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Fix scratchpad fullscreen behavior and crash
When setting fullscreen on a hidden scratchpad container, there was a check to see if there was an existing fullscreen container on the workspace so it could be fullscreen disabled first. Since the workspace is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the crash. This also changes the behavior of how fullscreen is handled when adding a container to the scratchpad or changing visibility of a scratchpad container to match i3's. The behavior is as follows: - When adding a container to the scratchpad or hiding a container back into the scratchpad, there is an implicit fullscreen disable - When setting fullscreen on a container that is hidden in the scratchpad, it will be fullscreen when shown (and fullscreen disabled when hidden as stated above) - When setting fullscreen global on a container that is hidden in the scratchpad, it will be shown immediately as fullscreen global. The container is not moved to a workspace and remains in the scratchpad. The container will be visible until fullscreen disabled or killed. Since the container is in the scratchpad, running `scratchpad show` or `move container to scratchpad` will have no effect This also changes `container_replace` to transfer fullscreen and scratchpad status.
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14 changed files with 220 additions and 57 deletions
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@ -13,7 +13,8 @@ static struct cmd_results *do_split(int layout) {
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struct sway_container *con = config->handler_context.container;
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struct sway_workspace *ws = config->handler_context.workspace;
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if (con) {
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if (container_is_scratchpad_hidden(con)) {
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if (container_is_scratchpad_hidden(con) &&
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con->fullscreen_mode != FULLSCREEN_GLOBAL) {
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return cmd_results_new(CMD_FAILURE,
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"Cannot split a hidden scratchpad container");
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}
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