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cmd_client_*: refactor duplicated code
This is the second in a series of commits to refactor the color handling in sway. This removes the duplicated color parsing code in sway/commands/client.c. Additionally, this combines the parsing of colors to float arrays with that in sway/config.c and introduces a color_to_rgba function in commom/util.c. As an added bonus, this also makes it so non of the colors in a border color class will be changed unless all of the colors specified are valid. This ensures that an invalid command does not get partially applied.
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parent
97f9f0b699
commit
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4 changed files with 57 additions and 99 deletions
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@ -3,56 +3,13 @@
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#include "sway/config.h"
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#include "sway/output.h"
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#include "sway/tree/container.h"
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#include "util.h"
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static void rebuild_textures_iterator(struct sway_container *con, void *data) {
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container_update_marks_textures(con);
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container_update_title_textures(con);
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}
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/**
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* Parse the hex string into an integer.
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*/
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static bool parse_color_int(char *hexstring, uint32_t *dest) {
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if (hexstring[0] != '#') {
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return false;
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}
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if (strlen(hexstring) != 7 && strlen(hexstring) != 9) {
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return false;
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}
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++hexstring;
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char *end;
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uint32_t decimal = strtol(hexstring, &end, 16);
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if (*end != '\0') {
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return false;
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}
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if (strlen(hexstring) == 6) {
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// Add alpha
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decimal = (decimal << 8) | 0xff;
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}
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*dest = decimal;
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return true;
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}
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/**
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* Parse the hex string into a float value.
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*/
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static bool parse_color_float(char *hexstring, float dest[static 4]) {
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uint32_t decimal;
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if (!parse_color_int(hexstring, &decimal)) {
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return false;
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}
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dest[0] = ((decimal >> 24) & 0xff) / 255.0;
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dest[1] = ((decimal >> 16) & 0xff) / 255.0;
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dest[2] = ((decimal >> 8) & 0xff) / 255.0;
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dest[3] = (decimal & 0xff) / 255.0;
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return true;
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}
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static struct cmd_results *handle_command(int argc, char **argv,
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struct border_colors *class, char *cmd_name) {
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struct cmd_results *error = NULL;
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@ -60,30 +17,28 @@ static struct cmd_results *handle_command(int argc, char **argv,
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return error;
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}
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if (!parse_color_float(argv[0], class->border)) {
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return cmd_results_new(CMD_INVALID,
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"Unable to parse border color '%s'", argv[0]);
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struct border_colors colors = {0};
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struct {
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const char *name;
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float *rgba[4];
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} properties[] = {
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{ "border", colors.border },
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{ "background", colors.background },
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{ "text", colors.text },
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{ "indicator", colors.indicator },
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{ "child_border", colors.child_border }
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};
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for (size_t i = 0; i < sizeof(properties) / sizeof(properties[0]); i++) {
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uint32_t color;
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if (!parse_color(argv[i], &color)) {
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return cmd_results_new(CMD_INVALID,
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"Invalid %s color %s", properties[i].name, argv[i]);
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}
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color_to_rgba(*properties[i].rgba, color);
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}
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if (!parse_color_float(argv[1], class->background)) {
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return cmd_results_new(CMD_INVALID,
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"Unable to parse background color '%s'", argv[1]);
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}
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if (!parse_color_float(argv[2], class->text)) {
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return cmd_results_new(CMD_INVALID,
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"Unable to parse text color '%s'", argv[2]);
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}
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if (!parse_color_float(argv[3], class->indicator)) {
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return cmd_results_new(CMD_INVALID,
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"Unable to parse indicator color '%s'", argv[3]);
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}
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if (!parse_color_float(argv[4], class->child_border)) {
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return cmd_results_new(CMD_INVALID,
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"Unable to parse child border color '%s'", argv[4]);
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}
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memcpy(class, &colors, sizeof(struct border_colors));
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if (config->active) {
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root_for_each_container(rebuild_textures_iterator, NULL);
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