Remove enum movement_direction

There's no point having both movement_direction and wlr_direction. This
replaces the former with the latter.

As movement_direction also contained MOVE_PARENT and MOVE_CHILD items,
these are now checked specifically in the focus command and handled in
separate functions, just like the other focus variants.
This commit is contained in:
Ryan Dwyer 2018-10-30 23:27:49 +10:00
parent b90af33570
commit 7be309710d
7 changed files with 86 additions and 114 deletions

View file

@ -274,16 +274,14 @@ struct sway_output *output_from_wlr_output(struct wlr_output *output) {
}
struct sway_output *output_get_in_direction(struct sway_output *reference,
enum movement_direction direction) {
enum wlr_direction wlr_dir = 0;
if (!sway_assert(sway_dir_to_wlr(direction, &wlr_dir),
"got invalid direction: %d", direction)) {
enum wlr_direction direction) {
if (!sway_assert(direction, "got invalid direction: %d", direction)) {
return NULL;
}
int lx = reference->wlr_output->lx + reference->width / 2;
int ly = reference->wlr_output->ly + reference->height / 2;
struct wlr_output *wlr_adjacent = wlr_output_layout_adjacent_output(
root->output_layout, wlr_dir, reference->wlr_output, lx, ly);
root->output_layout, direction, reference->wlr_output, lx, ly);
if (!wlr_adjacent) {
return NULL;
}