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Fix scratchpad fullscreen behavior and crash
When setting fullscreen on a hidden scratchpad container, there was a check to see if there was an existing fullscreen container on the workspace so it could be fullscreen disabled first. Since the workspace is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the crash. This also changes the behavior of how fullscreen is handled when adding a container to the scratchpad or changing visibility of a scratchpad container to match i3's. The behavior is as follows: - When adding a container to the scratchpad or hiding a container back into the scratchpad, there is an implicit fullscreen disable - When setting fullscreen on a container that is hidden in the scratchpad, it will be fullscreen when shown (and fullscreen disabled when hidden as stated above) - When setting fullscreen global on a container that is hidden in the scratchpad, it will be shown immediately as fullscreen global. The container is not moved to a workspace and remains in the scratchpad. The container will be visible until fullscreen disabled or killed. Since the container is in the scratchpad, running `scratchpad show` or `move container to scratchpad` will have no effect This also changes `container_replace` to transfer fullscreen and scratchpad status.
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913445e112
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14 changed files with 220 additions and 57 deletions
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@ -395,6 +395,11 @@ static struct cmd_results *cmd_move_container(int argc, char **argv) {
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container = workspace_wrap_children(workspace);
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}
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if (container->fullscreen_mode == FULLSCREEN_GLOBAL) {
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return cmd_results_new(CMD_FAILURE,
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"Can't move fullscreen global container");
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}
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bool no_auto_back_and_forth = false;
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while (strcasecmp(argv[0], "--no-auto-back-and-forth") == 0) {
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no_auto_back_and_forth = true;
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@ -646,6 +651,10 @@ static struct cmd_results *cmd_move_workspace(int argc, char **argv) {
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}
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struct sway_workspace *workspace = config->handler_context.workspace;
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if (!workspace) {
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return cmd_results_new(CMD_FAILURE, "No workspace to move");
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}
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struct sway_output *old_output = workspace->output;
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int center_x = workspace->width / 2 + workspace->x,
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center_y = workspace->height / 2 + workspace->y;
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