input: Query scene graph for relevant surface/node intersections

This commit is contained in:
Alexander Orzechowski 2023-11-23 10:09:48 -05:00 committed by Kirill Primak
parent 946fc80945
commit 5b8b505af5
7 changed files with 93 additions and 412 deletions

View file

@ -24,6 +24,7 @@
#include "sway/ipc-server.h"
#include "sway/output.h"
#include "sway/input/seat.h"
#include "sway/scene_descriptor.h"
#include "sway/server.h"
#include "sway/surface.h"
#include "sway/tree/arrange.h"
@ -40,6 +41,12 @@ bool view_init(struct sway_view *view, enum sway_view_type type,
bool failed = false;
view->scene_tree = alloc_scene_tree(root->staging, &failed);
view->content_tree = alloc_scene_tree(view->scene_tree, &failed);
if (!failed && !scene_descriptor_assign(&view->scene_tree->node,
SWAY_SCENE_DESC_VIEW, view)) {
failed = true;
}
if (failed) {
wlr_scene_node_destroy(&view->scene_tree->node);
return false;