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Implement hide_cursor <timeout> command
Allows the cursor to be hidden after a specified timeout in milliseconds
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a223030b70
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5fca74a1f1
9 changed files with 91 additions and 7 deletions
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@ -133,6 +133,7 @@ sway_cmd cmd_force_display_urgency_hint;
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sway_cmd cmd_force_focus_wrapping;
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sway_cmd cmd_fullscreen;
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sway_cmd cmd_gaps;
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sway_cmd cmd_hide_cursor;
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sway_cmd cmd_hide_edge_borders;
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sway_cmd cmd_include;
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sway_cmd cmd_input;
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@ -436,6 +436,8 @@ struct sway_config {
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enum edge_border_types hide_edge_borders;
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enum edge_border_types saved_edge_borders;
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int hide_cursor_timeout;
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// border colors
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struct {
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struct border_colors focused;
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@ -1,6 +1,8 @@
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#ifndef _SWAY_INPUT_CURSOR_H
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#define _SWAY_INPUT_CURSOR_H
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#include <stdbool.h>
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#include <stdint.h>
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#include <wlr/types/wlr_surface.h>
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#include "sway/input/seat.h"
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#define SWAY_CURSOR_PRESSED_BUTTONS_CAP 32
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@ -21,6 +23,8 @@ struct sway_cursor {
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const char *image;
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struct wl_client *image_client;
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struct wlr_surface *image_surface;
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int hotspot_x, hotspot_y;
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struct wl_listener motion;
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struct wl_listener motion_absolute;
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@ -38,6 +42,9 @@ struct sway_cursor {
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struct wl_listener request_set_cursor;
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struct wl_event_source *hide_source;
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bool hidden;
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// Mouse binding state
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uint32_t pressed_buttons[SWAY_CURSOR_PRESSED_BUTTONS_CAP];
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size_t pressed_button_count;
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