Add rounded corners (#9)

This commit is contained in:
William McKinnon 2022-08-21 17:12:54 -04:00 committed by GitHub
parent c5d08f6085
commit 5c0086b944
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 454 additions and 244 deletions

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@ -32,6 +32,7 @@
struct render_data {
pixman_region32_t *damage;
float alpha;
int corner_radius;
struct wlr_box *clip_box;
};
@ -101,7 +102,7 @@ static void set_scale_filter(struct wlr_output *wlr_output,
static void render_texture(struct wlr_output *wlr_output,
pixman_region32_t *output_damage, struct wlr_texture *texture,
const struct wlr_fbox *src_box, const struct wlr_box *dst_box,
const float matrix[static 9], float alpha) {
const float matrix[static 9], float alpha, int corner_radius) {
struct sway_output *output = wlr_output->data;
struct fx_renderer *renderer = output->server->renderer;
@ -121,9 +122,9 @@ static void render_texture(struct wlr_output *wlr_output,
scissor_output(wlr_output, &rects[i]);
set_scale_filter(wlr_output, texture, output->scale_filter);
if (src_box != NULL) {
fx_render_subtexture_with_matrix(renderer, texture, src_box, matrix, alpha);
fx_render_subtexture_with_matrix(renderer, texture, src_box, matrix, alpha, corner_radius);
} else {
fx_render_texture_with_matrix(renderer, texture, matrix, alpha);
fx_render_texture_with_matrix(renderer, texture, matrix, alpha, corner_radius);
}
}
@ -138,6 +139,7 @@ static void render_surface_iterator(struct sway_output *output,
struct wlr_output *wlr_output = output->wlr_output;
pixman_region32_t *output_damage = data->damage;
float alpha = data->alpha;
int corner_radius = data->corner_radius;
struct wlr_texture *texture = wlr_surface_get_texture(surface);
if (!texture) {
@ -164,7 +166,7 @@ static void render_surface_iterator(struct sway_output *output,
}
scale_box(&dst_box, wlr_output->scale);
render_texture(wlr_output, output_damage, texture, &src_box, &dst_box, matrix, alpha);
render_texture(wlr_output, output_damage, texture, &src_box, &dst_box, matrix, alpha, corner_radius);
wlr_presentation_surface_sampled_on_output(server.presentation, surface,
wlr_output);
@ -175,6 +177,7 @@ static void render_layer_toplevel(struct sway_output *output,
struct render_data data = {
.damage = damage,
.alpha = 1.0f,
.corner_radius = 0,
};
output_layer_for_each_toplevel_surface(output, layer_surfaces,
render_surface_iterator, &data);
@ -185,6 +188,7 @@ static void render_layer_popups(struct sway_output *output,
struct render_data data = {
.damage = damage,
.alpha = 1.0f,
.corner_radius = 0,
};
output_layer_for_each_popup_surface(output, layer_surfaces,
render_surface_iterator, &data);
@ -196,6 +200,7 @@ static void render_unmanaged(struct sway_output *output,
struct render_data data = {
.damage = damage,
.alpha = 1.0f,
.corner_radius = 0,
};
output_unmanaged_for_each_surface(output, unmanaged,
render_surface_iterator, &data);
@ -207,6 +212,7 @@ static void render_drag_icons(struct sway_output *output,
struct render_data data = {
.damage = damage,
.alpha = 1.0f,
.corner_radius = 0,
};
output_drag_icons_for_each_surface(output, drag_icons,
render_surface_iterator, &data);
@ -255,10 +261,11 @@ void premultiply_alpha(float color[4], float opacity) {
}
static void render_view_toplevels(struct sway_view *view,
struct sway_output *output, pixman_region32_t *damage, float alpha) {
struct sway_output *output, pixman_region32_t *damage, float alpha, int corner_radius) {
struct render_data data = {
.damage = damage,
.alpha = alpha,
.corner_radius = corner_radius,
};
struct wlr_box clip_box;
if (!container_is_current_floating(view->container)) {
@ -282,13 +289,14 @@ static void render_view_popups(struct sway_view *view,
struct render_data data = {
.damage = damage,
.alpha = alpha,
.corner_radius = config->corner_radius,
};
output_view_for_each_popup_surface(output, view,
render_surface_iterator, &data);
}
static void render_saved_view(struct sway_view *view,
struct sway_output *output, pixman_region32_t *damage, float alpha) {
struct sway_output *output, pixman_region32_t *damage, float alpha, int corner_radius) {
struct wlr_output *wlr_output = output->wlr_output;
if (wl_list_empty(&view->saved_buffers)) {
@ -340,7 +348,7 @@ static void render_saved_view(struct sway_view *view,
scale_box(&dst_box, wlr_output->scale);
render_texture(wlr_output, damage, saved_buf->buffer->texture,
&saved_buf->source_box, &dst_box, matrix, alpha);
&saved_buf->source_box, &dst_box, matrix, alpha, corner_radius);
}
// FIXME: we should set the surface that this saved buffer originates from
@ -355,9 +363,9 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
struct sway_container *con, struct border_colors *colors) {
struct sway_view *view = con->view;
if (!wl_list_empty(&view->saved_buffers)) {
render_saved_view(view, output, damage, view->container->alpha);
render_saved_view(view, output, damage, view->container->alpha, config->corner_radius);
} else if (view->surface) {
render_view_toplevels(view, output, damage, view->container->alpha);
render_view_toplevels(view, output, damage, view->container->alpha, config->corner_radius);
}
if (con->current.border == B_NONE || con->current.border == B_CSD) {
@ -521,7 +529,7 @@ static void render_titlebar(struct sway_output *output,
texture_box.width = ob_inner_width;
}
render_texture(output->wlr_output, output_damage, marks_texture,
NULL, &texture_box, matrix, con->alpha);
NULL, &texture_box, matrix, con->alpha, 0);
// Padding above
memcpy(&color, colors->background, sizeof(float) * 4);
@ -597,7 +605,7 @@ static void render_titlebar(struct sway_output *output,
}
render_texture(output->wlr_output, output_damage, title_texture,
NULL, &texture_box, matrix, con->alpha);
NULL, &texture_box, matrix, con->alpha, 0);
// Padding above
memcpy(&color, colors->background, sizeof(float) * 4);
@ -1073,10 +1081,10 @@ void output_render(struct sway_output *output, struct timespec *when,
if (fullscreen_con->view) {
if (!wl_list_empty(&fullscreen_con->view->saved_buffers)) {
render_saved_view(fullscreen_con->view, output, damage, 1.0f);
render_saved_view(fullscreen_con->view, output, damage, 1.0f, 0);
} else if (fullscreen_con->view->surface) {
render_view_toplevels(fullscreen_con->view,
output, damage, 1.0f);
output, damage, 1.0f, 0);
}
} else {
render_container(output, damage, fullscreen_con,