bindings: allow unlocked and locked bindings

This changes the behavior of bindings to make the `BINDING_LOCKED` flag
conflicting, which will allow for both unlocked and locked bindings.

If there are two matching bindings and one has `--locked` and the other
does not, the one with `--locked` will be preferred when locked and
the one without will be preferred when unlocked.

If there are two matching bindings and one has both a matching
`--input-device=<input>` and `--locked` and the other has neither, the
former will be preferred for both unlocked and locked.

This also refactors `get_active_binding` in `sway/input/keyboard.c`
to make it easier to read.
This commit is contained in:
Brian Ashworth 2019-05-30 03:30:08 -04:00 committed by Simon Ser
parent 2c6a10c4ba
commit 6afb392823
4 changed files with 67 additions and 26 deletions

View file

@ -146,7 +146,7 @@ static void get_active_binding(const struct sway_shortcut_state *state,
uint32_t modifiers, bool release, bool locked, const char *input) {
for (int i = 0; i < bindings->length; ++i) {
struct sway_binding *binding = bindings->items[i];
bool binding_locked = binding->flags & BINDING_LOCKED;
bool binding_locked = (binding->flags & BINDING_LOCKED) != 0;
bool binding_release = binding->flags & BINDING_RELEASE;
if (modifiers ^ binding->modifiers ||
@ -178,18 +178,37 @@ static void get_active_binding(const struct sway_shortcut_state *state,
continue;
}
if (*current_binding && *current_binding != binding &&
strcmp((*current_binding)->input, binding->input) == 0) {
sway_log(SWAY_DEBUG, "encountered duplicate bindings %d and %d",
(*current_binding)->order, binding->order);
} else if (!*current_binding ||
strcmp((*current_binding)->input, "*") == 0) {
*current_binding = binding;
if (strcmp((*current_binding)->input, input) == 0) {
// If a binding is found for the exact input, quit searching
return;
if (*current_binding) {
if (*current_binding == binding) {
continue;
}
bool current_locked =
((*current_binding)->flags & BINDING_LOCKED) != 0;
bool current_input = strcmp((*current_binding)->input, input) == 0;
bool binding_input = strcmp(binding->input, input) == 0;
if (current_input == binding_input
&& current_locked == binding_locked) {
sway_log(SWAY_DEBUG,
"Encountered conflicting bindings %d and %d",
(*current_binding)->order, binding->order);
continue;
}
if (current_input && !binding_input) {
continue; // Prefer the correct input
}
if (current_input == binding_input && current_locked == locked) {
continue; // Prefer correct lock state for matching inputs
}
}
*current_binding = binding;
if (strcmp((*current_binding)->input, input) == 0 &&
(((*current_binding)->flags & BINDING_LOCKED) == locked)) {
return; // If a perfect match is found, quit searching
}
}
}