input/{keyboard,switch}: rename input_inhibited variable to locked

This is more descriptive now.
This commit is contained in:
Simon Ser 2023-12-04 15:53:57 +01:00
parent dbd70faf2e
commit 7ad8c80bfe
2 changed files with 11 additions and 11 deletions

View file

@ -33,8 +33,8 @@ static bool sway_switch_trigger_test(enum sway_switch_trigger trigger,
}
static void execute_binding(struct sway_switch *sway_switch) {
struct sway_seat* seat = sway_switch->seat_device->sway_seat;
bool input_inhibited = server.session_lock.locked;
struct sway_seat *seat = sway_switch->seat_device->sway_seat;
bool locked = server.session_lock.locked;
list_t *bindings = config->current_mode->switch_bindings;
struct sway_switch_binding *matched_binding = NULL;
@ -51,13 +51,13 @@ static void execute_binding(struct sway_switch *sway_switch) {
continue;
}
bool binding_locked = binding->flags & BINDING_LOCKED;
if (!binding_locked && input_inhibited) {
if (!binding_locked && locked) {
continue;
}
matched_binding = binding;
if (binding_locked == input_inhibited) {
if (binding_locked == locked) {
break;
}
}