, container_at and so on to allow transient views to function normally when they're in front of a fullscreen view.
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16 changed files with 192 additions and 2 deletions
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@ -15,6 +15,7 @@
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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static const char *atom_map[ATOM_LAST] = {
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"_NET_WM_WINDOW_TYPE_NORMAL",
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@ -253,6 +254,21 @@ static void handle_set_decorations(struct wl_listener *listener, void *data) {
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view_update_csd_from_client(view, csd);
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}
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static bool is_transient_for(struct sway_view *child,
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struct sway_view *ancestor) {
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if (xwayland_view_from_view(child) == NULL) {
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return false;
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}
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struct wlr_xwayland_surface *surface = child->wlr_xwayland_surface;
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while (surface) {
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if (surface->parent == ancestor->wlr_xwayland_surface) {
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return true;
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}
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surface = surface->parent;
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}
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return false;
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}
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static void _close(struct sway_view *view) {
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if (xwayland_view_from_view(view) == NULL) {
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return;
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@ -276,6 +292,7 @@ static const struct sway_view_impl view_impl = {
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.set_tiled = set_tiled,
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.set_fullscreen = set_fullscreen,
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.wants_floating = wants_floating,
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.is_transient_for = is_transient_for,
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.close = _close,
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.destroy = destroy,
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};
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@ -390,6 +407,18 @@ static void handle_map(struct wl_listener *listener, void *data) {
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// Put it back into the tree
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view_map(view, xsurface->surface);
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if (config->popup_during_fullscreen == POPUP_LEAVE &&
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view->container->workspace &&
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view->container->workspace->fullscreen &&
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xsurface->parent) {
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struct wlr_xwayland_surface *psurface = xsurface->parent;
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struct sway_xwayland_view *parent = psurface->data;
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struct sway_view *sway_view = &parent->view;
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if (sway_view->container && sway_view->container->is_fullscreen) {
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container_set_fullscreen(sway_view->container, false);
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}
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}
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if (xsurface->fullscreen) {
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container_set_fullscreen(view->container, true);
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arrange_workspace(view->container->workspace);
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