commands: Learn mouse_warping.

Place mouse at center of focused view when changing to a workspace on a
different output, if option is enabled. (This replicates existing i3
option.)

This can be triggered in multiple ways:
A) via `workspace <name>` which changes output
B) via `focus <direction>` which changes output
C) via `focus output <name>` which (obviously) changes output
This commit is contained in:
S. Christoffer Eliesen 2015-10-26 12:20:32 +01:00
parent 4799d07ac1
commit 78ca619769
6 changed files with 64 additions and 9 deletions

View file

@ -2,6 +2,7 @@
#define _SWAY_COMMANDS_H
#include <stdbool.h>
#include <json-c/json.h>
#include <wlc/wlc.h>
#include "config.h"

View file

@ -66,6 +66,7 @@ extern struct pointer_state {
} pointer_state;
void pointer_position_set(struct wlc_origin *new_origin, bool force_focus);
void center_pointer_on(swayc_t *view);
// on button release unset mode depending on the button.
// on button press set mode conditionally depending on the button