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Add basic border texture support
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7 changed files with 299 additions and 3 deletions
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@ -103,6 +103,10 @@ sway_cmd cmd_bindcode;
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sway_cmd cmd_bindswitch;
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sway_cmd cmd_bindsym;
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sway_cmd cmd_border;
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sway_cmd cmd_border_images_focused;
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sway_cmd cmd_border_images_focused_inactive;
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sway_cmd cmd_border_images_unfocused;
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sway_cmd cmd_border_images_urgent;
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sway_cmd cmd_client_noop;
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sway_cmd cmd_client_focused;
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sway_cmd cmd_client_focused_inactive;
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@ -4,6 +4,7 @@
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#include <stdint.h>
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#include <string.h>
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#include <time.h>
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#include <wlr/render/wlr_texture.h>
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#include <wlr/interfaces/wlr_switch.h>
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#include <wlr/types/wlr_box.h>
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#include <xkbcommon/xkbcommon.h>
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@ -374,6 +375,17 @@ struct border_colors {
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float child_border[4];
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};
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struct border_textures {
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struct wlr_texture *top_edge;
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struct wlr_texture *right_edge;
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struct wlr_texture *bottom_edge;
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struct wlr_texture *left_edge;
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struct wlr_texture *top_left_corner;
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struct wlr_texture *top_right_corner;
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struct wlr_texture *bottom_right_corner;
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struct wlr_texture *bottom_left_corner;
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};
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enum edge_border_types {
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E_NONE, /**< Don't hide edge borders */
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E_VERTICAL, /**< hide vertical edge borders */
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@ -524,6 +536,15 @@ struct sway_config {
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float background[4];
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} border_colors;
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// border textures
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struct {
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struct border_textures focused;
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struct border_textures focused_inactive;
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struct border_textures unfocused;
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struct border_textures urgent;
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struct border_textures placeholder;
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} border_textures;
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// floating view
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int32_t floating_maximum_width;
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int32_t floating_maximum_height;
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