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https://github.com/swaywm/sway.git
synced 2025-10-29 05:40:18 -04:00
swaybar: rewrite i3bar protocol handling
This now correctly handles an incoming json infinite array by shifting most of the heavy listing to the json-c parser, as well as sending multiple statuses at once. It also removes the struct i3bar_protocol_state and moves its members into the status_line struct, allowing the same buffer to be used for both protocols.
This commit is contained in:
parent
8cbce77e1d
commit
7882ac66ef
4 changed files with 128 additions and 118 deletions
189
swaybar/i3bar.c
189
swaybar/i3bar.c
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@ -1,6 +1,7 @@
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#define _POSIX_C_SOURCE 200809L
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#include <json-c/json.h>
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#include <linux/input-event-codes.h>
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#include <ctype.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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@ -24,24 +25,19 @@ void i3bar_block_unref(struct i3bar_block *block) {
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}
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}
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static bool i3bar_parse_json(struct status_line *status, const char *text) {
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static void i3bar_parse_json(struct status_line *status,
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struct json_object *json_array) {
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struct i3bar_block *block, *tmp;
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wl_list_for_each_safe(block, tmp, &status->blocks, link) {
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wl_list_remove(&block->link);
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i3bar_block_unref(block);
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}
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json_object *results = json_tokener_parse(text);
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if (!results) {
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status_error(status, "[failed to parse i3bar json]");
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return false;
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}
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wlr_log(WLR_DEBUG, "Got i3bar json: '%s'", text);
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for (size_t i = 0; i < json_object_array_length(results); ++i) {
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for (size_t i = 0; i < json_object_array_length(json_array); ++i) {
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json_object *full_text, *short_text, *color, *min_width, *align, *urgent;
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json_object *name, *instance, *separator, *separator_block_width;
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json_object *background, *border, *border_top, *border_bottom;
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json_object *border_left, *border_right, *markup;
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json_object *json = json_object_array_get_idx(results, i);
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json_object *json = json_object_array_get_idx(json_array, i);
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if (!json) {
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continue;
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}
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@ -110,96 +106,133 @@ static bool i3bar_parse_json(struct status_line *status, const char *text) {
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json_object_get_int(border_right) : 1;
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wl_list_insert(&status->blocks, &block->link);
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}
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json_object_put(results);
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return true;
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}
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bool i3bar_handle_readable(struct status_line *status) {
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struct i3bar_protocol_state *state = &status->i3bar_state;
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while (!status->started) { // look for opening bracket
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for (size_t c = 0; c < status->buffer_index; ++c) {
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if (status->buffer[c] == '[') {
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status->started = true;
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status->buffer_index -= ++c;
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memmove(status->buffer, &status->buffer[c], status->buffer_index);
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break;
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} else if (!isspace(status->buffer[c])) {
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status_error(status, "[invalid json]");
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return true;
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}
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}
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if (status->started) {
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break;
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}
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char *cur = &state->buffer[state->buffer_index];
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ssize_t n = read(status->read_fd, cur,
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state->buffer_size - state->buffer_index);
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if (n == -1) {
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status_error(status, "[failed to read from status command]");
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return false;
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}
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if (n == (ssize_t)(state->buffer_size - state->buffer_index)) {
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state->buffer_size = state->buffer_size * 2;
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char *new_buffer = realloc(state->buffer, state->buffer_size);
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if (!new_buffer) {
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free(state->buffer);
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status_error(status, "[failed to allocate buffer]");
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errno = 0;
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ssize_t read_bytes = read(status->read_fd, status->buffer, status->buffer_size);
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if (read_bytes > -1) {
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status->buffer_index = read_bytes;
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} else if (errno == EAGAIN) {
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return false;
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} else {
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status_error(status, "[error reading from status command]");
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return true;
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}
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state->current_node += new_buffer - state->buffer;
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cur += new_buffer - state->buffer;
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state->buffer = new_buffer;
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}
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cur[n] = '\0';
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bool redraw = false;
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while (*cur) {
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if (state->nodes[state->depth] == JSON_NODE_STRING) {
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if (!state->escape && *cur == '"') {
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--state->depth;
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struct json_object *last_object = NULL;
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struct json_object *test_object;
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size_t buffer_pos = 0;
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while (true) {
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// since the incoming stream is an infinite array
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// parsing is split into two parts
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// first, attempt to parse the current object, reading more if the
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// parser indicates that the current object is incomplete, and failing
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// if the parser fails
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// second, look for separating comma, ignoring whitespace, failing if
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// any other characters are encountered
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if (status->expecting_comma) {
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for (; buffer_pos < status->buffer_index; ++buffer_pos) {
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if (status->buffer[buffer_pos] == ',') {
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status->expecting_comma = false;
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++buffer_pos;
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break;
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} else if (!isspace(status->buffer[buffer_pos])) {
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status_error(status, "[invalid i3bar json]");
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return true;
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}
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}
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state->escape = !state->escape && *cur == '\\';
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if (buffer_pos < status->buffer_index) {
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continue; // look for new object without reading more input
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}
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buffer_pos = status->buffer_index = 0;
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} else {
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switch (*cur) {
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case '[':
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++state->depth;
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if (state->depth >
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sizeof(state->nodes) / sizeof(state->nodes[0])) {
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status_error(status, "[i3bar json too deep]");
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return false;
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test_object = json_tokener_parse_ex(status->tokener,
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&status->buffer[buffer_pos], status->buffer_index - buffer_pos);
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if (json_tokener_get_error(status->tokener) == json_tokener_success) {
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if (json_object_get_type(test_object) == json_type_array) {
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if (last_object) {
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json_object_put(last_object);
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}
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last_object = test_object;
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} else {
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json_object_put(test_object);
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}
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state->nodes[state->depth] = JSON_NODE_ARRAY;
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if (state->depth == 1) {
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state->current_node = cur;
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buffer_pos += status->tokener->char_offset;
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status->expecting_comma = true;
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if (buffer_pos < status->buffer_index) {
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continue; // look for comma without reading more input
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}
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break;
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case ']':
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if (state->nodes[state->depth] != JSON_NODE_ARRAY) {
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status_error(status, "[failed to parse i3bar json]");
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return false;
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buffer_pos = status->buffer_index = 0;
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} else if (json_tokener_get_error(status->tokener) == json_tokener_continue) {
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if (status->buffer_index < status->buffer_size) {
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// move the object to the start of the buffer
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status->buffer_index -= buffer_pos;
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memmove(status->buffer, &status->buffer[buffer_pos],
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status->buffer_index);
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} else {
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// expand buffer
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status->buffer_size *= 2;
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char *new_buffer = realloc(status->buffer, status->buffer_size);
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if (new_buffer) {
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status->buffer = new_buffer;
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} else {
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free(status->buffer);
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status_error(status, "[failed to allocate buffer]");
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return true;
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}
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}
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--state->depth;
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if (state->depth == 0) {
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// cur[1] is valid since cur[0] != '\0'
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char p = cur[1];
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cur[1] = '\0';
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redraw = i3bar_parse_json(
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status, state->current_node) || redraw;
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cur[1] = p;
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memmove(state->buffer, cur,
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state->buffer_size - (cur - state->buffer));
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cur = state->buffer;
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state->current_node = cur + 1;
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}
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break;
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case '"':
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++state->depth;
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if (state->depth >
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sizeof(state->nodes) / sizeof(state->nodes[0])) {
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status_error(status, "[i3bar json too deep]");
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return false;
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}
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state->nodes[state->depth] = JSON_NODE_STRING;
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break;
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} else {
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status_error(status, "[failed to parse i3bar json]");
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return true;
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}
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}
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++cur;
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errno = 0;
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ssize_t read_bytes = read(status->read_fd, &status->buffer[status->buffer_index],
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status->buffer_size - status->buffer_index);
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if (read_bytes > -1) {
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status->buffer_index += read_bytes;
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} else if (errno == EAGAIN) {
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break;
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} else {
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status_error(status, "[error reading from status command]");
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return true;
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}
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}
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if (last_object) {
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i3bar_parse_json(status, last_object);
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json_object_put(last_object);
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return true;
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} else {
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return false;
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}
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state->buffer_index = cur - state->buffer;
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return redraw;
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}
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enum hotspot_event_handling i3bar_block_send_click(struct status_line *status,
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struct i3bar_block *block, int x, int y, enum x11_button button) {
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wlr_log(WLR_DEBUG, "block %s clicked", block->name ? block->name : "(nil)");
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if (!block->name || !status->i3bar_state.click_events) {
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if (!block->name || !status->click_events) {
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return HOTSPOT_PROCESS;
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}
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