Remove timerfd from loop implementation

timerfd doesn't work on the BSDs, so this replaces it with a timespec
for the expiry and uses a poll timeout to check the timers when needed.
This commit is contained in:
Ryan Dwyer 2018-10-14 12:28:38 +10:00
parent f98f351a52
commit 6921fdc6d6
7 changed files with 128 additions and 65 deletions

View file

@ -5,12 +5,12 @@
/**
* This is an event loop system designed for sway clients, not sway itself.
*
* It uses pollfds to block on multiple file descriptors at once, and provides
* an easy way to set timers. Typically the Wayland display's fd will be one of
* the fds in the loop.
* The loop consists of file descriptors and timers. Typically the Wayland
* display's file descriptor will be one of the fds in the loop.
*/
struct loop;
struct loop_timer;
/**
* Create an event loop.
@ -28,20 +28,27 @@ void loop_destroy(struct loop *loop);
void loop_poll(struct loop *loop);
/**
* Add an fd to the loop.
* Add a file descriptor to the loop.
*/
struct loop_event *loop_add_fd(struct loop *loop, int fd, short mask,
void loop_add_fd(struct loop *loop, int fd, short mask,
void (*func)(int fd, short mask, void *data), void *data);
/**
* Add a timer to the loop.
*
* When the timer expires, the timer will be removed from the loop and freed.
*/
struct loop_event *loop_add_timer(struct loop *loop, int ms,
void (*callback)(int fd, short mask, void *data), void *data);
struct loop_timer *loop_add_timer(struct loop *loop, int ms,
void (*callback)(void *data), void *data);
/**
* Remove an event from the loop.
* Remove a file descriptor from the loop.
*/
bool loop_remove_event(struct loop *loop, struct loop_event *event);
bool loop_remove_fd(struct loop *loop, int fd);
/**
* Remove a timer from the loop.
*/
bool loop_remove_timer(struct loop *loop, struct loop_timer *timer);
#endif

View file

@ -69,7 +69,6 @@ struct swaybar {
struct status_line *status;
struct loop *eventloop;
struct loop_event *status_event;
int ipc_event_socketfd;
int ipc_socketfd;

View file

@ -55,9 +55,9 @@ struct swaylock_password {
struct swaylock_state {
struct loop *eventloop;
struct loop_event *clear_indicator_timer; // clears the indicator
struct loop_event *clear_password_timer; // clears the password buffer
struct loop_event *verify_password_timer;
struct loop_timer *clear_indicator_timer; // clears the indicator
struct loop_timer *clear_password_timer; // clears the password buffer
struct loop_timer *verify_password_timer;
struct wl_display *display;
struct wl_compositor *compositor;
struct zwlr_layer_shell_v1 *layer_shell;