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Fix titles and detect edges for hide_edge_borders
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parent
0c96d757d0
commit
6ff7c52736
3 changed files with 92 additions and 98 deletions
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@ -322,15 +322,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
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struct wlr_box box;
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float color[4];
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int other_views = 1;
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if (config->hide_edge_borders == E_SMART) {
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struct sway_container *ws = container_parent(con, C_WORKSPACE);
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other_views = container_count_descendants_of_type(ws, C_VIEW) - 1;
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}
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if (config->hide_edge_borders != E_VERTICAL
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&& config->hide_edge_borders != E_BOTH
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&& (config->hide_edge_borders != E_SMART || other_views)) {
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if (con->sway_view->border_left) {
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// Child border - left edge
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memcpy(&color, colors->child_border, sizeof(float) * 4);
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color[3] *= con->alpha;
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@ -339,7 +331,9 @@ static void render_container_simple_border_normal(struct sway_output *output,
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box.width = con->sway_view->border_thickness;
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box.height = con->height - 1;
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render_rect(output->wlr_output, output_damage, &box, color);
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}
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if (con->sway_view->border_right) {
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// Child border - right edge
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if (con->parent->children->length == 1
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&& con->parent->layout == L_HORIZ) {
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@ -355,9 +349,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
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render_rect(output->wlr_output, output_damage, &box, color);
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}
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if (config->hide_edge_borders != E_HORIZONTAL
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&& config->hide_edge_borders != E_BOTH
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&& (config->hide_edge_borders != E_SMART || other_views)) {
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if (con->sway_view->border_bottom) {
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// Child border - bottom edge
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if (con->parent->children->length == 1
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&& con->parent->layout == L_VERT) {
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@ -371,7 +363,9 @@ static void render_container_simple_border_normal(struct sway_output *output,
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box.width = con->width;
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box.height = con->sway_view->border_thickness;
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render_rect(output->wlr_output, output_damage, &box, color);
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}
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if (con->sway_view->border_top) {
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// Single pixel bar above title
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memcpy(&color, colors->border, sizeof(float) * 4);
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color[3] *= con->alpha;
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@ -380,41 +374,46 @@ static void render_container_simple_border_normal(struct sway_output *output,
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box.width = con->width;
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box.height = 1;
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render_rect(output->wlr_output, output_damage, &box, color);
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}
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// Single pixel bar below title
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box.x = con->x + con->sway_view->border_thickness;
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box.y = con->sway_view->y - 1;
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box.width = con->width - con->sway_view->border_thickness * 2;
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box.height = 1;
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render_rect(output->wlr_output, output_damage, &box, color);
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// Single pixel bar below title
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memcpy(&color, colors->border, sizeof(float) * 4);
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color[3] *= con->alpha;
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box.x = con->x + con->sway_view->border_thickness;
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box.y = con->sway_view->y - 1;
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box.width = con->width - con->sway_view->border_thickness * 2;
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box.height = 1;
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render_rect(output->wlr_output, output_damage, &box, color);
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// Title background
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memcpy(&color, colors->background, sizeof(float) * 4);
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color[3] *= con->alpha;
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box.x = con->x + con->sway_view->border_thickness;
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box.y = con->y + 1;
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box.width = con->width - con->sway_view->border_thickness * 2;
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box.height = con->sway_view->y - con->y - 2;
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render_rect(output->wlr_output, output_damage, &box, color);
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// Title background
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memcpy(&color, colors->background, sizeof(float) * 4);
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color[3] *= con->alpha;
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box.x = con->x
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+ con->sway_view->border_thickness * con->sway_view->border_left;
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box.y = con->y + con->sway_view->border_top;
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box.width = con->width
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- con->sway_view->border_thickness * con->sway_view->border_left
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- con->sway_view->border_thickness * con->sway_view->border_right;
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box.height = con->sway_view->y - con->y - (con->sway_view->border_top + 1);
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render_rect(output->wlr_output, output_damage, &box, color);
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// Title text
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if (title_texture) {
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float output_scale = output->wlr_output->scale;
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struct wlr_box texture_box = {
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.x = box.x * output_scale,
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.y = box.y * output_scale,
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};
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wlr_texture_get_size(title_texture,
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&texture_box.width, &texture_box.height);
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// Title text
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if (title_texture) {
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float output_scale = output->wlr_output->scale;
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struct wlr_box texture_box = {
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.x = box.x * output_scale,
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.y = box.y * output_scale,
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};
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wlr_texture_get_size(title_texture,
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&texture_box.width, &texture_box.height);
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float matrix[9];
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wlr_matrix_project_box(matrix, &texture_box,
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WL_OUTPUT_TRANSFORM_NORMAL,
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0.0, output->wlr_output->transform_matrix);
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float matrix[9];
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wlr_matrix_project_box(matrix, &texture_box,
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WL_OUTPUT_TRANSFORM_NORMAL,
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0.0, output->wlr_output->transform_matrix);
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render_texture(output->wlr_output, output_damage, title_texture,
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&texture_box, matrix, 1.0);
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}
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render_texture(output->wlr_output, output_damage, title_texture,
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&texture_box, matrix, 1.0);
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}
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}
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@ -427,15 +426,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
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struct wlr_box box;
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float color[4];
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int other_views = 1;
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if (config->hide_edge_borders == E_SMART) {
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struct sway_container *ws = container_parent(con, C_WORKSPACE);
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other_views = container_count_descendants_of_type(ws, C_VIEW) - 1;
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}
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if (config->hide_edge_borders != E_VERTICAL
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&& config->hide_edge_borders != E_BOTH
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&& (config->hide_edge_borders != E_SMART || other_views)) {
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if (con->sway_view->border_left) {
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// Child border - left edge
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memcpy(&color, colors->child_border, sizeof(float) * 4);
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color[3] *= con->alpha;
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@ -444,7 +435,9 @@ static void render_container_simple_border_pixel(struct sway_output *output,
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box.width = con->sway_view->border_thickness;
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box.height = con->height;
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render_rect(output->wlr_output, output_damage, &box, color);
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}
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if (con->sway_view->border_right) {
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// Child border - right edge
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if (con->parent->children->length == 1
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&& con->parent->layout == L_HORIZ) {
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@ -460,16 +453,18 @@ static void render_container_simple_border_pixel(struct sway_output *output,
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render_rect(output->wlr_output, output_damage, &box, color);
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}
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if (config->hide_edge_borders != E_HORIZONTAL
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&& config->hide_edge_borders != E_BOTH
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&& (config->hide_edge_borders != E_SMART || other_views)) {
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if (con->sway_view->border_top) {
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// Child border - top edge
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memcpy(&color, colors->child_border, sizeof(float) * 4);
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color[3] *= con->alpha;
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box.x = con->x;
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box.y = con->y;
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box.width = con->width;
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box.height = con->sway_view->border_thickness;
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render_rect(output->wlr_output, output_damage, &box, color);
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}
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if (con->sway_view->border_bottom) {
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// Child border - bottom edge
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if (con->parent->children->length == 1
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&& con->parent->layout == L_VERT) {
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