Fix scratchpad fullscreen behavior and crash

When setting fullscreen on a hidden scratchpad container, there was a
check to see if there was an existing fullscreen container on the
workspace so it could be fullscreen disabled first. Since the workspace
is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the
crash.

This also changes the behavior of how fullscreen is handled when adding
a container to the scratchpad or changing visibility of a scratchpad
container to match i3's. The behavior is as follows:
- When adding a container to the scratchpad or hiding a container back
  into the scratchpad, there is an implicit fullscreen disable
- When setting fullscreen on a container that is hidden in the
  scratchpad, it will be fullscreen when shown (and fullscreen disabled
  when hidden as stated above)
- When setting fullscreen global on a container that is hidden in the
  scratchpad, it will be shown immediately as fullscreen global. The
  container is not moved to a workspace and remains in the
  scratchpad. The container will be visible until fullscreen disabled
  or killed. Since the container is in the scratchpad, running
  `scratchpad show` or `move container to scratchpad` will have no
  effect

This also changes `container_replace` to transfer fullscreen and
scratchpad status.
This commit is contained in:
Brian Ashworth 2019-03-31 23:27:18 -04:00 committed by Drew DeVault
parent 913445e112
commit 69a1a0ff99
14 changed files with 220 additions and 57 deletions

View file

@ -147,7 +147,11 @@ struct cmd_results *cmd_layout(int argc, char **argv) {
workspace->layout = new_layout;
workspace_update_representation(workspace);
}
arrange_workspace(workspace);
if (root->fullscreen_global) {
arrange_root();
} else {
arrange_workspace(workspace);
}
}
return cmd_results_new(CMD_SUCCESS, NULL);