Implement clickfinger_button_map support.

This commit is contained in:
Tarcísio Eduardo Moreira Crocomo 2024-04-10 18:01:50 -03:00 committed by Simon Ser
parent 818ea17389
commit 5be5a50051
10 changed files with 74 additions and 3 deletions

View file

@ -992,6 +992,18 @@ static json_object *describe_libinput_device(struct libinput_device *device) {
}
json_object_object_add(object, "click_method",
json_object_new_string(click_method));
const char *button_map = "unknown";
switch (libinput_device_config_click_get_clickfinger_button_map(device)) {
case LIBINPUT_CONFIG_CLICKFINGER_MAP_LRM:
button_map = "lrm";
break;
case LIBINPUT_CONFIG_CLICKFINGER_MAP_LMR:
button_map = "lmr";
break;
}
json_object_object_add(object, "clickfinger_button_map",
json_object_new_string(button_map));
}
if (libinput_device_config_middle_emulation_is_available(device)) {
@ -1109,9 +1121,9 @@ json_object *ipc_json_describe_input(struct sway_input_device *device) {
struct xkb_keymap *keymap = keyboard->keymap;
struct xkb_state *state = keyboard->xkb_state;
json_object_object_add(object, "repeat_delay",
json_object_object_add(object, "repeat_delay",
json_object_new_int(keyboard->repeat_info.delay));
json_object_object_add(object, "repeat_rate",
json_object_object_add(object, "repeat_rate",
json_object_new_int(keyboard->repeat_info.rate));
json_object *layouts_arr = json_object_new_array();