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	Render floating views before top layer and unmanaged
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					 1 changed files with 1 additions and 2 deletions
				
			
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			@ -904,13 +904,12 @@ static void render_output(struct sway_output *output, struct timespec *when,
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		struct sway_seat *seat = input_manager_current_seat(input_manager);
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		struct sway_container *focus = seat_get_focus(seat);
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		render_container(output, damage, workspace, focus == workspace);
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		render_floating(output, damage);
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		render_unmanaged(output, damage,
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			&root_container.sway_root->xwayland_unmanaged);
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		render_layer(output, damage,
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			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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		render_floating(output, damage);
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	}
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	render_layer(output, damage,
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		&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
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