Introduce default seatop

This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.

The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.

Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.

The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.

The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.

The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.

The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.

The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
This commit is contained in:
Ryan Dwyer 2019-03-16 17:47:39 +10:00 committed by Drew DeVault
parent fb3475e291
commit 7b9ae42331
14 changed files with 811 additions and 796 deletions

View file

@ -158,132 +158,9 @@ struct sway_node *node_at_coords(
return &ws->node;
}
/**
* Determine if the edge of the given container is on the edge of the
* workspace/output.
*/
static bool edge_is_external(struct sway_container *cont, enum wlr_edges edge) {
enum sway_container_layout layout = L_NONE;
switch (edge) {
case WLR_EDGE_TOP:
case WLR_EDGE_BOTTOM:
layout = L_VERT;
break;
case WLR_EDGE_LEFT:
case WLR_EDGE_RIGHT:
layout = L_HORIZ;
break;
case WLR_EDGE_NONE:
sway_assert(false, "Never reached");
return false;
}
// Iterate the parents until we find one with the layout we want,
// then check if the child has siblings between it and the edge.
while (cont) {
if (container_parent_layout(cont) == layout) {
list_t *siblings = container_get_siblings(cont);
int index = list_find(siblings, cont);
if (index > 0 && (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_TOP)) {
return false;
}
if (index < siblings->length - 1 &&
(edge == WLR_EDGE_RIGHT || edge == WLR_EDGE_BOTTOM)) {
return false;
}
}
cont = cont->parent;
}
return true;
}
static enum wlr_edges find_edge(struct sway_container *cont,
struct sway_cursor *cursor) {
if (!cont->view) {
return WLR_EDGE_NONE;
}
if (cont->border == B_NONE || !cont->border_thickness ||
cont->border == B_CSD) {
return WLR_EDGE_NONE;
}
enum wlr_edges edge = 0;
if (cursor->cursor->x < cont->x + cont->border_thickness) {
edge |= WLR_EDGE_LEFT;
}
if (cursor->cursor->y < cont->y + cont->border_thickness) {
edge |= WLR_EDGE_TOP;
}
if (cursor->cursor->x >= cont->x + cont->width - cont->border_thickness) {
edge |= WLR_EDGE_RIGHT;
}
if (cursor->cursor->y >= cont->y + cont->height - cont->border_thickness) {
edge |= WLR_EDGE_BOTTOM;
}
return edge;
}
/**
* If the cursor is over a _resizable_ edge, return the edge.
* Edges that can't be resized are edges of the workspace.
*/
static enum wlr_edges find_resize_edge(struct sway_container *cont,
struct sway_cursor *cursor) {
enum wlr_edges edge = find_edge(cont, cursor);
if (edge && !container_is_floating(cont) && edge_is_external(cont, edge)) {
return WLR_EDGE_NONE;
}
return edge;
}
static void cursor_do_rebase(struct sway_cursor *cursor, uint32_t time_msec,
struct sway_node *node, struct wlr_surface *surface,
double sx, double sy) {
// Handle cursor image
if (surface) {
// Reset cursor if switching between clients
struct wl_client *client = wl_resource_get_client(surface->resource);
if (client != cursor->image_client) {
cursor_set_image(cursor, "left_ptr", client);
}
} else if (node && node->type == N_CONTAINER) {
// Try a node's resize edge
enum wlr_edges edge = find_resize_edge(node->sway_container, cursor);
if (edge == WLR_EDGE_NONE) {
cursor_set_image(cursor, "left_ptr", NULL);
} else if (container_is_floating(node->sway_container)) {
cursor_set_image(cursor, wlr_xcursor_get_resize_name(edge), NULL);
} else {
if (edge & (WLR_EDGE_LEFT | WLR_EDGE_RIGHT)) {
cursor_set_image(cursor, "col-resize", NULL);
} else {
cursor_set_image(cursor, "row-resize", NULL);
}
}
} else {
cursor_set_image(cursor, "left_ptr", NULL);
}
// Send pointer enter/leave
struct wlr_seat *wlr_seat = cursor->seat->wlr_seat;
if (surface) {
if (seat_is_input_allowed(cursor->seat, surface)) {
wlr_seat_pointer_notify_enter(wlr_seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(wlr_seat, time_msec, sx, sy);
}
} else {
wlr_seat_pointer_clear_focus(wlr_seat);
}
}
void cursor_rebase(struct sway_cursor *cursor) {
uint32_t time_msec = get_current_time_msec();
struct wlr_surface *surface = NULL;
double sx = 0.0, sy = 0.0;
cursor->previous.node = node_at_coords(cursor->seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
cursor_do_rebase(cursor, time_msec, cursor->previous.node, surface, sx, sy);
seatop_rebase(cursor->seat, time_msec);
}
void cursor_rebase_all(void) {
@ -293,9 +170,7 @@ void cursor_rebase_all(void) {
struct sway_seat *seat;
wl_list_for_each(seat, &server.input->seats, link) {
if (!seat_doing_seatop(seat)) {
cursor_rebase(seat->cursor);
}
cursor_rebase(seat->cursor);
}
}
@ -345,90 +220,17 @@ void cursor_unhide(struct sway_cursor *cursor) {
cursor_rebase(cursor);
}
void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
struct sway_node *node, struct wlr_surface *surface,
double sx, double sy) {
if (time_msec == 0) {
time_msec = get_current_time_msec();
}
struct sway_seat *seat = cursor->seat;
if (seat_doing_seatop(seat)) {
seatop_motion(seat, time_msec);
cursor->previous.x = cursor->cursor->x;
cursor->previous.y = cursor->cursor->y;
return;
}
struct sway_node *prev_node = cursor->previous.node;
// Update the stored previous position
cursor->previous.x = cursor->cursor->x;
cursor->previous.y = cursor->cursor->y;
cursor->previous.node = node;
if (node && (config->focus_follows_mouse == FOLLOWS_YES ||
config->focus_follows_mouse == FOLLOWS_ALWAYS)) {
struct sway_node *focus = seat_get_focus(seat);
if (focus && node->type == N_WORKSPACE) {
// Only follow the mouse if it would move to a new output
// Otherwise we'll focus the workspace, which is probably wrong
struct sway_output *focused_output = node_get_output(focus);
struct sway_output *output = node_get_output(node);
if (output != focused_output) {
seat_set_focus(seat, seat_get_focus_inactive(seat, node));
}
} else if (node->type == N_CONTAINER && node->sway_container->view) {
// Focus node if the following are true:
// - cursor is over a new view, i.e. entered a new window; and
// - the new view is visible, i.e. not hidden in a stack or tab; and
// - the seat does not have a keyboard grab
if ((!wlr_seat_keyboard_has_grab(cursor->seat->wlr_seat) &&
node != prev_node &&
view_is_visible(node->sway_container->view)) ||
config->focus_follows_mouse == FOLLOWS_ALWAYS) {
seat_set_focus(seat, node);
} else {
struct sway_node *next_focus =
seat_get_focus_inactive(seat, &root->node);
if (next_focus && next_focus->type == N_CONTAINER &&
next_focus->sway_container->view &&
view_is_visible(next_focus->sway_container->view)) {
seat_set_focus(seat, next_focus);
}
}
}
}
cursor_do_rebase(cursor, time_msec, node, surface, sx, sy);
struct sway_drag_icon *drag_icon;
wl_list_for_each(drag_icon, &root->drag_icons, link) {
if (drag_icon->seat == seat) {
drag_icon_update_position(drag_icon);
}
}
}
static void handle_cursor_motion(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, motion);
struct wlr_event_pointer_motion *event = data;
static void cursor_motion(struct sway_cursor *cursor, uint32_t time_msec,
struct wlr_input_device *device, double dx, double dy,
double dx_unaccel, double dy_unaccel) {
cursor_handle_activity(cursor);
double dx = event->delta_x;
double dy = event->delta_y;
double dx_unaccel = event->unaccel_dx;
double dy_unaccel = event->unaccel_dy;
wlr_relative_pointer_manager_v1_send_relative_motion(
server.relative_pointer_manager,
cursor->seat->wlr_seat, (uint64_t)event->time_msec * 1000,
cursor->seat->wlr_seat, (uint64_t)time_msec * 1000,
dx, dy, dx_unaccel, dy_unaccel);
struct wlr_surface *surface = NULL;
struct sway_node *node = NULL;
double sx, sy;
if (cursor->active_constraint) {
node_at_coords(cursor->seat,
@ -448,50 +250,18 @@ static void handle_cursor_motion(struct wl_listener *listener, void *data) {
dy = sy_confined - sy;
}
wlr_cursor_move(cursor->cursor, event->device, dx, dy);
wlr_cursor_move(cursor->cursor, device, dx, dy);
// Recalculate pointer location after layout checks
node = node_at_coords(cursor->seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
cursor_send_pointer_motion(cursor, event->time_msec, node, surface,
sx, sy);
transaction_commit_dirty();
seatop_motion(cursor->seat, time_msec, dx, dy);
}
static void cursor_motion_absolute(struct sway_cursor *cursor,
uint32_t time_msec, struct wlr_input_device *dev,
double x, double y) {
cursor_handle_activity(cursor);
static void handle_cursor_motion_relative(
struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, motion);
struct wlr_event_pointer_motion *e = data;
double lx, ly;
wlr_cursor_absolute_to_layout_coords(cursor->cursor, dev,
x, y, &lx, &ly);
double dx = lx - cursor->cursor->x;
double dy = ly - cursor->cursor->y;
wlr_relative_pointer_manager_v1_send_relative_motion(
server.relative_pointer_manager,
cursor->seat->wlr_seat, (uint64_t)time_msec * 1000,
dx, dy, dx, dy);
struct wlr_surface *surface = NULL;
double sx = 0.0, sy = 0.0;
struct sway_node *node = node_at_coords(cursor->seat,
lx, ly, &surface, &sx, &sy);
if (cursor->active_constraint) {
if (cursor->active_constraint->surface != surface) {
return;
}
if (!pixman_region32_contains_point(&cursor->confine,
floor(sx), floor(sy), NULL)) {
return;
}
}
wlr_cursor_warp_closest(cursor->cursor, dev, lx, ly);
cursor_send_pointer_motion(cursor, time_msec, node, surface, sx, sy);
cursor_motion(cursor, e->time_msec, e->device, e->delta_x, e->delta_y,
e->unaccel_dx, e->unaccel_dy);
transaction_commit_dirty();
}
@ -501,98 +271,15 @@ static void handle_cursor_motion_absolute(
wl_container_of(listener, cursor, motion_absolute);
struct wlr_event_pointer_motion_absolute *event = data;
cursor_motion_absolute(cursor, event->time_msec, event->device,
event->x, event->y);
}
double lx, ly;
wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
event->x, event->y, &lx, &ly);
/**
* Remove a button (and duplicates) to the sorted list of currently pressed buttons
*/
static void state_erase_button(struct sway_cursor *cursor, uint32_t button) {
size_t j = 0;
for (size_t i = 0; i < cursor->pressed_button_count; ++i) {
if (i > j) {
cursor->pressed_buttons[j] = cursor->pressed_buttons[i];
}
if (cursor->pressed_buttons[i] != button) {
++j;
}
}
while (cursor->pressed_button_count > j) {
--cursor->pressed_button_count;
cursor->pressed_buttons[cursor->pressed_button_count] = 0;
}
}
double dx = lx - cursor->cursor->x;
double dy = ly - cursor->cursor->y;
/**
* Add a button to the sorted list of currently pressed buttons, if there
* is space.
*/
static void state_add_button(struct sway_cursor *cursor, uint32_t button) {
if (cursor->pressed_button_count >= SWAY_CURSOR_PRESSED_BUTTONS_CAP) {
return;
}
size_t i = 0;
while (i < cursor->pressed_button_count && cursor->pressed_buttons[i] < button) {
++i;
}
size_t j = cursor->pressed_button_count;
while (j > i) {
cursor->pressed_buttons[j] = cursor->pressed_buttons[j - 1];
--j;
}
cursor->pressed_buttons[i] = button;
cursor->pressed_button_count++;
}
/**
* Return the mouse binding which matches modifier, click location, release,
* and pressed button state, otherwise return null.
*/
static struct sway_binding* get_active_mouse_binding(
const struct sway_cursor *cursor, list_t *bindings, uint32_t modifiers,
bool release, bool on_titlebar, bool on_border, bool on_content,
bool on_workspace, const char *identifier) {
uint32_t click_region =
((on_titlebar || on_workspace) ? BINDING_TITLEBAR : 0) |
((on_border || on_workspace) ? BINDING_BORDER : 0) |
((on_content || on_workspace) ? BINDING_CONTENTS : 0);
struct sway_binding *current = NULL;
for (int i = 0; i < bindings->length; ++i) {
struct sway_binding *binding = bindings->items[i];
if (modifiers ^ binding->modifiers ||
cursor->pressed_button_count != (size_t)binding->keys->length ||
release != (binding->flags & BINDING_RELEASE) ||
!(click_region & binding->flags) ||
(on_workspace &&
(click_region & binding->flags) != click_region) ||
(strcmp(binding->input, identifier) != 0 &&
strcmp(binding->input, "*") != 0)) {
continue;
}
bool match = true;
for (size_t j = 0; j < cursor->pressed_button_count; j++) {
uint32_t key = *(uint32_t *)binding->keys->items[j];
if (key != cursor->pressed_buttons[j]) {
match = false;
break;
}
}
if (!match) {
continue;
}
if (!current || strcmp(current->input, "*") == 0) {
current = binding;
if (strcmp(current->input, identifier) == 0) {
// If a binding is found for the exact input, quit searching
break;
}
}
}
return current;
cursor_motion(cursor, event->time_msec, event->device, dx, dy, dx, dy);
transaction_commit_dirty();
}
void dispatch_cursor_button(struct sway_cursor *cursor,
@ -601,318 +288,33 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
if (time_msec == 0) {
time_msec = get_current_time_msec();
}
struct sway_seat *seat = cursor->seat;
// Handle existing seat operation
if (seat_doing_seatop(seat)) {
if (state == WLR_BUTTON_PRESSED) {
state_add_button(cursor, button);
} else {
state_erase_button(cursor, button);
}
seatop_button(seat, time_msec, device, button, state);
if (button == seat->seatop_button && state == WLR_BUTTON_RELEASED) {
seatop_finish(seat, time_msec);
}
return;
}
// Determine what's under the cursor
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
struct sway_container *cont = node && node->type == N_CONTAINER ?
node->sway_container : NULL;
bool is_floating = cont && container_is_floating(cont);
bool is_floating_or_child = cont && container_is_floating_or_child(cont);
bool is_fullscreen_or_child = cont && container_is_fullscreen_or_child(cont);
enum wlr_edges edge = cont ? find_edge(cont, cursor) : WLR_EDGE_NONE;
enum wlr_edges resize_edge = edge ?
find_resize_edge(cont, cursor) : WLR_EDGE_NONE;
bool on_border = edge != WLR_EDGE_NONE;
bool on_contents = cont && !on_border && surface;
bool on_workspace = node && node->type == N_WORKSPACE;
bool on_titlebar = cont && !on_border && !surface;
// Handle mouse bindings
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
char *device_identifier = device ? input_device_get_identifier(device)
: strdup("*");
struct sway_binding *binding = NULL;
if (state == WLR_BUTTON_PRESSED) {
state_add_button(cursor, button);
binding = get_active_mouse_binding(cursor,
config->current_mode->mouse_bindings, modifiers, false,
on_titlebar, on_border, on_contents, on_workspace,
device_identifier);
} else {
binding = get_active_mouse_binding(cursor,
config->current_mode->mouse_bindings, modifiers, true,
on_titlebar, on_border, on_contents, on_workspace,
device_identifier);
state_erase_button(cursor, button);
}
free(device_identifier);
if (binding) {
seat_execute_command(seat, binding);
return;
}
// Handle clicking an empty workspace
if (node && node->type == N_WORKSPACE) {
seat_set_focus(seat, node);
return;
}
// Handle clicking a layer surface
if (surface && wlr_surface_is_layer_surface(surface)) {
struct wlr_layer_surface_v1 *layer =
wlr_layer_surface_v1_from_wlr_surface(surface);
if (layer->current.keyboard_interactive) {
seat_set_focus_layer(seat, layer);
}
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
// Handle tiling resize via border
if (cont && resize_edge && button == BTN_LEFT &&
state == WLR_BUTTON_PRESSED && !is_floating) {
seat_set_focus_container(seat, cont);
seatop_begin_resize_tiling(seat, cont, button, edge);
return;
}
// Handle tiling resize via mod
bool mod_pressed = keyboard &&
(wlr_keyboard_get_modifiers(keyboard) & config->floating_mod);
if (cont && !is_floating_or_child && mod_pressed &&
state == WLR_BUTTON_PRESSED) {
uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
if (button == btn_resize) {
edge = 0;
edge |= cursor->cursor->x > cont->x + cont->width / 2 ?
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
edge |= cursor->cursor->y > cont->y + cont->height / 2 ?
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
const char *image = NULL;
if (edge == (WLR_EDGE_LEFT | WLR_EDGE_TOP)) {
image = "nw-resize";
} else if (edge == (WLR_EDGE_TOP | WLR_EDGE_RIGHT)) {
image = "ne-resize";
} else if (edge == (WLR_EDGE_RIGHT | WLR_EDGE_BOTTOM)) {
image = "se-resize";
} else if (edge == (WLR_EDGE_BOTTOM | WLR_EDGE_LEFT)) {
image = "sw-resize";
}
cursor_set_image(seat->cursor, image, NULL);
seat_set_focus_container(seat, cont);
seatop_begin_resize_tiling(seat, cont, button, edge);
return;
}
}
// Handle beginning floating move
if (cont && is_floating_or_child && !is_fullscreen_or_child &&
state == WLR_BUTTON_PRESSED) {
uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT;
if (button == btn_move && state == WLR_BUTTON_PRESSED &&
(mod_pressed || on_titlebar)) {
while (cont->parent) {
cont = cont->parent;
}
seat_set_focus_container(seat, cont);
seatop_begin_move_floating(seat, cont, button);
return;
}
}
// Handle beginning floating resize
if (cont && is_floating_or_child && !is_fullscreen_or_child &&
state == WLR_BUTTON_PRESSED) {
// Via border
if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) {
seatop_begin_resize_floating(seat, cont, button, resize_edge);
return;
}
// Via mod+click
uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
if (mod_pressed && button == btn_resize) {
struct sway_container *floater = cont;
while (floater->parent) {
floater = floater->parent;
}
edge = 0;
edge |= cursor->cursor->x > floater->x + floater->width / 2 ?
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
edge |= cursor->cursor->y > floater->y + floater->height / 2 ?
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
seatop_begin_resize_floating(seat, floater, button, edge);
return;
}
}
// Handle moving a tiling container
if (config->tiling_drag && (mod_pressed || on_titlebar) &&
state == WLR_BUTTON_PRESSED && !is_floating_or_child &&
cont && cont->fullscreen_mode == FULLSCREEN_NONE) {
struct sway_container *focus = seat_get_focused_container(seat);
bool focused = focus == cont || container_has_ancestor(focus, cont);
if (on_titlebar && !focused) {
node = seat_get_focus_inactive(seat, &cont->node);
seat_set_focus(seat, node);
}
// If moving a container by it's title bar, use a threshold for the drag
if (!mod_pressed && config->tiling_drag_threshold > 0) {
seatop_begin_move_tiling_threshold(seat, cont, button);
} else {
seatop_begin_move_tiling(seat, cont, button);
}
return;
}
// Handle mousedown on a container surface
if (surface && cont && state == WLR_BUTTON_PRESSED) {
seat_set_focus_container(seat, cont);
seatop_begin_down(seat, cont, time_msec, button, sx, sy);
seat_pointer_notify_button(seat, time_msec, button, WLR_BUTTON_PRESSED);
return;
}
// Handle clicking a container surface or decorations
if (cont) {
node = seat_get_focus_inactive(seat, &cont->node);
seat_set_focus(seat, node);
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
seat_pointer_notify_button(seat, time_msec, button, state);
seatop_button(cursor->seat, time_msec, device, button, state);
}
static void handle_cursor_button(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, button);
struct wlr_event_pointer_button *event = data;
cursor_handle_activity(cursor);
if (event->state == WLR_BUTTON_PRESSED) {
cursor->pressed_button_count++;
} else {
if (cursor->pressed_button_count > 0) {
cursor->pressed_button_count--;
} else {
sway_log(SWAY_ERROR, "Pressed button count was wrong");
}
}
dispatch_cursor_button(cursor, event->device,
event->time_msec, event->button, event->state);
transaction_commit_dirty();
}
static uint32_t wl_axis_to_button(struct wlr_event_pointer_axis *event) {
switch (event->orientation) {
case WLR_AXIS_ORIENTATION_VERTICAL:
return event->delta < 0 ? SWAY_SCROLL_UP : SWAY_SCROLL_DOWN;
case WLR_AXIS_ORIENTATION_HORIZONTAL:
return event->delta < 0 ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT;
default:
sway_log(SWAY_DEBUG, "Unknown axis orientation");
return 0;
}
}
void dispatch_cursor_axis(struct sway_cursor *cursor,
struct wlr_event_pointer_axis *event) {
struct sway_seat *seat = cursor->seat;
struct sway_input_device *input_device =
event->device ? event->device->data : NULL;
struct input_config *ic =
input_device ? input_device_get_config(input_device) : NULL;
// Determine what's under the cursor
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
struct sway_container *cont = node && node->type == N_CONTAINER ?
node->sway_container : NULL;
enum wlr_edges edge = cont ? find_edge(cont, cursor) : WLR_EDGE_NONE;
bool on_border = edge != WLR_EDGE_NONE;
bool on_titlebar = cont && !on_border && !surface;
bool on_titlebar_border = cont && on_border &&
cursor->cursor->y < cont->content_y;
bool on_contents = cont && !on_border && surface;
bool on_workspace = node && node->type == N_WORKSPACE;
float scroll_factor =
(ic == NULL || ic->scroll_factor == FLT_MIN) ? 1.0f : ic->scroll_factor;
bool handled = false;
// Gather information needed for mouse bindings
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
struct wlr_input_device *device =
input_device ? input_device->wlr_device : NULL;
char *dev_id = device ? input_device_get_identifier(device) : strdup("*");
uint32_t button = wl_axis_to_button(event);
// Handle mouse bindings - x11 mouse buttons 4-7 - press event
struct sway_binding *binding = NULL;
state_add_button(cursor, button);
binding = get_active_mouse_binding(cursor,
config->current_mode->mouse_bindings, modifiers, false,
on_titlebar, on_border, on_contents, on_workspace, dev_id);
if (binding) {
seat_execute_command(seat, binding);
handled = true;
}
// Scrolling on a tabbed or stacked title bar (handled as press event)
if (!handled && (on_titlebar || on_titlebar_border)) {
enum sway_container_layout layout = container_parent_layout(cont);
if (layout == L_TABBED || layout == L_STACKED) {
struct sway_node *tabcontainer = node_get_parent(node);
struct sway_node *active =
seat_get_active_tiling_child(seat, tabcontainer);
list_t *siblings = container_get_siblings(cont);
int desired = list_find(siblings, active->sway_container) +
round(scroll_factor * event->delta_discrete);
if (desired < 0) {
desired = 0;
} else if (desired >= siblings->length) {
desired = siblings->length - 1;
}
struct sway_node *old_focus = seat_get_focus(seat);
struct sway_container *new_sibling_con = siblings->items[desired];
struct sway_node *new_sibling = &new_sibling_con->node;
struct sway_node *new_focus =
seat_get_focus_inactive(seat, new_sibling);
if (node_has_ancestor(old_focus, tabcontainer)) {
seat_set_focus(seat, new_focus);
} else {
// Scrolling when focus is not in the tabbed container at all
seat_set_raw_focus(seat, new_sibling);
seat_set_raw_focus(seat, new_focus);
seat_set_raw_focus(seat, old_focus);
}
handled = true;
}
}
// Handle mouse bindings - x11 mouse buttons 4-7 - release event
binding = get_active_mouse_binding(cursor,
config->current_mode->mouse_bindings, modifiers, true,
on_titlebar, on_border, on_contents, on_workspace, dev_id);
state_erase_button(cursor, button);
if (binding) {
seat_execute_command(seat, binding);
handled = true;
}
free(dev_id);
if (!handled) {
wlr_seat_pointer_notify_axis(cursor->seat->wlr_seat, event->time_msec,
event->orientation, scroll_factor * event->delta,
round(scroll_factor * event->delta_discrete), event->source);
}
seatop_axis(cursor->seat, event);
}
static void handle_cursor_axis(struct wl_listener *listener, void *data) {
@ -1054,8 +456,16 @@ static void handle_tool_axis(struct wl_listener *listener, void *data) {
apply_mapping_from_region(event->device, ic->mapped_from_region, &x, &y);
}
cursor_motion_absolute(cursor, event->time_msec, event->device, x, y);
double lx, ly;
wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
x, y, &lx, &ly);
double dx = lx - cursor->cursor->x;
double dy = ly - cursor->cursor->y;
cursor_motion(cursor, event->time_msec, event->device, dx, dy, dx, dy);
wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
transaction_commit_dirty();
}
static void handle_tool_tip(struct wl_listener *listener, void *data) {
@ -1142,7 +552,7 @@ static void handle_request_set_cursor(struct wl_listener *listener,
void *data) {
struct sway_cursor *cursor =
wl_container_of(listener, cursor, request_set_cursor);
if (seat_doing_seatop(cursor->seat)) {
if (!seatop_allows_set_cursor(cursor->seat)) {
return;
}
struct wlr_seat_pointer_request_set_cursor_event *event = data;
@ -1257,7 +667,7 @@ struct sway_cursor *sway_cursor_create(struct sway_seat *seat) {
// input events
wl_signal_add(&wlr_cursor->events.motion, &cursor->motion);
cursor->motion.notify = handle_cursor_motion;
cursor->motion.notify = handle_cursor_motion_relative;
wl_signal_add(&wlr_cursor->events.motion_absolute,
&cursor->motion_absolute);