Rebase the cursor after applying transactions

This approaches cursor rebasing from a different angle. Rather than
littering the codebase with cursor_rebase calls and using transaction
callbacks, this just runs cursor_rebase after applying every transaction
- but only if there's outputs connected, because otherwise it causes a
crash during shutdown.

There is one known case where we still need to call cursor_rebase
directly, and that's when running `seat seat0 cursor move ...`. This
command doesn't set anything as dirty so no transaction occurs.
This commit is contained in:
Ryan Dwyer 2018-10-25 23:30:09 +10:00
parent ea2497d35c
commit 60a1d79de7
10 changed files with 18 additions and 68 deletions

View file

@ -11,6 +11,8 @@
#include "sway/desktop.h"
#include "sway/desktop/idle_inhibit_v1.h"
#include "sway/desktop/transaction.h"
#include "sway/input/cursor.h"
#include "sway/input/input-manager.h"
#include "sway/output.h"
#include "sway/tree/container.h"
#include "sway/tree/node.h"
@ -25,8 +27,6 @@ struct sway_transaction {
size_t num_waiting;
size_t num_configures;
struct timespec commit_time;
void (*callback)(void *data);
void *callback_data;
};
struct sway_transaction_instruction {
@ -298,8 +298,11 @@ static void transaction_apply(struct sway_transaction *transaction) {
node->instruction = NULL;
}
if (transaction->callback) {
transaction->callback(transaction->callback_data);
if (root->outputs->length) {
struct sway_seat *seat;
wl_list_for_each(seat, &server.input->seats, link) {
cursor_rebase(seat->cursor);
}
}
}
@ -505,7 +508,14 @@ void transaction_notify_view_ready_by_size(struct sway_view *view,
}
}
static void do_commit_dirty(struct sway_transaction *transaction) {
void transaction_commit_dirty(void) {
if (!server.dirty_nodes->length) {
return;
}
struct sway_transaction *transaction = transaction_create();
if (!transaction) {
return;
}
for (int i = 0; i < server.dirty_nodes->length; ++i) {
struct sway_node *node = server.dirty_nodes->items[i];
transaction_add_node(transaction, node);
@ -524,28 +534,3 @@ static void do_commit_dirty(struct sway_transaction *transaction) {
transaction_progress_queue();
}
}
void transaction_commit_dirty(void) {
if (!server.dirty_nodes->length) {
return;
}
struct sway_transaction *transaction = transaction_create();
if (!transaction) {
return;
}
do_commit_dirty(transaction);
}
void transaction_commit_dirty_with_callback(
void (*callback)(void *data), void *data) {
if (!server.dirty_nodes->length) {
return;
}
struct sway_transaction *transaction = transaction_create();
if (!transaction) {
return;
}
transaction->callback = callback;
transaction->callback_data = data;
do_commit_dirty(transaction);
}